Peeling Design Patterns

For Beginners and Interviews (Design Interview Questions)

Author: Narasimha Karumanchi

Publisher:

ISBN:

Category: Computers

Page: 290

View: 484

"Peeling Design Patterns: For Beginners and Interviews" by Narasimha Karumanchi and Prof. Sreenivasa Rao Meda is a book that presents design patterns in simple and straightforward manner with a clear-cut explanation. This book will provide an introduction to the basics and covers many real-time design interview questions. It comes handy as an interview and exam guide for computer scientists. Salient Features of Book: Readers without any background in software design will be able to understand it easily and completely.Presents the concepts of design patterns in simple and straightforward manner with a clear-cut explanation. After reading the book, readers will be in a position to come up with better designs than before and participate in design discussions which happen in their daily office work. The book provides enough real-time examples so that readers get better understanding of the design patterns and also useful for the interviews. We mean, the book covers design interview questions. Table of Contents: IntroductionUML BasicsDesign Patterns IntroductionCreational PatternsStructural PatternsBehavioral PatternsGlossary and TipsDesign Interview QuestionsMiscellaneous Concepts

Elemental Design Patterns

Author: Jason McC. Smith

Publisher: Addison-Wesley

ISBN:

Category: Computers

Page: 368

View: 978

2012 Jolt Award Finalist! Even experienced software professionals find it difficult to apply patterns in ways that deliver substantial value to their organizations. In Elemental Design Patterns, Jason McC. Smith addresses this problem head-on, helping developers harness the true power of patterns, map them to real software implementations more cleanly and directly, and achieve far better results. Part tutorial, part example-rich cookbook, this resource will help developers, designers, architects, and analysts successfully use patterns with a wide variety of languages, environments, and problem domains. Every bit as important, it will give them a deeper appreciation for the work they’ve chosen to pursue. Smith presents the crucial missing link that patterns practitioners have needed: a foundational collection of simple core patterns that are broken down to their core elements. If you work in software, you may already be using some of these elemental design patterns every day. Presenting them in a comprehensive methodology for the first time, Smith names them, describes them, explains their importance, helps you compare and choose among them, and offers a framework for using them together. He also introduces an innovative Pattern Instance Notation diagramming system that makes it easier to work with patterns at many levels of granularity, regardless of your goals or role. If you’re new to patterns, this example-rich approach will help you master them piece by piece, logically and intuitively. If you’re an experienced patterns practitioner, Smith follows the Gang of Four format you’re already familiar with, explains how his elemental patterns can be composed into conventional design patterns, and introduces highly productive new ways to apply ideas you’ve already encountered. No matter what your level of experience, this infinitely practical book will help you transform abstract patterns into high-value solutions.

Hands-On Design Patterns with C++

Solve common C++ problems with modern design patterns and build robust applications

Author: Fedor G. Pikus

Publisher: Packt Publishing Ltd

ISBN:

Category: Computers

Page: 512

View: 649

A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key Features Delve into the core patterns and components of C++ in order to master application design Learn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patterns Book Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learn Recognize the most common design patterns used in C++ Understand how to use C++ generic programming to solve common design problems Explore the most powerful C++ idioms, their strengths, and drawbacks Rediscover how to use popular C++ idioms with generic programming Understand the impact of design patterns on the program’s performance Who this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

Pattern Languages of Program Design 5

Author: Dragos-Anton Manolescu

Publisher: Addison-Wesley Professional

ISBN:

Category: Computers

Page: 596

View: 804

The long awaited fifth volume in a collection of key practices for pattern languages and design.

Data Structures and Algorithms Made Easy

Data Structure and Algorithmic Puzzles, Second Edition

Author: Narasimha Karumanchi

Publisher: Careermonk Publications

ISBN:

