The Adventures of Yuriko Kumage Against the Darkness of Death: Before and After Kkxg: King Kong Vs Gigantosaurus
Author: Alan Colosi
Publisher: Createspace Independent Pub
Category: Comics & Graphic Novels
CAPTAIN YURIKO KUMAGE, at age twenty-four, accepts Japanese Prime Minister Renhou's orders to rescue her partner, USMC Marine Lieutenant John Max, from being injected with the same military-grade drug that forces all mission-assigned thoughts to be forgotten. Now ten years later to the day---eighteen months after KKXG---Kumage at thirty-four again chooses Max, a colonel, to return to Japan and help destroy through the Japan Defense Force a vicious vampire that has been haunting her since she was nine years old. By means of a breach that exists between the anaerobic and aerobic quadrants, an entity known as The Count (aka: the Darkness of Death) voraciously requires Kumage's blissful scent to ease his breakdown of lactose. However, he can only exist inside Kantou Prefecture which badgers Kumage's ability to live there in peace. To survive, the commanding woman has to engage in the most dangerous battles at night, inclusive of a sixty meter saurian beast that dogs her adversary; worse, the older Kumage soon realizes that she requires unity, and therefore prays for Max's assimilation inside the Japanese culture---a way of life that he knows nothing about or even remembers from a mind-altering tragedy. "VAMPIRE MILITARY POLICE - The Adventures of Yuriko Kumage Against the Darkness of Death" is the third beloved novel that completes a beloved trilogy written for Japanese actress and author, Yumiko Shaku. In addition, the story acts as the direct sequel to the popular "Captain Yuriko Kumage - Her First Adventure During the Greatest War on Earth", and then as a sequel to the very popular, bestselling, "KKXG: King Kong vs. Gigantosaurus - The Adventures of Yuriko Kumage During the Greatest War on Earth". Written exclusively on-location in Japan, this novel like the others contains fantastic descriptions of Martial Arts combat, gigantic monster horror, and the specific visuals of the actual locations---right to the porch---just to feel it. Likewise, the story contains character cameos with dialog (not endorsed) from Bloomberg Television personalities, both current and previous, and the environment of the story is under the blessed thoughts and knowledge of Yumiko Shaku. Finally, the content endorses the Rady X Yumiko Shaku product line that was released through the Rady designer Shizuka Muto. Registered Copyright (c) 2012-2013 ALAN COLOSI. ALL RIGHTS RESERVED. LANGUAGE: English. TITLE: "VAMPIRE MILITARY POLICE - The Adventures of Yuriko Kumage Against the Darkness of Death" DEDICATION: To YUMIKO SHAKU. A GOD BLESSED, BELOVED TRILOGY TO YUMIKO SHAKU. Captain Yuriko Kumage is inspired and portrayed by Japanese actress and author, Yumiko Shaku. ENDORSEMENT: VAMPIRE MILITARY POLICE, KKXG, and CAPTAIN YURIKO KUMAGE endorses Shizuka Muto's Rady brand products throughout the content. PRONUNCIATION: "Kumage" is pronounced as follows: "Ku" as in "Kudos", "Ma" and in "Mama", and "Ge" as in "Gay") ADDITIONAL: "KKXG: King Kong vs. Gigantosaurus" (aka: "KKXG: King Kong vs. Godzilla") by US Registered Copyright (PAu003075664) is the prequel to "Vampire Military Police". "CAPTAIN YURIKO KUMAGE - Her First Adventure During the Greatest War on Earth" is also the prequel to "Vampire Military Police" by US Registered Copyright (TXu001767476) !! Buy the complete trilogy! All content, including "Captain Yuriko Kumage" have been submitted to representative agents. COPYRIGHT: Original Certified June 12, 2012, Prima Facie US Registered Copyright (TXu001832704). Registered Copyright (c) June 12, 2012 ALAN COLOSI. ALL RIGHTS RESERVED
Winners keep winning. Don't you!? The real answer to crack the code to win the Lottery is to lower the odds more in your favor, using the least amount of cash possible so that the House starves and you always win by default. The mathematical secrets and techniques provided in this book are what work for me; and keep in mind, they may or may not work for you, since there are no guarantees and you will make mistakes. However, some naysayers may find the information mind-boggling, others may find the data ridiculously obvious so that they can consider it silly. I say, tweak what works best for you. The idea is to win it once to secure your future. You only need to hit it once! Good Luck!
