How to use the best children's books to lead students to read, read, read
Author: Larry Swartz
Publisher: Pembroke Publishers Limited
This thoughtful book is rooted in the belief that teachers can lead their students to develop their reading tastes and grow in their love of reading at the same time as supporting and stretching students in their meaning-making experiences. This practical resource highlights more than 50 instructional strategies that invite students to work inside and outside a book through reading, writing, talk, and arts experiences. It highlights the work of guest voices that include classroom teachers, occasional teachers, special education teachers, and librarians who share their best literacy practices. Take Me to Your Readers uses 5 essential areas to structure classroom experiences through children's literature: Motivation; Theme Connections; Genre Connections; Cross-Curricular Connections; and Response. Extensive booklists, teaching tips, a wide range of activities, and reproducible pages provide practical support. Ultimately, this book is designed to take teachers to their readers and start them on a lifelong journey through great books!
The rapid growth in popularity of computer and video games, particularly among children and teenagers, has given rise to public concern about the effects they might have on youngsters. The violent themes of many of these games, coupled with their interactive nature, have led to accusations that they may be worse than televised violence in affecting children's antisocial behaviour. Other allegations are that they have an addictive quality and that excessive playing results in a diminished social contact and poorer school performance. But how bad are video games? There are strong methodological reasons for not accepting the evidence for video games effects at face value. There are also positive signs that playing these games can enhance particular mental competencies in children. This book provides an up-to-date review and critique of research evidence from around the world in an attempt to put the issue of video game effects into perspective.
Provides information, tips, and tutorials on ways to launch a career writing for animated films and video games, covering such topics as writing structure, developing characters, script and proposal formatting, and networking.
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.
Physical Activity and Health, Fifth Edition offers expert knowledge based on the latest scientific evidence from physical activity and health research along with a variety of instructive elements that assist and encourage students in developing a personalized physical activity and health plan. The goal of the book is to introduce concepts and to develop the skills and interest to make physical activity a life-long habit. This text equips students with the information, skills, and practical know-how to gain control of their health and decide what to do and how and when to do it.
The Mass Book for Catholic Children is a guided journal that is designed to help your child become more engaged in the Mass. The activities in this book provide the gentle encouragement your child needs to more fully participate in the Mass. The Mass Book for Catholic Children is not a just busy book, but a true worship aide meant to draw the child deeper into the beauty of the Mass. Each time your child attends Mass, he or she will have three activity-packed pages to help them participate in the liturgy in a more fruitful and devout way. Included are enough pages for 62 Masses. Complete instructions provide useful tips, and a reconciliation record is located at the back of the book to keep track of confession dates. Great gift for First Holy Communion! Geared toward children ages 7-12.