Category: Computers

Page: 428

View: 648

Peeling Data Structures and Algorithms for interviews [re-printed with corrections and new problems]: "Data Structures And Algorithms Made Easy: Data Structure And Algorithmic Puzzles" is a book that offers solutions to complex data structures and algorithms. There are multiple solutions for each problem and the book is coded in C/C++, it comes handy as an interview and exam guide for computer scientists. A handy guide of sorts for any computer science professional, "Data Structures And Algorithms Made Easy: Data Structure And Algorithmic Puzzles" is a solution bank for various complex problems related to data structures and algorithms. It can be used as a reference manual by those readers in the computer science industry. The book has around 21 chapters and covers Recursion and Backtracking, Linked Lists, Stacks, Queues, Trees, Priority Queue and Heaps, Disjoint Sets ADT, Graph Algorithms, Sorting, Searching, Selection Algorithms [Medians], Symbol Tables, Hashing, String Algorithms, Algorithms Design Techniques, Greedy Algorithms, Divide and Conquer Algorithms, Dynamic Programming, Complexity Classes, and other Miscellaneous Concepts. Data Structures And Algorithms Made Easy: Data Structure And Algorithmic Puzzles by Narasimha Karumanchi was published in March, and it is coded in C/C++ language. This book serves as guide to prepare for interviews, exams, and campus work. It is also available in Java. In short, this book offers solutions to various complex data structures and algorithmic problems. What is unique? Our main objective isn't to propose theorems and proofs about DS and Algorithms. We took the direct route and solved problems of varying complexities. That is, each problem corresponds to multiple solutions with different complexities. In other words, we enumerated possible solutions. With this approach, even when a new question arises, we offer a choice of different solution strategies based on your priorities. Topics Covered: IntroductionRecursion and BacktrackingLinked ListsStacksQueuesTreesPriority Queue and HeapsDisjoint Sets ADTGraph AlgorithmsSorting Searching Selection Algorithms [Medians] Symbol Tables Hashing String Algorithms Algorithms Design Techniques Greedy Algorithms Divide and Conquer Algorithms Dynamic Programming Complexity Classes Miscellaneous Concepts Target Audience? These books prepare readers for interviews, exams, and campus work. Language? All code was written in C/C++. If you are using Java, please search for "Data Structures and Algorithms Made Easy in Java." Also, check out sample chapters and the blog at: CareerMonk.com

Algorithm Design Techniques

Recursion, Backtracking, Greedy, Divide and Conquer, and Dynamic Programming

Author: Narasimha Karumanchi

Publisher: Careermonk Publications

ISBN:

Category:

Page: 552

View: 981

Algorithm Design Techniques: Recursion, Backtracking, Greedy, Divide and Conquer, and Dynamic Programming Algorithm Design Techniques is a detailed, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. What's Inside Enumeration of possible solutions for the problems. Performance trade-offs (time and space complexities) between the algorithms. Covers interview questions on data structures and algorithms. All the concepts are discussed in a lucid, easy to understand manner. Interview questions collected from the actual interviews of various software companies will help the students to be successful in their campus interviews. Python-based code samples were given the book.

Catalogue

Author: Montgomery Ward

Publisher:

ISBN:

Category: Commercial catalogs

Page:

View: 809

Data Structures and Algorithms for Gate

Solutions to All Previous Gate Questions Since 1991

Author: Narasimha Karumanchi

Publisher:

ISBN:

Category: Computers

Page: 432

View: 155

Peeling Data Structures and Algorithms for (C/C++): GATE Preparation Solutions to all previous GATE questions since 1991 Campus Preparation Degree/Masters Course Preparation Instructor's Reference Manual for Working People What is unique? This book is aimed for GATE students. We have tried to solve all problems related to and from the last twenty years papers. Each solution has explanation associated with it and this gives the confidence for readers about the correctness of the solutions. As a if you read complete book with good understanding, I am sure you will challenge the interviewers and that is the objective of this book. Topics Covered: IntroductionRecursion and BacktrackingLinked ListsStacksQueuesTreesPriority Queue and HeapsDisjoint Sets ADTGraph AlgorithmsSorting Searching Selection Algorithms [Medians] Symbol Tables Hashing String Algorithms Algorithms Design Techniques Greedy Algorithms Divide and Conquer Algorithms Dynamic Programming Complexity Classes Miscellaneous Concepts Target Audience? All GATE aspirants. Language? All code was written in C/C++.