The vampires have been vanquished! Harry Keogh and the armies of the dead have destroyed the evil that once plagued the world. Nathan and Nestor, secret twin sons of the Necroscope and a proud gypsy woman, were children when their father, his humanity poisoned by his fearsome struggles, sacrificed himself to save mankind. Yet there are vampires still, vampires crueller and stranger than any the Necroscope had faced. When these new, merciless killers swoop out of the sky, Nathan and Nestor are men - but they have few of Harry Keogh's miraculous powers. Torn from each other by battle, the sons of the Necroscope journey across the vampire world, exploring its mysteries, each seeking the powerful, terrible vampires, his missing brother...and the woman they both love!
Two monstrous armies stand opposed: Vormulac Unsleep's undead legions out of Turgosheim, and Wratha the Risen's Renegades, masters of the last great aerie of the Wamphyri. The spoils of war will be revenge, territory, and human flesh! And blood, of course - the sweet blood of Sunside's Szgany. For the blood is the life, and when life or land are threatened there's only one course of action for a vampire: battle to the death! Trapped in the middle: Nathan Keogh, Necroscope. And the espers of Earth's E-Branch, Trask and Zek, Goodly and Chung: Guardians of the Gate against a vampire invasion of Earth! The Necroscope holds the keys; he is the only one who can close the Gates to end the crimson carnage of the Bloodwars! But the past holds many a secret, and the future was ever a devious thing!
Nathan is the new Necroscope! But in the Vampire World the dead won't talk to him. And in the world of men beyond the Hell-lands Gate, there are even worse terrors than the vampires of Starside. Yet that is Nathan's lot: to venture into the world of his father, Earth, there to seek the source of Harry Keogh's awesome talents with which to return to Sunside/Starside, defeat the Wamphyri, and destroy - THE LAST AERIE! Nathan is not alone; Ben Trask and the espers of E-Branch will befriend him even as they befriended his father twenty years ago. But against natural and supernatural forces alike, will even their metaphysical skills suffice to send him home again? And if they do, what then? For in Starside a new vampire walks the night: Lord Nestor Lichloathe of the Wamphyri... Nathan's brother!
Positioning itself at the intersection of Italian film history, horror studies and cultural studies, this fascinating book asks why, and how, was the protean, transnational and transmedial figure of the vampire appropriated by Italian cinema practitioners between 1956 and 1975? The book outlines both the 1945-85 industrial context of Italian cinema and the political, economic and sociocultural context of the Italian Republic, from post-war reconstruction to the austerity of the mid-1970s. Using case studies of films by directors such as Mario Bava and Riccardo Freda, it also delves into lesser-known gems of Italian psychotronic cinema from the 1960s and 1970s, like L'amante del vampiro (The Vampire and the Ballerina) and Riti, magie nere e segrete orge nel Trecento . . . (The Reincarnation of Isabel). With original research into hitherto unpublished film production data, censorship data, original screenplays, trade papers, film magazines and vampire-themed paraliterature, the book strongly argues for the cultural legitimacy of Italian film genres like horror, adventure, comedy and erotica, whose study has so far been neglected in favour of the Italian auteur cinema of the 1940s neorealists and their later followers.
Harry Keogh, Necroscope, is no more . . . And the Wamphyri are back - not only in the Vampire World, where the ancient northern ice has melted to release the original, the most evil, most powerful vampires of all time, but in our world, too. Without Necroscope - the one man who could talk to the dead and undead alike - only Ben Trask and the weirdly talented espers of his secret organisation, E- Branch, stand between Mankind's survival and its domination by terrible invaders from Starside. Trask: human lie-detector; David Chung: locator of all things evil; Ian Goodfly: precog, whose glimpses of the ever-furtive future have so often saved the lives of his E-Branch colleagues. Three men, their technology and the esoteric talents against shape-changing challengers from a parallel universe. The odds don't look good, and Harry Keogh is dead and gone, his motes scattered throughout the Universes of Light. But as Harry himself was witness, death isn't like that . . . Harry may be dead, but his legacy lives on.
