Point-Based Graphics

Author: Markus Gross

Publisher: Elsevier

ISBN:

Category: Computers

Page: 552

View: 148

The polygon-mesh approach to 3D modeling was a huge advance, but today its limitations are clear. Longer render times for increasingly complex images effectively cap image complexity, or else stretch budgets and schedules to the breaking point. Comprised of contributions from leaders in the development and application of this technology, Point-Based Graphics examines it from all angles, beginning with the way in which the latest photographic and scanning devices have enabled modeling based on true geometry, rather than appearance. From there, it’s on to the methods themselves. Even though point-based graphics is in its infancy, practitioners have already established many effective, economical techniques for achieving all the major effects associated with traditional 3D Modeling and rendering. You’ll learn to apply these techniques, and you’ll also learn how to create your own. The final chapter demonstrates how to do this using Pointshop3D, an open-source tool for developing new point-based algorithms. The first book on a major development in computer graphics by the pioneers in the field Shows how 3D images can be manipulated as easily as 2D images are with Photoshop

Symposium on Point-Based Graphics 2006

Author: Mario Botsch

Publisher: A K Peters/CRC Press

ISBN:

Category: Computers

Page: 169

View: 474

This book contains the papers presented at the Symposium on Point-Based Graphics, organized by the Eurographics Association and the IEEE Computer Society Technical Committee on Visualization and Graphics in co-operation with ACM SIGGRAPH, which took place from June 21 - 22, 2005 in Stony Brook, USA. This is the second year of PBG, and we are thrilled to see the variety of approaches that demonstrate the quality, flexibility, and efficiency of point-based primitives. The Symposium brings together researchers from a variety of backgrounds for focused discussion and presentation of new results, and the papers in these proceedings cover a range of topics from acquisition to geometry and rendering.

Symposium on Point-Based Graphics 2006

Author: Mario Botsch

Publisher: A K Peters/CRC Press

ISBN:

Category: Computers

Page: 169

View: 905

This book contains the papers presented at the Symposium on Point-Based Graphics, organized by the Eurographics Association and the IEEE Computer Society Technical Committee on Visualization and Graphics in co-operation with ACM SIGGRAPH, which took place from June 21 - 22, 2005 in Stony Brook, USA. This is the second year of PBG, and we are thrilled to see the variety of approaches that demonstrate the quality, flexibility, and efficiency of point-based primitives. The Symposium brings together researchers from a variety of backgrounds for focused discussion and presentation of new results, and the papers in these proceedings cover a range of topics from acquisition to geometry and rendering.

Point-based graphics 2007

Eurographics/IEEE VGTC Symposium proceedings, Prague, Czech Republic, September 2-3, 2007

Author: Baoquan Chen

Publisher:

ISBN:

Category: Computers

Page: 140

View: 138

Point-Based Graphics 2006

Eurographics

Author: Association for Computing Machinery. Special Interest Group on Computer Graphics

Publisher:

ISBN:

Category: Computers

Page: 169

View: 563

Computer Vision and Graphics

International Conference, Iccvg 2004, Warsaw, Poland, September 2004, Proceedings

Author: K. Wojciechowski

Publisher: Springer Science & Business Media

ISBN:

Category: Computers

Page: 502

View: 312

This volume, and the accompanying CD-ROM, contain 163 contributions from ICCVG04, which is one of the main international conferences in computer vision and computer graphics in Central Europe. This biennial conference was organised in 2004 jointly by the Association for Image Processing, the Polish-Japanese Institute of Information Technology, and the Silesian University of Technology. The conference covers a wide scope, including Computer Vision, Computational Geometry, Geometrical Models of Objects and Sciences, Motion Analysis, Visual Navigation and Active Vision, Image and Video Coding, Color and Multispectral Image Processing, Image Filtering and Enhancement, Virtual Reality and Multimedia Applications, Biomedical Applications, Image and Video Databases, Pattern Recognition, Modelling of Human Visual Perception, Computer Animation, Visualization and Data Presentation. These proceedings document cutting edge research in computer vision and graphics, and will be an essential reference for all researchers working in the area.

Computer Vision, Graphics and Image Processing

5th Indian Conference, ICVGIP 2006, Madurai, India, December 13-16, 2006, Proceedings

Author: Prem Kalra

Publisher: Springer

ISBN:

Category: Computers

Page: 966

View: 400

This book constitutes the refereed proceedings of the Indian Conference on Computer Vision, Graphics and Image Processing, ICVGIP 2006, held in Madurai, India, December 2006. Coverage in this volume includes image restoration and super-resolution, image filtering, visualization, tracking and surveillance, face-, gesture-, and object-recognition, compression, content based image retrieval, stereo/camera calibration, and biometrics.

Computational Science - ICCS 2007

7th International Conference, Beijing China, May 27-30, 2007, Proceedings

Author: Yong Shi

Publisher: Springer Science & Business Media

ISBN:

Category: Computers

Page: 1251

View: 682

Part of a four-volume set, this book constitutes the refereed proceedings of the 7th International Conference on Computational Science, ICCS 2007, held in Beijing, China in May 2007. The papers cover a large volume of topics in computational science and related areas, from multiscale physics to wireless networks, and from graph theory to tools for program development.

Point-based Graphics 2005

Proceedings of the Second Eurographics/IEEE VGTC Symposium, Stony Brook (NY), USA, 21-22.06.2005

Author: Mark Pauly

Publisher:

ISBN:

Category:

Page: 148

View: 590