The World of Tom Clancy's The Division

Author: Ubisoft

Publisher: Dark Horse Comics

ISBN:

Category: Games & Activities

Page: 160

View: 647

Incisive lore and detailed art in a cunningly designed hardcover that will bring readers into the ravaged streets of New York City and Washington DC as seen in Ubisoft's record-breaking videogame series! On Black Friday, a deadly biological attack was thrust upon the populace of New York. Within weeks, millions lay dead, and the city was placed under quarantine. The only force with any hope of restoring order are the embedded agents of the SHD--more commonly known as the Division. Despite the quarantine, the infection continues to spread across the country. Amidst a ruined government, a shattered infrastructure, and an eroding civilization, the Division is now called to action in Washington DC--but if the agents fail, the capital will fall, and the nation with it. The World of Tom Clancy's The Division is the meticulously crafted result of a partnership between Dark Horse books and Ubisoft Entertainment, offering readers a unique insight into the chaotic and dangerous world of the hit games. Don't miss this opportunity to learn all there is to know about the tactical methods, the high-tech tools, and the all-important mission of the Division!

Tom Clancy's The Division: Extremis Malis

Author: Christofer Emgard

Publisher: Dark Horse Comics

ISBN:

Category: Comics & Graphic Novels

Page: 72

View: 798

The perfect introduction to the post-pandemic world of Ubisoft's record-breaking video game series, this graphic novel follows Division agent Caleb Dunne from New York City to Washington, D.C. in pursuit of the mysterious woman who murdered his partner. This prequel to Tom Clancy's The Division 2 is a must-have for fans of intrigue and tales of survival. Months after a bioweapon attack devastated New York City, the Division agents are the last hope of a United States struggling to hold itself together. During a mission gone horribly wrong, Division agent Caleb Dunne's partner is gruesomely killed and Dunne vows to track down the mysterious woman responsible. Known only as Mantis, Dunne pursues her to Philadelphia, Fort Meade, and eventually Washington, D.C., enlisting the help of fellow agents Heather Ward and Brian Johnson along the way. Together, this newly-formed group of agents uncover a much larger scheme that poses a grave threat to a nation already on the brink of total collapse.

Tom Clancy's The Division: Extremis Malis #3

Author: Christofer EmgŒrd

Publisher: Dark Horse Comics (Single Issues)

ISBN:

Category: Comics & Graphic Novels

Page: 32

View: 406

Division agents Caleb Dunne and Heather Ward have hunted the woman known as Mantis all the way from New York to Maryland. Enlisting the help of agent Brian Johnson, they take the fight to her but find themselves at the heart of a much larger scheme than they had anticipated. One that leads them toward Washington D.C. A prequel to Tom Clancy's The Division 2!

The World of Tom Clancy's the Division

Author: Rick Barba

Publisher:

ISBN:

Category: Electronic books

Page:

View: 462

Incisive lore and detailed art in a cunningly designed hardcover that will bring readers into the ravaged streets of New York City and Washington DC as seen in Ubisoft's record-breaking videogame series! On Black Friday, a deadly biological attack was thrust upon the populace of New York. Within weeks, millions lay dead, and the city was placed under quarantine. The only force with any hope of restoring order are the embedded agents of the SHD--more commonly known as the Division. Despite the quarantine, the infection continues to spread across the country. Amidst a ruined government, a shattered infrastructure, and an eroding civilization, the Division is now called to action in Washington DC--but if the agents fail, the capital will fall, and the nation with it. The World of Tom Clancy's The Division is the meticulously crafted result of a partnership between Dark Horse books and Ubisoft Entertainment, offering readers a unique insight into the chaotic and dangerous world of the hit games. Don't miss this opportunity to learn all there is to know about the tactical methods, the high-tech tools, and the all-important mission of the Division!

Tom Clancy's Ghost Recon: Choke Point

Author: Peter Telep

Publisher: Penguin

ISBN:

Category: Fiction

Page: 416

View: 935

The U.S. Army's Special Forces are known for their highly specialized training and courage behind enemy lines. But there’s a group that’s even more stealthy and deadly. It’s composed of the most feared operators on the face of the earth—the soldiers of Ghost Recon. When the American ambassador to Colombia is kidnapped, the Ghost Recon team battles its way through rebels to rescue the man. But during the operation, they discover evidence of a new Islamic fundamentalist group that is being backed by South American drug cartels and rebel groups. The Ghosts follow a trail that leads them to uncover the group’s true purpose: to control the choke points in the Indian Ocean and stop the flow of oil. This would mean billions to the South Americans, and cause economic chaos all over the world. But as the team chases down their quarry, they soon realize that their true foes have yet to reveal themselves…

The Dream Architects

Adventures in the Video Game Industry

Author: David Polfeldt

Publisher:

ISBN:

Category: Biography & Autobiography

Page: 320

View: 642

The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of Ubisoft's Massive Entertainment (The Division, Far Cry 3, Assassin's Creed: Revelations). At Massive Entertainment, a Ubisoft studio, a key division of one of the largest, most influential companies in gaming, Managing Director Polfeldt has had a hand in some of the biggest video game franchises of today, from Assassin's Creed to Far Cry to Tom Clancy's The Division, the fastest-selling new series this generation which revitalized the Clancy brand in gaming. In THE DREAM ARCHITECTS, Polfeldt charts his course through a charmed, idiosyncratic career which began at the dawn of the Sony PlayStation and Microsoft Xbox era--from successfully pitching an Avatar game to James Cameron that will digitally create all of Pandora to enduring a week-long survivalist camp in the Scandinavian forest to better understand the post-apocalyptic future of The Division. Along the way, Polfeldt ruminates on how the video game industry has grown and changed, how and when games became art, and the medium's expanding artistic and storytelling potential. He shares what it's like to manage a creative process that has ballooned from a low-six-figure expense with a team of a half dozen people to a transatlantic production of five hundred employees on a single project with a production budget of over a hundred million dollars. The only firsthand account of its kind, THE DREAM ARCHITECTS is poised to be a seminal work about the creation of the biggest entertainment medium of today.

Man Power

Birth of the Supermen

Author: Matthew O'Keefe

Publisher:

ISBN:

Category: Comics & Graphic Novels

Page: 124

View: 308

What if World War II never really ended? A secret German Army, the Iron Cross, existed. Not even Hitler knew of them. Yet the Iron Cross succeeded in cloning humans and was tasked with raising an army of supermen. Hiding their submersible base in the heart of the Bermuda Triangle, they waited for the next rise of the German Superpower. As the 1960's approach, it's clear that Germany was not going to rise again any time soon. The Iron Cross set a new mission to weaken the World through economics. For the next sixty years they plotted and worked behind the scenes to bring down America and the World from within. Finally ready to strike, they cripple the American society in one day. Now with only hours until their final victory only a small handful of heroes stand in their way...