Harry Keogh, the Necroscope, the man who can talk to the dead, the Earth's greatest vampire hunter, has been searching for his wife and infant son, gone missing during Harry's war against the vampires. This obsession has left him open to subtle influence by an ancient vampire, Radu. Entombed in amber, trapped in undeath, Radu plans for his resurrection and plots the destruction of other vampires who might challenge his supremacy. Thus, Radu's enemies are now Harry's - and Harry cannot properly defend himself. His powers - his deadspeak and his ability to transport himself through the Mobius Continuum - are locked away in the recesses of his vampire-clouded mind. But Harry is not without allies, living and dead. E-Branch, the psychic spy organisation, is worried about Harry. So is Harry's long-dead Ma, and the ancient philosopher and prophet Nostradamus, whose centuries-old quatrains make eerie sense in the modern world. Right now, Harry Keogh doesn't even know he's the Necroscope. But Earth's teeming dead won't let him forget them for long - and won't let him forget that Radu and his vampire kind are humanity's deadliest enemies.
Modern masters of the macabre bring the dead to life in this specially re-vamped edition of the classic compilation every horror fan will want to sink their teeth into. From an award-winning editor who knows the genre backwards, here is the very best in vampire fiction: from tales of tempting sirens to contemporary serial killers; from the dark origins of fairy tales to a modern reinterpretation of the King of the Undead himself, Count Dracula. This revised edition features over a dozen new stories, including Tina Rath's A Trick of the Dark and Kim Newman's Andy Warhol's Dracula, as well as classic novellas such as Hugh B. Cave's Stragella and Chelsea Quinn Yarbro's Investigating Jericho. There are contributions by Nancy Kilpatrick, Christopher Fowler, Paul Mcauley, Chelsea Quinn Yarbro, Tina Rath, Neil Gaiman, Harlan Ellison and Kim Newman.
When vampires stalk among us . . . Robbed of his supernatural powers, Harry Keogh is back from Starside, the vampire sourceworld. A mere man again - denied access to the metaphysical Möbius Continuum, no longer able to communicate with the dead - now he must rebuild his life in a world made safe only through his efforts. But safe for how long? E-Branch, Britain's mindspy organisation, wants Harry back with his invaluable talents intact. Likewise the Great Majority, his countless dead friends across the world, who know that he's needed as never before. For the old thread has risen anew! Crumbling in their graves, the teeming dead fear for Harry. If the ex-Necroscope can't find and destroy the last of the Ferenczys, that nightmare vampire dynasty, they know that the vampire will find him. He must regain his powers - or risk becoming a vampire himself, undead for ever . . .
Jake Cutter is reluctantly learning how to be a Necroscope - how to use the Möbius continuum to travel instantaneously from place to place, how to talk to the dead - but the dead don't like him much. It seems Jake's got a hitchhiker in his mind, a dead vampire named Korath. But since Korath holds the key to the Möbius equations, Jake can't just kick him out... In Australia, Jake helped E-Branch destroy the aerie of the mind-master, Nephran Malinari, one of the trio of Great Vampires who came to Earth from the vampire world. Malinari escaped and went to ground with the hideously beautiful Lady Vavara. Vavara has taken over a holy monastery on a beautiful Greek island and turned the nuns into most unholy creatures of fearsome appetites for all things carnal. But Jake wants revenge against the Italian mobsters who killed the woman he loved. As far as he's concerned, E-Branch can search for Malinari, Vavara, and the metamorphic Lord Szwart without him until he's satisfied his own bloodlust. But it seems vampire-hunting is truly Jake's job now - the men he's trying to kill aren't men at all but vampires hidden for two generations in human guise! To defeat them, Jake will need every weapon in Necroscope's arsenal, including the power to call the unsleeping dead out of their mouldering graves...
