Alan Turing, Enigma ist die Biographie des legendAren britischen Mathematikers, Logikers, Kryptoanalytikers und Computerkonstrukteurs Alan Mathison Turing (1912-1954). Turing war einer der bedeutendsten Mathematiker dieses Jahrhunderts und eine hAchst exzentrische PersAnlichkeit. Er gilt seit seiner 1937 erschienenen Arbeit "On Computable Numbers," in der er das Prinzip des abstrakten Universalrechners entwickelte, als der Erfinder des Computers. Er legte auch die Grundlagen fA1/4r das heute "KA1/4nstliche Intelligenz" genannte Forschungsgebiet. Turings zentrale Frage "Kann eine Maschine denken?" war das Motiv seiner Arbeit und wird die SchlA1/4sselfrage des Umgangs mit dem Computer werden. Die bis 1975 geheimgehaltene TAtigkeit Turings fA1/4r den britischen Geheimdienst, die zur EntschlA1/4sselung des deutschen Funkverkehrs fA1/4hrte, trug entscheidend zum Verlauf und Ausgang des Zweiten Weltkriegs bei.
Although Internet governance deals with the core of the digital world, governance cannot be handled with the digital-binary logic of the true or false, or good or bad. Instead, the subject demands many subtleties and shades of meaning and perception, requiring an analogue approach, covering a continuum of options and compromises. The aim of the book An Introduction to Internet Governance, by Dr Jovan Kurbalija, is to provide a comprehensive overview of the main issues and actors in the field through a practical framework for analysis, discussion, and resolution of significant issues. Written in a clear and accessible way, supplemented with figures and illustrations, it focuses on the technical, security, legal, economic, development, sociocultural, and human rights aspects of Internet governance. The text and approaches presented in the book have been used by DiploFoundation and many universities as a basis from training courses and capacity development programmes on Internet governance.
Proceedings of the 22nd ISPE Inc. International Conference on Concurrent Engineering, July 20-23, 2015
Author: R. Curran
Publisher: IOS Press
Category: Technology & Engineering
Concurrent Engineering (CE) is based on the premise that different phases of a product’s lifecycle should be conducted concurrently and initiated as early as possible within the Product Creation Process (PCP). It has become the substantive basic methodology in many industries, including automotive, aerospace, machinery, shipbuilding, consumer goods, process industry and environmental engineering. CE aims to increase the efficiency of the PCP and reduce errors in later phases while incorporating considerations for full lifecycle and through-life operations. This book presents the proceedings of the 22nd ISPE Inc. (International Society for Productivity Enhancement) International Conference on Concurrent Engineering (CE2015) entitled ‘Transdisciplinary Lifecycle Analysis of Systems’, and held in Delft, the Netherlands, in July 2015. It is the second in the series ‘Advances in Transdisciplinary Engineering’. The book includes 63 peer reviewed papers and 2 keynote speeches arranged in 10 sections: keynote speeches; systems engineering; customization and variability management; production oriented design, maintenance and repair; design methods and knowledge-based engineering; multidisciplinary product management; sustainable product development; service oriented design; product lifecycle management; and trends in CE. Containing papers ranging from the theoretical and conceptual to the highly pragmatic, this book will be of interest to all engineering professionals and practitioners; researchers, designers and educators.
Whether used for communication, entertainment, socio-economic growth, crowd-sourcing social and political events, monitoring vital signs in patients, helping to drive vehicles, or delivering education, mobile technology has been transformed from a mode to a medium. Mobile Technology Consumption: Opportunities and Challenges explores essential questions related to the cost, benefit, individual and social impact, and security risks associated with the rapid consumption of mobile technology. This book presents the current state of mobile technologies and their use in various domains including education, healthcare, government, entertainment, and emerging economic sectors.
This book presents the outcomes of four years of educational research in the EU-supported project called ROLE (Responsive Online Learning Environments). ROLE technology is centered around the concept of self-regulated learning that creates responsible learners, who are capable of critical thinking and able to plan their own learning processes. ROLE allows learners to independently search for appropriate learning resources and then reflect on their own learning process and progress. To accomplish this, ROLE ́s main objective is to support the development of open personal learning environments (PLE's). ROLE provides a framework consisting of “enabler spaces” on the one hand and tools, content, and services on the other. Utilizing this framework, learners are invited to create their own controlled and preferred learning environments to trigger and motivate self-regulated learning. Authors of this book are researchers, developers and teachers who have worked in the ROLE project and belong to the ROLE partner consortium consisting of 16 internationally renowned research institutions, including those from 6 EU countries and China. Chapters include numerous practical tutorials to guide the reader in creating innovative and useful learning widgets and present the best practices for the development of PLE's.