Faster, Grittier, Darker, Deadlier... Part four of the third Chris Ryan Extreme series. Bundled together as the full book, Chris Ryan Extreme: Most Wanted. A hero in the SAS and later an asset for British intelligence, John Bald is now on the wrong side of the tracks after an encounter in Geneva turns his world upside down. Now he's the most wanted man in Europe, and there is only one person who can help him: Viktor Klich, the man he once tried to kill. Bald must pursue Klich to the town of Antibes in the south of France protecting him at all costs from enemies lurking at every turn. Bald will have to call on all his survival skills to stay alive. But nothing can prepare him for what lies in wait at the end of the line.
Mission 4: Deadliest Enemy Part four of the fourth Chris Ryan Extreme series. Bundled together as the full book, Chris Ryan Extreme: Silent Kill. Loyalty has a price. So does former SAS operator John Bald. When renegade mercenary Kurt Pretorius makes him a staggering offer, Bald is tempted to go along for the ride. But as he is thrust head-first into a masterful deceit, Bald soon realizes that all is not it seems, and there is an evil at work far more sinister than he ever imagined. With time running out, Bald must kill Pretorius before he brings down everyone around him. It's a mission Bald was born to do. Because sometimes, the only way to beat your deadliest enemy...is to be like your deadliest enemy.
This book articulates various evangelical views regarding the church's mission and provides a healthy, vigorous, and gracious debate on this controversial topic. In a helpful Counterpoints format, this volume demonstrates the unique theological frameworks, doctrinal convictions, and missiological conclusions that inform and distinguish the views: Soteriological Mission: Jonathan Leeman Participatory Mission: Christopher Wright Contextual Mission: John Franke Ecumenical-Political Mission: Peter Leithart Each of the four contributors is to answer the same key questions based on their biblical interpretations and theological convictions. What is your biblical-theological framework for mission? How does your definition of mission inform your understanding of the church's mission? How does the Mission of God and Kingdom of God relate to the mission of the church? What is the gospel? How does your view on the gospel inform the mission of the church? How do verbal proclamation of the gospel, discipleship, corporate worship, caring for the poor, social justice, restoring shalom, developing culture, and international missions fit into the church's mission? The interaction between the contributors will help readers get a clearer picture of where the differences lie and why different conclusions are drawn and provide a fresh starting point for discussion and debate of the church's mission.
Faster, Grittier, Darker, Deadlier... Part four of the first Chris Ryan Extreme series. Bundled together as the full book, Chris Ryan Extreme: Hard Target In the aftermath of a devastating nuclear attack, Joe Gardner discovers a terrifying secret. In order to protect the truth, he must escort special agent Aimee Milana to safety, all the while hunted by government agents and a former Navy SEAL operator equipped with a lethal weapon. The race is on to reach Parliament Square before the clock runs out - and the world descends into all-out war.
Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.
Series of books for class 3 to 8 provide complete coverage of the NCERT syllabus prescribed by Central Board of Secondary Education(CBSE).The main goal that this series aspires to accomplish is to help students understand difficult scientific concepts in a simple manner and in an easy language.
Publisher: American Society for Training and Development
Category: Business & Economics
Savvy business professionals and enlightened organizations know that training has no value unless what is learned gets applied on the job, and the subsequent on-the-job performance contributes to key organizational outcomes. This issue of TD at Work will help you create an effective training evaluation plan for any program so that you can show the organizational value of your work. At the same time, an effective plan will ensure that your valuable, limited resources are dedicated to the programs that will create the most impact. Specifically, this issue of TD at Work will answer the questions: • Why evaluate? • What is new about the Four Levels of Evaluation? • How can I prove my value as a trainer? • How can I share my story of value? “The Four Levels of Evaluation—An Update” also outlines the results that are most important to the key stakeholders at each of the Four Levels of Evaluation.
"This research examined the use of virtual environments as a viable dismounted infantry mission rehearsal tool. Four squads of soldiers individually conducted two missions that involved clearing a two-story building located at an urban operations training site. Two squads rehearsed the mission in a virtual representation of the exact building they would clear at the urban training site. The remaining squads rehearsed in an actual two-story building that was similar to the one they would clear at the urban training site. Squads executed both missions in each environment. Performance differences between the rehearsal groups across the two real-world' missions were small to negligible. Group performance differences for flatricides and personnel flagging were negatively affected by simulator constraints. Effectiveness ratings for the two rehearsal modes were clearly dependent on the setting where soldiers rehearsed. The research showed that while virtual environments show promise for this type of training, a number of interface and technology problems must be overcome. Currently, virtual environments do not appear to be as effective as real-world tactical training for improving skills underlying specific small unit tasks or battle drills. However, these environments may be used effectively at selected stages of training to enhance cognitive skills development."--DTIC.
Faster, Grittier, Darker, Deadlier... Part four of the second Chris Ryan Extreme series. Bundled together as the full book, Chris Ryan Extreme: Night Strike. Jinchun, China. A city teeming with industry and paranoia. A deadly weapon fallen into the wrong hands. And a terrorist mastermind who will stop at nothing until the West is on its knees. John Bald is faced with a mission tougher than anything he ever encountered in the SAS. In the country of a billion people, Bald is a lone warrior. The odds are stacked against him. So are the bullets. And that's just the way he likes it.
Training Circular TC 6-0.4 Training the Mission Command Warfighting Function for Division and Corps April 2019 This manual, Training Circular TC 6-0.4 Training the Mission Command Warfighting Function for Division and Corps April 2019, is a guide for division and corps commanders to use during unit training management and planning. This TC provides the framework for commanders, leaders, and Soldiers, who plan, prepare, execute, and assess training of mission command. The products described in this publication are developed to support the mission-essential task list (METL) training strategy at each echelon. This publication is written to include several training audiences: division and corps commanders, the staff, the command posts, and the digital crew. This publication is also meant for any general officer level command that has a staff and performs aspects of the operations process in support of the commander. In addition to the training aspects of this publication, educators throughout the Army will gain significant value using this TC.TC 6-0.4 applies to all components of the United States Army: the Active Army (COMPO 1); both reserve components, the Army National Guard/Army National Guard of the United States (COMPO2), and the United States Army Reserve (COMPO 3) unless otherwise stated.The Army defines mission command as the exercise of authority and direction by the commander using mission orders to enable disciplined initiative within the commander's intent to empower agile and adaptive leaders in the conduct of unified land operations (ADP 6-0). Effective commanders use this publication to increase the state of readiness within their headquarters to ensure their units are prepared to conduct unified land operations. This publication highlights the training pathway for the commander and staff as they implement the mission command system at the division and corps level. Figure Introduction-1 illustrates the exercise of mission command (less the additional mission command tasks that are not addressed in these tables). This publication highlights the training pathway for the commander, the staff, the command posts, and the digital crew.