From the Lighthouse of Alexandria to Monty Hall, a Fresh Look at Classic Conundr ums of Logic, Mathematics, and Life
Author: Derrick Niederman
Calling all puzzlers... From mathematics to word puzzles, from logic to lateral thinking, veteran puzzle maker Derrick Niederman delights in tackling the trickiest brainteasers in a new way. Among the old chestnuts he cracks wide open are the following classics: Knights and knaves The monk and the mountain The dominoes and the chessboard The unexpected hanging The Tower of Hanoi Using real-world analogies, infectious humor, and a fresh approach, this deceptively simple volume will challenge, amuse, enlighten, and surprise even the most experienced puzzle solver.
Comparative Politics: Rationality, Culture, and Structure is a revised second edition of the volume that guided students and scholars through the intellectual demands of comparative politics. Retaining a focus on the field's research schools, it now pays parallel attention to the pragmatics of causal research. Mark Lichbach begins with a review of discovery, explanation and evidence and Alan Zuckerman argues for explanations with social mechanisms. Ira Katznelson, writing on structuralist analyses, Margaret Levi on rational choice theory, and Marc Ross on culturalist analyses, assess developments in the field's research schools. Subsequent chapters explore the relationship among the paradigms and current research: the state, culturalist themes and political economy, the international context of comparative politics, contentious politics, multi-level analyses, nested voters, endogenous institutions, welfare states, and ethnic politics. The volume offers a rigorous and exciting assessment of the past decade of scholarship in comparative politics.
Each of the chapters in this volume devotes considerable attention to defining and elaborating the notion of the frame problem-one of the "hard problems" of artificial intelligence. Not only do the chapters clarify the problems at hand, they shed light on the different approaches taken by those in artificial intelligence and by certain philosophers who have been concerned with related problems in their field. The book should therefore not be read merely as a discussion of the frame problem narrowly conceived, but also as a general analysis of what could be a major challenge to the design of computer systems exhibiting general intelligence.
Train your brain to be quicker, fitter and brighter than it's ever been! This book gives you everything you need to get a mental edge, featuring hundreds of puzzles, quizzes and problem-solving games. It also gives you some great advice on how to maximise your mental agility through diet, exercise and the right lifestyle choices, as well as showing you how to put your new, more powerful brain to the test at work, home and play. NOT GOT MUCH TIME? One, five and ten-minute introductions to key principles to get you started. AUTHOR INSIGHTS Lots of instant help with common problems and quick tips for success, based on the authors' many years of experience. TEST YOURSELF Tests in the book and online to keep track of your progress. EXTEND YOUR KNOWLEDGE Extra online articles at www.teachyourself.com to give you a richer understanding of how to train your brain. FIVE THINGS TO REMEMBER Quick refreshers to help you remember the key facts. TRY THIS Innovative exercises illustrate what you've learnt and how to use it.
This book has more ideas on how to add involvement in learning than any one trainer could ever use. Your students and workshop participants will increase their understanding and retention when you design training activities using 'The Winning Trainer'. This updated and expanded edition is richer than ever before. It provides: * more than 100 ready-made handouts, learning instruments, and worksheets... all you do is photocopy * numerous examples, model dialogues, and sample answers * hundreds of exercises, games, puzzles, role plays, icebreakers, and other group-in-action techniques * samples of each technique and ways to effectively use them * advice on subjects such as unwilling participants, use of the outdoors, breaks, program endings, and storytelling Significant new additions to the book include materials on the following topics: * new, easier to accomplish approaches to evaluation - ROE (Return on Expectations) and Customer Satisfaction as a business indicator * a methodology to secure group feedback at the end of the program, concerning the trainer/facilitator's role and participation in the course * an instrument for the early screening of likely obstacles when transferring training * added techniques to ensure that training transfers to the job * a demonstration of how to conduct a quick assessment of needs when under pressure to do so * keys to successful training in other cultures * several new instruments including how to assess one's prowess as a facilitator, how to assess trust in a team, and how to measure one's CQ (creativity quotient) Two new chapters have been added to treat new material on intelligence and learning, principles of adult learning and distance learning. In addition, numerous new group-in-action techniques and conceptual materials have been added to the existing chapters. This is the one-stop source book every trainer needs.
A fascinating look at the origins and history of one of today's most popular pastimes looks at the development of jigsaw puzzles, from their beginnings as an educational tool for children in the mid-1700s, to the challenging puzzles of today, and profiles some of the world's famous puzzle fans, including Stephen King, Queen Elizabeth II, and Bill Gates.