High tide in a sea of blood! ...And for Harry Keogh, Necroscope, the tide has finally turned. Always the champion of the living and the dead alike, now Harry is shunned by all men. Always a hunter of the evil that stalks the night, now he in turn is hunted. Always the hero, now he is the plague-bearer, the menace - the monster! But yet his greatest battle will be with himself, with the Thing Inside. For the Necroscope is now a vampire. Forsaken by the teeming dead pursued by the espers of E-Branch, Harry has a choice: to be banished, hounded right out of this world...or to release the plague which he carries within himself upon all humanity!
Things in the ground, thinking their thoughts . . . . . . Thoughts they can express only through Harry Keogh, NECROSCOPE. For that's Harry's talent, and his burden: he reads the thoughts of the dead in their graves - and the thoughts of the UNdead! Except . . . the undead are thinking thoughts that are totally-unthinkable! Yulian Bodescue's mother fainted at the tomb of Thibor Ferenczy, vampire. Corrupt from birth, now Yulian feels a strange compulsion: to discover his real father and spread his works abroad. Only Harry Keogh, prisoner of the metaphysical Mobius Continuum, can stop him. Harry's other big problem is this: HE DOESN'T HAVE A BODY!
DEAD MEN TELL NO TALES...Except to Harry Keogh, Necroscope. And what they tell him is horrifying. In the Balkan mountains of Rumania, a terrible evil is growing. Long buried in hallowed ground, bound by earth and silver, the master vampire schemes and plots. Trapped in unlife, neither dead nor living, Thibor Ferenczy hungers for freedom and revenge. The vampire's human tool is Boris Dragosani, part of a super-secret Soviet spy agency. Dragosani is an avid pupil, eager to plumb the depthless evil of the vampire's mind. Ferenczy teaches Dragosani the awful skills of the necromancer, gives him the ability to rip secrets from the mind and bodies of the dead. Dragosani works not for Ferenczy's freedom but world domination. he will rule the world with knowledge raped from the dead. His only opponent: Harry Koegh, champion of the dead and the living. To protect Harry, the dead will do anything - even rise from their graves!
The Living Dead in Myth, Legend, and Popular Culture
Author: S. T. Joshi
Category: Social Science
An exhaustive work covering the full range of topics relating to vampires, including literature, film and television, and folklore. • Nearly 240 A–Z entries on all aspects of vampirism • Photographs and illustrations of vampire films, television shows, and other matters relating to vampires • Brief bibliographies referring the reader to secondary sources on individual entries • A general bibliography of scholarship on vampires
VAMPIRES NEVER REST And neither does Harry Keogh, the world's greatest vampire hunter, the Necroscope, the man who can talk to the dead. Right now, he's desperately searching for his wife and son, who disappeared in the midst of Harry's war against the undead monsters that plague mankind. Others will have to carry on that fight until the Necroscope has been reunited with his beloved family. But it's not that easy to leave the vampire war behind. The bloodsuckers know that the Necroscope is their deadliest enemy and will do anything to destroy him. Harry struggles to locate his missing family, not realising that he has become a pawn in the battle between two powerful vampires. When one has slain the other, the Necroscope will be the next to die!
After Richard Garrison lost his sight in a terrorist explosion, he developed vast mental powers that more than compensated for his blindness. He mastered the Psychomech machine, then used it to conquer his enemies and restore his dead love to full and vibrant life. Psychomech also revealed to Garrison the Psychosphere, a startling reality where mental powers reigned supreme and could influence people and events on Earth. Once he was nearly godlike - or demonic, if one dared become his enemy - but now Garrison's mental abilities grow weaker with each use. He tries desperately to conserve his energies, but he has begun to have strange visions of a mind so different from his own as to be other human, and knows he must stay alert and strong. Charon Gubwa has invaded the Psychosphere. Twisted and evil, sexually and mentally warped, physically corrupt, Gubwa's desires are simple: More. More drugs. More sex. More power. More of the Earth under his dominion. Richard Garrison must battle Gubwa in the Psychosphere and on Earth. And he must win, no matter the cost to himself or those he loves, or all mankind will be lost.