Coding Interview Questions

Author: Narasimha Karumanchi

Publisher:

ISBN:

Category:

Page: 496

View: 258

"Coding Interview Questions" is a book that presents interview questions in simple and straightforward manner with a clear-cut explanation. This book will provide an introduction to the basics. It comes handy as an interview and exam guide for computer scientists. Programming puzzles for interviews Campus Preparation Degree/Masters Course Preparation Big job hunters: Apple, Microsoft, Google, Amazon, Yahoo, Flip Kart, Adobe, IBM Labs, Citrix, Mentor Graphics, NetApp, Oracle, Webaroo, De-Shaw, Success Factors, Face book, McAfee and many more Reference Manual for working people Topics Covered: Programming BasicsIntroductionRecursion and BacktrackingLinked Lists Stacks Queues Trees Priority Queue and HeapsGraph AlgorithmsSortingSearching Selection Algorithms [Medians] Symbol TablesHashing String Algorithms Algorithms Design Techniques Greedy Algorithms Divide and Conquer Algorithms Dynamic Programming Complexity Classes Design Interview Questions Operating System Concepts Computer Networking Basics Database Concepts Brain Teasers NonTechnical Help Miscellaneous Concepts Note: If you already have "Data Structures and Algorithms Made Easy" no need to buy this.

Data Structures and Algorithms Made Easy in Java

Data Structure and Algorithmic Puzzles, Second Edition

Author: Narasimha Karumanchi

Publisher:

ISBN:

Category:

Page: 438

View: 840

Video Link: youtube.com/watch?v=l_GRquIrVyg A handy guide of sorts for any computer science professional, "Data Structures And Algorithms Made Easy in Java: Data Structure And Algorithmic Puzzles" is a solution bank for various complex problems related to data structures and algorithms. It can be used as a reference manual by those readers in the computer science industry. The book has around 21 chapters and covers Recursion and Backtracking, Linked Lists, Stacks, Queues, Trees, Priority Queue and Heaps, Disjoint Sets ADT, Graph Algorithms, Sorting, Searching, Selection Algorithms [Medians], Symbol Tables, Hashing, String Algorithms, Algorithms Design Techniques, Greedy Algorithms, Divide and Conquer Algorithms, Dynamic Programming, Complexity Classes, and other Miscellaneous Concepts. Data Structures And Algorithms Made Easy in Java: Data Structure And Algorithmic Puzzles by Narasimha Karumanchi was published in 2011, and it is coded in Java language. This book serves as guide to prepare for interviews, exams, and campus work. It is also available in C/C++. In short, this book offers solutions to various complex data structures and algorithmic problems. Peeling Data Structures and Algorithms for (Java, Second Edition): Programming puzzles for interviewsCampus PreparationDegree/Masters Course PreparationInstructor'sBig job hunters: Microsoft, Google, Apple, Amazon, Yahoo, Flip Kart, Adobe, IBM Labs, Citrix, Mentor Graphics, NetApp, Oracle, Face book, McAfee and many moreReference Manual for working people What is unique? Our main objective isn't to propose theorems and proofs about DS and Algorithms. We took the direct route and solved problems of varying complexities. That is, each problem corresponds to multiple solutions with different complexities. In other words, we ennumerated possible solutions. With this approach, even when a new question arises, we offer a choice of different solution strategies based on your priorities. Topics Covered: IntroductionRecursion and BacktrackingLinked ListsStacksQueuesTreesPriority Queue and HeapsDisjoint Sets ADTGraph AlgorithmsSorting Searching Selection Algorithms [Medians] Symbol Tables Hashing String Algorithms Algorithms Design Techniques Greedy Algorithms Divide and Conquer Algorithms Dynamic Programming Complexity Classes Miscellaneous Concepts Target Audience? These books prepare readers for interviews, exams, and campus work. Language? All code was written in Java. If you are using C/C++, please search for "Data Structures and Algorithms Made Easy." Also, check out sample chapters and the blog at: CareerMonk.com

Interaction Design

From Concept to Completion

Author: Jamie Steane

Publisher: Bloomsbury Publishing

ISBN:

Category: Design

Page: 232

View: 754

Interaction Design explores common pitfalls, effective workflows and innovative development techniques in contemporary interaction design by tracking projects from initial idea to the critical and commercial reception of the finished project. The book is divided into six chapters, each focusing on different aspects of the interaction design industry. Exploring design projects from around the world, the authors include examples of the processes and creative decisions behind: – Apps, games and websites – Responsive branding – Complex, large-scale services – Interactive museum installations – Targeted promotions – Digital products which influence real-world situations Each case study includes behind-the-scenes development design work, interviews with key creatives and workshop projects to help you start implementing the techniques and working practices discussed in your own interaction design projects. From immersive tourist experiences, to apps which make day-to-day life easier, the detailed coverage of the design process shows how strategists, creatives and technologists are working with interactive technologies to create the engaging projects of the future.

The New Stained Glass

Techniques - Projects - Patterns and Designs

Author: George W. Shannon

Publisher: Sterling Publishing Company, Inc.

