The Art of UNIX Programming

Author: Eric S. Raymond

Publisher: Addison-Wesley Professional

ISBN:

Category: Computers

Page: 560

View: 179

The Art of UNIX Programming poses the belief that understanding the unwritten UNIX engineering tradition and mastering its design patterns will help programmers of all stripes to become better programmers. This book attempts to capture the engineering wisdom and design philosophy of the UNIX, Linux, and Open Source software development community as it has evolved over the past three decades, and as it is applied today by the most experienced programmers. Eric Raymond offers the next generation of "hackers" the unique opportunity to learn the connection between UNIX philosophy and practice through careful case studies of the very best UNIX/Linux programs.

Joel on Software

And on Diverse and Occasionally Related Matters That Will Prove of Interest to Software Developers, Designers, and Managers, and to Those Who, Whether by Good Fortune or Ill Luck, Work with Them in Some Capacity

Author: Avram Joel Spolsky

Publisher: Apress

ISBN:

Category: Computers

Page: 384

View: 207

* Covers three years of the best essays. * Essays range from technical to humorous, but are always tangible. * Beautifully written and extremely timely. * Google lists 183,000 links for "Joel on Software". * Spolsky is one of the most popular programmers around today, with legions of followers.

Practical UNIX Programming

A Guide to Concurrency, Communication, and Multithreading

Author: Kay A. Robbins

Publisher: Prentice Hall

ISBN:

Category: Computers

Page: 658

View: 880

This book explains complicated topics such as signals and concurrency in an easy-to-understand manner. It covers fundamentals, asynchronous events, concurrency, and communication, and includes two types of programming problems: laboratory exercises that can be implemented in less than 100 lines of code, and more extensive laboratory projects that apply the concepts in semi-practical settings.

The Art of Computer Programming, Volume 1, Fascicle 1

MMIX -- A RISC Computer for the New Millennium

Author: Donald E. Knuth

Publisher: Addison-Wesley Professional

ISBN:

Category: Computers

Page: 144

View: 587

Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043 Art of Computer Programming, Volume 1, Fascicle 1, The: MMIX -- A RISC Computer for the New Millennium This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published t regular intervals. Each fascicle will encompass a section or more of wholly new or evised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 1, Fascicle 1 This first fascicle updates The Art of Computer Programming, Volume 1, Third Edition: Fundamental Algorithms, and ultimately will become part of the fourth edition of that book. Specifically, it provides a programmer's introduction to the long-awaited MMIX, a RISC-based computer that replaces the original MIX, and describes the MMIX assembly language. The fascicle also presents new material on subroutines, coroutines, and interpretive routines. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP),http://msp.org

The art of computer graphics programming

a structured introduction for architects and designers

Author: William John Mitchell

Publisher: Van Nostrand Reinhold Company

ISBN:

Category: Architecture

Page: 572

View: 131

Looks at plotters, printers, and graphics input devices, introduces graphics programming techniques, and discusses advanced techniques

Code Complete

Author: Steve McConnell

Publisher: Pearson Education

ISBN:

Category: Computers

Page: 960

View: 138

Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project

High Performance Computing and the Art of Parallel Programming

An Introduction for Geographers, Social Scientists and Engineers

Author: Stan Openshaw

Publisher: Routledge

ISBN:

Category: Science

Page: 304

View: 326

This book provides a non-technical introduction to High Performance Computing applications together with advice about how beginners can start to write parallel programs. The authors show what HPC can offer geographers and social scientists and how it can be used in GIS. They provide examples of where it has already been used and suggestions for other areas of application in geography and the social sciences. Case studies drawn from geography explain the key principles and help to understand the logic and thought processes that lie behind the parallel programming.

Programming with POSIX Threads

Author: David R. Butenhof

Publisher: Addison-Wesley Professional

ISBN:

Category: Computers

Page: 381

View: 229

Threads are the key to faster, more efficient, and easier-to-maintain operating systems. Butenhof, a recognized authority on POSIX threads, tells how to use Pthreads in the real world, making efficient and portable applications. A unique feature of the book is the many examples which consist of simple instructive programs. The code is expansive and well-annotated. Key chapters are devoted to advanced threaded programming, real code (including read-write locks), and hints to avoid bad code and performance problems. Programming in POSIX Threads provides a solid general understanding of threaded programming models, concurrency, synchronization, and scheduling--need to know information for learning to think in terms of threaded concepts.

Mastering Node.js

Author: Sandro Pasquali

Publisher: Packt Publishing Ltd

ISBN:

Category: Computers

Page: 346

View: 771

This book contains an extensive set of practical examples and an easy-to-follow approach to creating 3D objects.This book is great for anyone who already knows JavaScript and who wants to start creating 3D graphics that run in any browser. You don’t need to know anything about advanced math or WebGL; all that is needed is a general knowledge of JavaScript and HTML. The required materials and examples can be freely downloaded and all tools used in this book are open source.

Ubuntu Unleashed 2015 Edition

Covering 14.10 and 15.04

Author: Matthew Helmke

Publisher: Sams Publishing

ISBN:

Category: Computers

Page: 912

View: 102

Ubuntu Unleashed 2015 Edition is filled with unique and advanced information for everyone who wants to make the most of the Linux-based Ubuntu operating system. This new edition has been thoroughly revised and updated by a long-time Ubuntu community leader to reflect the exciting new Ubuntu 14.10 while including tons of information that will continue to apply to future editions. Former Ubuntu Forum administrator Matthew Helmke covers all you need to know about Ubuntu 14.10 installation, configuration, productivity, multimedia, development, system administration, server operations, networking, virtualization, security, DevOps, and more–including intermediate-to-advanced techniques you won’t find in any other book. Helmke presents up-to-the-minute introductions to Ubuntu’s key productivity and Web development tools, programming languages, hardware support, and more. You’ll find new or improved coverage of Ubuntu’s Unity interface, various types of servers, software repositories, database options, virtualization and cloud services, development tools, monitoring, troubleshooting, Ubuntu’s push into mobile and other touch screen devices, and much more. Detailed information on how to… Configure and customize the Unity desktop Get started with multimedia and productivity applications, including LibreOffice Manage Linux services, users, and software packages Administer and run Ubuntu from the command line Automate tasks and use shell scripting Provide secure remote access and configure a secure VPN Manage kernels and modules Administer file, print, email, proxy, LDAP, DNS, and HTTP servers (Apache, Nginx, or alternatives) Learn about new options for managing large numbers of servers Work with databases (both SQL and the newest NoSQL alternatives) Get started with virtualization Build a private cloud with Juju and Charms Learn the basics about popular programming languages including Python, PHP, Perl, and new alternatives such as Go and Rust Learn about Ubuntu’s work toward usability on touch-screen and phone devices Ubuntu 14.10 on DVD DVD includes the full Ubuntu 14.10 distribution for 64 bit computers (most desktop and notebooks systems today) as well as the complete LibreOffice office suite and hundreds of additional programs and utilities. Free Kick Start Chapter! Purchase this book and receive a free Ubuntu 15.04 Kick Start chapter after Ubuntu 15.04 is released. See inside back cover for details