Project Arcade

Build Your Own Arcade Machine

Author: John St. Clair

Publisher: John Wiley and Sons

ISBN:

Category: Games & Activities

Page: 552

View: 945

The bestseller returns—completely updated to include thenewest hardware, software, and techniques for building your ownarcade Interest in classical arcade games remains on the rise, and witha little money, older computer hardware, and a little effort, youcan relive your arcade experiences by building your own arcademachine. The hands-on guide begins with a description of thevarious types of projects that you can undertake. It thenprogresses to a review of the audio and video options that areavailable and looks at the selection of game software and cabinetartwork. Ultimately, you’ll learn essential troubleshootingtips and discover how to build arcade controllers and machines thatyou can enjoy at home with your PC. Serves as a soup-to-nuts guide for building your own arcademachine, from the sheets of wood to the finished product Addresses the variety of arcade controls, including joysticks,buttons, spinners, trackballs, flight yokes, and guns Explains how to interface arcade controls to a computer Shares troubleshooting tips as well as online resources forhelp and inspiration Project Arcade, Second Edition helps you recapture theenjoyment of your youth that was spent playing arcade games bywalking you through the exciting endeavor of building your own fullarcade machine.

The Emulation User's Guide

Author: Kenneth Stevens

Publisher: Lulu.com

ISBN:

Category:

Page: 332

View: 886

The Emulation User's Guide has everything you need to know about getting started with computer, console and arcade emulation on the Apple Macintosh computer and PC. This guide includes the history of emulation on the Internet and covers some of the legalities involving emulation of these systems.

Raspberry Pi Retro Gaming

Build Consoles and Arcade Cabinets to Play Your Favorite Classic Games

Author: Mark Frauenfelder

Publisher: Apress

ISBN:

Category: Computers

Page: 362

View: 948

Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects—such as making a console to attach to a TV or computer display and making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player. tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work with ROM files. This book even goes a step further and teaches you how to create game ROMs from your old cartridges! You’ll also study the types of game playing equipment people have made using Raspberry Pis and how to set up a Raspberry Pi with those devices. Retro-gaming enthusiasts are using the Pi to make a dizzying variety of game playing hardware. There are players that fit in an Altoids mint tin, players that look like classic systems, and players that let you choose from over 20,000 game titles. And there are emulators for every platform imaginable, and many models available online to download and make on a 3D printer or laser cutter. Raspberry Pi Retro Gaming includes everything you need to know about playing retro games on a Raspberry Pi and making cool machines that play thousands of retrogames. What You'll Learn Use Tinkercad to design your own cases Get your case 3D printed if you don’t have a 3D printer Design parts for laser cutting or jigsaw cutting Solder and use electronics components, batteries, and power supplies Select and set up different kinds of displays Who This Book Is For Anyone interested in playing retrocomputer games and making their own retro-game players.

Hardware Hacking Projects for Geeks

Author: Scott Fullam

Publisher: "O'Reilly Media, Inc."

ISBN:

Category: Computers

Page: 331

View: 508

A collection of unusual projects for computer hardware geeks of all ages explains how to create such projects as a personal Lojack system, Web-enabled coffee machine, cubicle intrusion detection systems, and a laptop battery extender.

Gaming Hacks

Author: Simon Carless

Publisher: "O'Reilly Media, Inc."

ISBN:

Category: Computers

Page: 436

View: 163

Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.

Idiot's Guides: Raspberry Pi

Author: Thorin Klosowski

Publisher: Penguin

ISBN:

Category: Computers

Page: 400

View: 697

The Raspberry Pi is an inexpensive, simple computer that's about the size of a credit card. At first glance, it looks like a simple circuit board with a few inputs and outputs, but the Raspberry Pi is actually a computer with multiple inputs and outputs that make it the foundation for an almost limitless number of projects - from creating a wireless internet streaming radio, to creating a wi-fi hot spot, to creating elaborate, programmed LED light shows - it's all been done. The real power of the RPi is that it's simple, cheap, and users can build all kinds of useful and fun projects using a few simple tools, some basic programming, and a ton of imagination. Idiot's Guides: Raspberry Pi is the perfect beginner book for learning how the Raspberry Pi works, how to program it, how to connect it to existing devices to enhance or even hack their existing functionality, and how to put together some basic first projects from scratch. Readers will learn how to download and use the right software for the job, how to program using Scratch (a basic language for programming Linux), and how to come up with their own crazy project ideas for creating virtually anything that requires nothing more than processing power from a simple computer.

20 Makey Makey Projects for the Evil Genius

Author: Aaron Graves

Publisher: McGraw Hill Professional

ISBN:

Category: Technology & Engineering

Page: 208

View: 387

A comprehensive overview of robotics principles, systems, and applications This hands-on TAB guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. You will see how to apply these skills and start building your own Makey Makey projects. 20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.” • No prior programming or technical experience is required • Basic enough for beginners, but challenging enough for advanced makers • Written by two educators who believe in fostering creative innovation for all

Build Your Own Autonomous NERF Blaster

Programming Mayhem with Processing and Arduino

Author: Bryce Bigger

Publisher: McGraw Hill Professional

ISBN:

Category: Technology & Engineering

Page: 240

View: 831

Design and build your own robotic, Arduino-powered sentry blaster! Break out the big daddy blaster--and teach it to act on its own! Build Your Own Autonomous NERF Blaster walks you through cool DIY projects, such as working with motion sensors, remote monitors, and facial detection software, all while building up to the ultimate goal: a robotic NERF weapon that finds and fires on its targets! Have some serious fun along the way as you learn about creative coding with Processing and Arduino. Step-by-step instructions show you how to: Construct and mount a servo, NERF blaster, and webcam in harmonious alignment Program Processing to receive video, search it for a face, and then pass instructions to your Arduino board via USB cable Configure Arduino to process the message and instruct the servo to move to a new position Specify your target radius in Processing and, when met, send the message to Arduino that it's time to "open fire!"

2005 Gamer's Almanac

Your Daily Dose of Tricks, Cheats, and Fascinating Facts

Author: Sean Carton

Publisher: Que Pub

ISBN:

Category: Games & Activities

Page: 400

View: 476

A guide to video and computer games for all skill levels contains best-of and top ten lists, classic game nostalgia, guides for LAN parties, how-to articles on creating new games, and cheat codes.

Techtv

Leo Laportes 2003 Technology Almanac

Author: Leo Laporte

Publisher: Que Publishing

ISBN:

Category: Computers

Page: 552

View: 758