ISBN:

Category: Crafts & Hobbies

Page: 128

View: 346

“Well-illustrated...techniques, equipment and safety are all covered in detail...a good addition.”—Library Journal. “More than 20 patterns...illustrated with color photographs. ...Designs are simple, ranging from flowers, to art deco-type angles.”—Booklist.

Elements of Computer Networking

An Integrated Approach (Concepts, Problems and Interview Questions)

Author: Narasimha Karumanchi

Publisher: Careermonk Publications

ISBN:

Category: Computers

Page: 512

View: 899

Sample Chapters: goo.gl/9aMqNm Table of Contents (Chapters): Organization of Chapters Introduction Networking Devices OSI and TCP/IP Models LAN Technologies ARP and RARP IP Addressing Network Routing TCP and UDP TCP Error Control TCP Flow Control TCP Congestion Control Session layer Presentation layer Network Security Application Layer Protocols Miscellaneous Concepts Networking and the Internet touch our lives in untold ways every day. From onnecting our computers together at home and surfing the net at high speeds to editing and sharing digital music and video, computer networking has become both ubiquitous and indispensable. Computer Networking continues with an early emphasis on application-layer paradigms and application programming interfaces (the top layer), encouraging a hands-on experience with protocols and networking concepts, before working down the protocol stack to more abstract layers. In total, there are 17 chapters in this book, and they include Application Layer, Transport Layer, Physical Layer, Data Link Layer, Medium Access Control Sublayer, and Network Security. Narasimha style of structured teaching helps the readers to grasp concepts easily. He begins by explaining the physical layer of computer hardware, networking, and transmission systems, after which he tackles advanced concepts pertaining to network applications. This book has become the dominant book for this course because of the authors' reputations, the precision of explanation, the quality of the art program, and the value of their own supplements. Salient Features of Book All the concepts are discussed in a lucid, easy to understand manner. A reader without any basic knowledge in computers can comfortably follow this book. Helps to build logic in the students which becomes stepping stone for understanding computer networking protocols. Interview questions collected from the actual interviews of various Software companies (and past competitive examinations like GATE) will help the students to be successful in their campus interviews. Hundreds of solved problems help the students of various universities do well in their examinations like B.C.A, B.Sc, M.Sc, M.C.A, B.E, B.Tech, M.Tech, etc. Works like a handy reference to the Software professionals.

Introduction to Composite Materials Design, Second Edition

Author: Ever J. Barbero

Publisher: CRC Press

ISBN:

Category: Technology & Engineering

Page: 562

View: 932

Presenting a wealth of completely revised examples and new information, Introduction to Composite Materials Design, Second Edition greatly improves on the bestselling first edition. It incorporates state-of-the-art advances in knowledge and design methods that have taken place over the last 10 years, yet maintains the distinguishing features and vital content of the original. New material in this second edition: Introduces new background topics, including design for reliability and fracture mechanics Revises and updates information on polymer matrices, modern fibers (e.g., carbon nanotubes, Basalt, Vectran) and fiber forms such as textiles/fabrics Includes new information on Vacuum Assisted Resin Transfer Molding (VARTM) Incorporates major advances in prediction of unidirectional-lamina properties Reworks sections on material failure, including the most advanced prediction and design methodologies, such as in situ strength and Mohr-Coulomb criterion, etc. Covers all aspects of preliminary design, relegating finite element analysis to a separate textbook Discusses methodology used to perform damage mechanics analysis of laminated composites accounting for the main damage modes: longitudinal tension, longitudinal compression, transverse tension, in-plane shear, and transverse compression Presents in-depth analysis of composites reinforced with plain, twill, and satin weaves, as well as with random fiber reinforcements Expands the analysis of thin walled beams with newly developed examples and MATLAB® code Addresses external strengthening of reinforced-concrete beams, columns, and structural members subjected to both axial and bending loads The author distributes 78 fully developed examples throughout the book to illustrate the application of presented analysis techniques and design methodology, making this textbook ideally suited for self-study. Requiring no more than senior undergraduate-level understanding of math and mechanics, it remains an invaluable tool for students in the engineering disciplines, as well as for self-studying, practicing engineers.

Electronics

Author:

Publisher:

ISBN:

Category: Electronics

Page:

View: 140

June issues, 1941-44 and Nov. issue, 1945, include a buyers' guide section.