The Game Master's Book of Random Encounters

500+ customizable maps, tables and story hooks to create 5th edition adventures on demand

Author: Jeff Ashworth

Publisher: Media Lab Books

ISBN:

Category: Games & Activities

Page: 256

View: 530

For many tabletop RPG players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location?whether it's a woodland clearing, a random apothecary or the depths of a temple players elect to explore?has to be improvised on the fly by the Game Master. As every GM knows, no matter how many story hooks, maps or NPCs you painstakingly create during session prep, your best-laid plans are often foiled by your players' whims, extreme skill check successes (or critical fails) or their playful refusal to stay on task. In a game packed with infinite possibilities, what are GMs supposed to do when their players choose those for which they're not prepared? The Game Master’s Book of Random Encounters provides an unbeatable solution. This massive tome is divided into location categories, each of which can stand alone as a small stop as part of a larger campaign. As an example, the “Taverns, Inns, Shops & Guild Halls” section includes maps for 19 unique spaces, as well as multiple encounter tables designed to help GMs fill in the sights, sounds, smells and proprietors of a given location, allowing for each location in the book to be augmented and populated on the fly while still ensuring memorable moments for all your players. Each map is presented at scale on grid, enabling GMs to determine exactly where all of the characters are in relation to one another and anyone (or anything) else in the space, critical information should any combat or other movement-based action occur. Perhaps more useful than its nearly 100 maps, the book's one-shot generator features all the story hooks necessary for GMs to use these maps as part of an interconnected and contained adventure. Featuring eight unique campaign drivers that lead players through several of the book's provided maps, the random tables associated with each stage in the adventure allow for nearly three million different outcomes, making The Game Master's Book of Random Encounters an incredible investment for any would-be GM. The book also includes a Random NPC Generator to help you create intriguing characters your players will love (or love to hate), as well as a Party Makeup Maker for establishing connections among your PCs so you can weave together a disparate group of adventurers with just a few dice rolls. Locations include taverns, temples, inns, animal/creature lairs, gatehouses, courts, ships, laboratories and more, with adventure hooks that run the gamut from frantic rooftop chases to deep cellar dungeon-crawls, with a total of 97 maps, more than 150 tables and millions of possible adventures. No matter where your players end up, they'll have someone or something to persuade or deceive, impress or destroy. As always, the choice is theirs. But no matter what they choose, with The Game Master's Book of Random Encounters, you'll be ready.

Running Your Role-playing Sessions

A New Method For Game Masters: Game Master Tips For Tabletop Rpgs

Author: Len Farrior

Publisher: Independently Published

ISBN:

Category:

Page: 34

View: 580

The gamemaster prepares the game session for the players and the characters they play (known as player characters or PCs), describes the events taking place, and decides on the outcomes of players' decisions. The gamemaster also keeps track of non-player characters (NPCs) and random encounters, as well as of the general state of the game world....Gamemasters can also be in charge of RPG board games making the events and setting challenges Yes, the role of The GMs is very important in any game. You are a GM but do you know how to run the sessions smoother? Discover this book now. This book is all about making running your role-playing sessions more dynamic, responsive, and simply more enjoyable for you, the Game Master/Dungeon Master/Keeper of Secrets or whatever your favorite game calls it. The game makes little or no difference. You are just as much a player as those on the other side of the screen, it is just your role that is different. You deserve to have as much fun as they get. This book aims to make running role-playing games more fun. Buy this book now.

The Book of Random Tables 3

Fantasy Role-Playing Game AIDS for Game Masters

Author: Matt Davids

Publisher:

ISBN:

Category:

Page: 40

View: 287

Do you play Dungeons and Dragons or Pathfinder? Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book: Inn Names Names of Knightly Orders Desert Encounters Forest Locations Road Encounters Items in a Cell Items in a Chest Items on a Dead Orc Jewelry Items in a Wagon Items in a Wine Cellar Beers Thieves Guild Quests Dungeon Health Side Effects Get The Book of Random Tables and The Book of Random Tables 2

The Ultimate Random Encounters Book

Hundreds of Original Encounters to Help Bring Your Next RPG Adventure to Life

Author: Travis "Wheels" Wheeler

Publisher: Simon and Schuster

ISBN:

Category: Games & Activities

Page: 176

View: 235

Take your gaming campaign to the next level with this inspiring, easy-to-use collection of random encounters perfect for any fantasy RPG. Spark your imagination fast with this collection of fun, engaging, and inspiring random encounter prompts. These expertly written options are organized into popular themes and locations so you can find what you need fast, whether you choose from the list or use the dice to choose randomly. With fantasy hooks to fit every game from Pathfinder to GURPS to D&D, there are options for all of your campaigns. Whether you’re playing from a game book or weaving your own homebrewed adventure, there’s always a need for short random encounters in between set pieces. Featuring fun full-color illustrations, you’ll engage more in your story and bring your game to life!

