The Grid Design Workbook

Author: Cindy Seitz-Krug

Publisher: American Quilter's Society

ISBN:

Category: Crafts & Hobbies

Page: 96

View: 947

Make a gorgeous gridded background with Cindy Seitz-Krug. Features step-by-step process through a vast array of gridded quilting designs. Includes examples of where the stitches can be used to best enhance quilts. Detailed diagrams and instructions make learning to quilt these stitches easy. Award-winning quilt gallery featuring gridded background designs for inspiration.

Making and Breaking the Grid, Second Edition, Updated and Expanded

A Graphic Design Layout Workshop

Author: Timothy Samara

Publisher:

ISBN:

Category: Design

Page: 240

View: 391

Effective layout is essential to communication and enables the end user to not only be drawn in with an innovative design, but to digest information easily. Making and Breaking the Grid is a comprehensive layout design workshop that assumes that in order to effectively break the rules of grid-based design, one must first understand those rules and see them applied to real-world projects. Basics include composing typographic space, format determination, and sequencing and systemization. Various types of grids manuscript, column, modular, hierarchical are also covered. Text reveals top designers' work in process and rationale. Projects with similar characteristics are linked through a simple notational system that encourages exploration and comparison of structure ideas. Each project is shown comprehensively so readers can see its structure revealed over several pages, at a size that allows for inspection of detail. Also included are historical overviews that summarize the development of layout concepts, both grid-based and non-grid based, in modern design practice.

The Essential Garden Design Workbook

Completely Revised and Expanded

Author: Rosemary Alexander

Publisher: Timber Press

ISBN:

Category: Gardening

Page: 392

View: 485

A bestselling classic completely revised and updated The third edition of The Essential Garden Design Workbook is fully updated with new color photograph and illustrations, garden plans, and growing information for the top fifty plants no designer should be without. You’ll also find updated information on designing with computer-aided design (CAD), details on sustainability ad biodiversity, and important advice on working with contractors.

PDW, Publication Design Workbook

A Real-world Design Guide--magazines, Newspapers, Catalogs, Annual Reports, Newsletters, Literature, Systems, and Everything in Between

Author: Timothy Samara

Publisher: Rockport Pub

ISBN:

Category: Design

Page: 239

View: 924

"The work included provides a dynamic cross section of the publicly consumed reading material available today. The startling breadth of subject matter, informational complexity, creative effort, and visual diversity illustrate the challenges that publication designers face everyday. Through close-up examinations of beautiful and effective design solutions and the comprehensive and accessible workshop-style format, readers will develop a clear understanding of necessary, and often elusive, design principles. Fundamentals of form and content are clearly demonstrated with the aid of diagrams, making this the most complete book for designers on applied publication design principles."--BOOK JACKET.

Phaser.js Game Design Workbook

Game development guide using Phaser JavaScript Game Framework

Author: Stephen Gose

Publisher: Scribl

ISBN:

Category: Business & Economics

Page: 183

View: 399

This is a different book format for game development -- unlike anything you have seen. As I create a generic game in html5 using phaser.js framework, **you develop your own game** by simply following and translating my easy concepts into your own game design. **When you complete this workbook, unlike other game development books, you will have your own game, not a game of the author's.** For example, if you have never created an online game in html5 and JavaScript, you might like to start with chapters 1 through 3 while a seasoned game developer might like chapters 4, 8, 11 and the appendix. The workbook's **appendix is a resource dictionary with all the open-source free assets on the Internet.** Each chapter guides you in [my decision/design process](http://www.stephen-gose.com) you see why I am choosing various business and software results -- all of this in well-commented source code so you can get it right away. In summary, you complete your own exciting game in your selected genre using the free open source Phaser JavaScript Gaming Framework and other JavaScript tools following this step-by-step workbook. The power of the Phaser JavaScript Framework is yours.

Color Design Workbook

A Real World Guide to Using Color in Graphic Design

Author: AdamsMorioka

Publisher: Rockport Publishers

ISBN:

Category: Art

Page: 240

View: 733

Since color is such a important part of graphic design, designers need the most up to date as well as the most fundamental, information on the subject to have the tools needed to use color effectively. From the meanings behind colors to working with color in presentations, this book provides readers with the vital information needed to apply color creatively and effectively to their design work. Readers also receive guidance on talking with clients about color and selling color ideas. The science behind color theory is also explained in easily understood language, and case studies are included to show the effects some color choices had on both their clients and consumers.

Making and Breaking the Grid

A Graphic Design Layout Workshop

Author: Timothy Samara

Publisher: Rockport Publishers

ISBN:

Category: Design

Page: 208

View: 635

For designers working in every medium, layout is arguable the most basic, and most important, element. Effective layout is essential to communication and enables the end user to not only be drawn in with an innovative design but to digest information easily. Making and Breaking the Grid is a comprehensive layout design workshop that assumes that in order to effectively break the rules of grid-based design, one must first understand those rules and see them applies to real-world projects. Text reveals top designersÆ work in process and rationale. Projects with similar characteristics are linked through a simple notational system that encourages exploration and comparison of structure ideas. Also included are historical overviews that summarize the development of layout concepts, both grid-based and non-grid based, in modern design practice.

Design Elements, 2nd Edition

Understanding the Rules and Knowing when to Break Them - Updated and Expanded

Author: Timothy Samara

Publisher: Rockport Pub

ISBN:

Category: Design

Page: 320

View: 328

Design Elements is a comprehensive manual outlining the broad areas of expertise that graphic designers must master featuring hundreds of tips and examples demonstrating the fundamental skills that contribute to successful design. This second edition evolves concepts presented in the original and adds information of greater depth and detail. It is the most compact and lucid handbook available describing the basic principles of layout, image making, colour usage, typography and visual narrative - and how to put it all together. Design Elements not only offers a thorough understanding of the rules of design, but also shows you how to break those rules without compromising communication or confusing your audience.

Garden Design Workbook

Author: John Brookes

Publisher: DK Publishing (Dorling Kindersley)

ISBN:

Category: Gardens

Page: 71

View: 807

In this garden design book the reader is lead in structured stages, from the principles of design, assessing the site and the hoped-for effect, to plotting out ideas on paper with the help of checklists and a special grid system.