*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mathematics *Ideal for all budding games programmers, with example code in Java, C#, and C *Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET *Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.
Solar sail technology is very close to becoming an engineering reality and it will soon be used in the exploration of the solar system and beyond. This fascinating book provides an accessible introduction to solar sails and details how they work and what they will be used for in the exploration of space. It also examines current plans for solar sails and how advanced technology, such as nanotechnology, might enhance their performance. Coverage shows how solar sail propulsion will make space exploration more affordable and demonstrates how access to destinations within (and beyond) the solar system will become within reach.
If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices. Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team. Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response Explore rigid body dynamics, using real-time 2D and 3D simulations to handle rotation and inertia Apply concepts to real-world problems: model the behavior of boats, airplanes, cars, and sports balls Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays Capture 3D sound effects with the OpenAL audio API
Breaking down the complicated concepts of speed, acceleration, torque, fluid mechanics, and surface physics, Physics of Sailing provides a lively, easily accessible introduction to the basic science underlying the sport of sailing. It illustrates the many ways physics can be used to understand the principles of sailboat propulsion and how a scientific understanding of the boat, wind, and water can lead to more skillful sailing. After a brief but insightful tour of the history of sailing, the book explores the physics involved in making faster sailing crafts for both upwind and downwind sailing, including Newton’s impact theory of fluid resistance and lift and drag phenomena. It compares possible sail shapes, presents measurements of hull smoothness, and describes wind turbulence, the nature of water waves, and the structure of wakes. Using the physics of optics, the author also explains the connection between water’s appearance and the wind. Along with a glossary of sailing terms, he includes many examples throughout to illustrate the concepts in practice. Avoiding unnecessary formalisms, this book skillfully applies the principles of fluid mechanics to sailboat technology and the art of sailing. It should help you become a more knowledgeable sailor.
Solar sailing offers the possibility of low-cost long-distance missions, impossible for any other type of conventional spacecraft. The book provides a detailed account of solar sailing, at a high technical level but in a way accessible to the scientifically informed layman. Solar sail orbital dynamics and solar radiation pressure form the foundations of the book, but the engineering design of solar sails is also considered, along with potential mission applications. This book introduces the subject and at the same time provides a technical reference source.