The Game Master's Book of Non-Player Characters

500+ unique bartenders, brawlers, mages, merchants, royals, rogues, sages, sailors, warriors, weirdos and more for 5th edition RPG adventures

Author: Jeff Ashworth

Publisher: Media Lab Books

ISBN:

Category: Games & Activities

Page: 272

View: 354

From the #1 Best-Selling author, Jeff Ashworth, comes the latest addition to The Game Master series, with more than 500 NPCs ready to populate your campaign whenever you need them! As is often the case in tabletop roleplaying games, players often venture into locales or look for answers in places and among people busy Game Masters simply didn’t anticipate. Or, just as often, an adventure won't have fully fleshed out characters in place for the locations and encounters outlined for gameplay. The Game Master's Book of Non-Player Characters solves these issues and more by providing Game Masters with the information they need to “fill in the holes” in their campaign play. It will enable GMs to instantly add depth, color, motivation and unique physical characteristics at a moment's notice to unexpected or underwritten characters as they pop up during gameplay, ensuring every session is a memorable one for players and GMs alike. This edition also includes more than 50 hand-drawn illustrations of select NPCs detailed in the book, 3 bonus one-shot adventures, and a foreword by online influencer Jasmine Bhullar.

The Book of Random Tables

Fantasy Role-Playing Game AIDS for Game Masters

Author: Matt Davids

Publisher:

ISBN:

Category:

Page: 50

View: 106

Cut down your Game Master prep time with 25 1D100 random tables. Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply by rolling dice. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains and rumors and odd jobs. Plus 600 fantasy names for non-player characters. 25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games Here's a list of some of the random tables: Items in a Wizard's Chamber Items in an Alchemist's Lab Items in a Cottage Items in a Bandit's Hideout Items in a Office Items in a Warehouse Items in a Royal Tomb Items in a Noble's Bedchamber Items in a Port Master's Office Items on an Adventurer's Dead Body Items in a Hunter's Camp Items in a Ship Captain's Quarters Items on a Dead Goblin Items in Fantasy Desk Items in an Inn's Kitchen Weapons, Armor, and Equipment Book Titles Potion Ingredients Medicinal Herbs Culinary Herbs & Spices Gemstones Forest Encounters Mountain Encounters Swamp Encounters Seafaring Encounters Catastrophes Rumors & Odd Jobs www.dicegeeks.com

The Book of Random Tables 4: Fantasy Role-Playing Game AIDS for Game Masters

Author: Matt Davids

Publisher: Fantasy RPG Random Tables

ISBN:

Category: Games & Activities

Page: 50

View: 594

Cut down your Game Master prep time with 25 1D100 random tables. Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply by rolling dice. In this fourth volume of the Fantasy RPG Random Tables book series, you will find items in a dragon's lair, critical hit and miss tables, underground and jungle encounters, a bounty board, and much more.

The Book of Random Tables 2

Fantasy Role-Playing Game AIDS for Game Masters

Author: Matt Davids

Publisher: Dicegeeks

ISBN:

Category:

Page: 42

View: 587

Cut down your Game Master prep time with 25 1D100 random tables. Do you play Dungeon & Dragons, Pathfinder, or other fantasy tabletop role-playing games? If so, these random tables come in handy any time your players are searching or exploring or looking jobs. Rooms in dungeons are always tricky. Players want to search every inch, but as a game master, you don't want to keep giving out treasure. The four dungeon room tables give interesting items for the characters to find without enriching them. Don't waste your time prepping things your players will never see. Just pull out these tables and create a quality gaming experience simply by rolling dice. Roll randomly for items in a troll's cave, a smithy, and more. Also, find jobs, witty insults from THE bard, fortunes, orc names, goblin names, and NPCs. Plus 500 fantasy town names. 25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games Here's a list of some of the random tables: Four dungeon room tables Items in a Smithy Items in a Troll's Cave Musical Instruments Maps Adventuring Gear Booths in a Market Non-Player Characters Fortunes Insults Jobs NPC Reaction to Failed Pickpocket Attempt Non-Combat Encounters Reasons a Player Character is Absent for a Session This is the second book in a series of random table books. The first is simply called, The Book of Random Tables. www.dicegeeks.com

Random Tables: Cities and Towns

The Game Master's Companion for Developing Inns, Shops, Taverns, Settlements, and More

Author: Timm Woods

Publisher: Ulysses Press

ISBN:

Category: Games & Activities

Page: 144

View: 688

Make your fantasy tabletop role-playing game even more epic with hundreds of creative and unexpected details to keep your story fresh, your settings vivid and alive, and your friends guessing! Take your fantasy world to the next level, all with the roll of a die! Random Tables: Cities and Towns is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing Game Masters to generate on-the-fly content for adventurers traveling, shopping, or simply passing through towns and cities. Adventurers love to ask tough questions that can sometimes put Game Masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks: What building is across the street from the thieves’ guild headquarters? Who runs the local potion shop? Who is staying in the other rooms of the party’s tavern? Generate all of these answers and more by rolling on the dozens of randomized tables provided within these pages. Your players will love your fast-paced and exciting adventures; and even you will be on the edge of your seat to see what happens next!