Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.
14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12–14, 2017, Proceedings
Author: Jernej Barbic
This book constitutes the refereed proceedings of the 14th International Conference on Virtual Reality and Augmented Reality, EuroVR 2017, held in Laval, France, in December 2017. The 10 full papers and 2 short papers presented were carefully reviewed and selected from 36 submissions. The papers are organized in four topical sections: interaction models and user studies, visual and haptic real-time rendering, perception and cognition, and rehabilitation and safety.
During its life cycle, a product produces waste that is over 20 times its weight. As such it is critical to develop products that are sustainable. Currently product development processes lack high quality methods and tools that are empirically validated to support development of sustainable products. This book is a compilation of over forty cutting edge international research papers from the 22nd CIRP International Design Conference, written by eminent researchers from 15 countries, on engineering design process, methods and tools, broadly for supporting sustainable product development. A variety of new insights into the product development process, as well as a host of methods and tools that are at the cutting edge of design research are discussed and explained covering a range of diverse topics. The areas covered include: Sustainable design and manufacturing, Design synthesis and creativity, Global product development and product life cycle management, Design for X (safety, reliability, manufacturability, etc.), and Design taxonomy, ontology and standards. CIRP Design 2012: Sustainable Product Development provides researchers in design, engineering and sustainability access to some of the latest, quality research in this area. Practitioners and educators of engineering design and sustainability will find an empirically validated suite of methods and tools that can be applied and taught to develop their practices.
An excellent primer for learning the human body An anatomy and physiology course is required for medical and nursing students as well as for others pursuing careers in healthcare.Anatomy & Physiology Workbook For Dummiesis the fun and easy way to get up to speed on anatomy and physiology facts and concepts. This hands-on workbook provides students with useful exercises to practice identifying specific muscle groups and their functions, memory exercises, as well as diagrams and actual demonstrations that readers can personally enact to illustrate the concepts.
Proceedings of the Eurographics Workshop in Stuttgart, Germany, June 16–18, 1998
Author: Martin Göbel
Ten years after Virtual Environment research started with NASA’s VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works. The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot.