With an emphasis on mathematical thinking and problem solving, Mathematics in Games, Sports, and Gambling — The Games People Play shows how discrete probability, statistics, and elementary discrete mathematics are used in games, sports, and gambling situations. It draws on numerous examples, questions, and problems to explain the application of mathematical theory to various real-life games. Only requiring high school algebra, the text offers flexibility in choosing what material to cover in a basic mathematics course. It covers permutations in the two-deck matching game so derangements can be counted, introduces graphs to find matches when looking at extensions of the five-card trick, and studies lexicographic orderings and ideas of encoding for card tricks. The text also explores linear equations and weighted equations in the section on the NFL passer rating formula and presents graphing to show how data can be compared or displayed. For each topic, the author includes exercises based on real games and sports data.
Mathematics in Games, Sports, and Gambling: The Games People Play, Second Edition demonstrates how discrete probability, statistics, and elementary discrete mathematics are used in games, sports, and gambling situations. With emphasis on mathematical thinking and problem solving, the text draws on numerous examples, questions, and problems to explain the application of mathematical theory to various real-life games. This updated edition of a widely adopted textbook considers a number of popular games and diversions that are mathematically based or can be studied from a mathematical perspective. Requiring only high school algebra, the book is suitable for use as a textbook in seminars, general education courses, or as a supplement in introductory probability courses. New in this Edition: Many new exercises, including basic skills exercises More answers in the back of the book Expanded summary exercises, including writing exercises More detailed examples, especially in the early chapters An expansion of the discrete adjustment technique for binomial approximation problems New sections on chessboard puzzles that encourage students to develop graph theory ideas New review material on relations and functions Exercises are included in each section to help students understand the various concepts. The text covers permutations in the two-deck matching game so derangements can be counted. It introduces graphs to find matches when looking at extensions of the five-card trick and studies lexicographic orderings and ideas of encoding for card tricks. The text also explores linear and weighted equations in the section on the NFL passer rating formula and presents graphing to show how data can be compared or displayed. For each topic, the author includes exercises based on real games and actual sports data.
The new edition of a favourite which introduces and develops some of the important and beautiful elementary mathematics needed for rational analysis of various gambling and game activities. Most of the standard casino games (roulette, craps, blackjack, keno), some social games (backgammon, poker, bridge) and various other activities (state lotteries, horse racing) are treated in ways that bring out their mathematical aspects. The mathematics developed ranges from the predictable concepts of probability, expectation, and binomial coefficients to some less well-known ideas of elementary game theory. The second edition includes new material on: • Sports betting and the mathematics behind it • Game theory applied to bluffing in poker and related to the 'Texas Holdem phenomenon' • The Nash equilibrium concept and its emergence in popular culture • Internet links to games and Java applets for practice and classroom use. Game-related exercises are included and solutions to some appear at the end of the book.
The Mathematics of Dice, Slots, Roulette, Baccarat, Blackjack, Poker, Lottery and Sport Bets
Author: Catalin Barboianu
Publisher: INFAROM Publishing
Over the past two decades, gamblers have begun taking mathematics into account more seriously than ever before. While probability theory is the only rigorous theory modeling the uncertainty, even though in idealized conditions, numerical probabilities are viewed not only as mere mathematical information, but also as a decision-making criterion, especially in gambling. This book presents the mathematics underlying the major games of chance and provides a precise account of the odds associated with all gaming events. It begins by explaining in simple terms the meaning of the concept of probability for the layman and goes on to become an enlightening journey through the mathematics of chance, randomness and risk. It then continues with the basics of discrete probability (definitions, properties, theorems and calculus formulas), combinatorics and counting arguments for those interested in the supporting mathematics. These mathematic sections may be skipped by readers who do not have a minimal background in mathematics; these readers can skip directly to the Guide to Numerical Results to pick the odds and recommendations they need for the desired gaming situation. Doing so is possible due to the organization of that chapter, in which the results are listed at the end of each section, mostly in the form of tables. The chapter titled The Mathematics of Games of Chance presents these games not only as a good application field for probability theory, but also in terms of human actions where probability-based strategies can be tried to achieve favorable results. Through suggestive examples, the reader can see what are the experiments, events and probability fields in games of chance and how probability calculus works there. The main portion of this work is a collection of probability results for each type of game. Each game s section is packed with formulas and tables. Each section also contains a description of the game, a classification of the gaming events and the applicable probability calculations. The primary goal of this work is to allow the reader to quickly find the odds for a specific gaming situation, in order to improve his or her betting/gaming decisions. Every type of gaming event is tabulated in a logical, consistent and comprehensive manner. The complete methodology and complete or partial calculations are shown to teach players how to calculate probability for any situation, for every stage of the game for any game. Here, readers can find the real odds, returned by precise mathematical formulas and not by partial simulations that most software uses. Collections of odds are presented, as well as strategic recommendations based on those odds, where necessary, for each type of gaming situation. The book contains much new and original material that has not been published previously and provides great coverage of probabilities for the following games of chance: Dice, Slots, Roulette, Baccarat, Blackjack, Texas Hold em Poker, Lottery and Sport Bets. Most of games of chance are predisposed to probability-based decisions. This is why the approach is not an exclusively statistical one (like many other titles published on this subject), but analytical: every gaming event is taken as an individual applied probability problem to solve. A special chapter defines the probability-based strategy and mathematically shows why such strategy is theoretically optimal."
How Science and Maths are Taking the Luck Out of Gambling
Author: Adam Kucharski
Publisher: Profile Books
Gamblers have been trying to figure out how to game the system since our ancestors first made wagers over dice fashioned from knucklebones: in revolutionary Paris, the 'martingale' strategy was rumoured to lead to foolproof success at roulette ; today, professional gamblers are using cutting-edge techniques to tilt the odds in their favour. Science is giving us the competitive edge over opponents, casinos and bookmakers. But is there such a thing as a perfect bet? The Perfect Bet looks beyond probability and statistics to examine how wagers have inspired a plethora of new disciplines - spanning chaos theory, machine learning and game theory - which are not just revolutionising gambling, but changing our fundamental notions about chance, randomness and luck. Explaining why poker is gaming's last bastion of human superiority over AI, how methods originally developed for the US nuclear programme are helping pundits predict sports results and why a new breed of algorithms are losing banks millions, The Perfect Bet has the inside track on any wager you'd care to place.
Rediscovering Mathematics is aimed at a general audience and addresses the question of how best to teach and study mathematics. The book attempts to bring the exciting and dynamic world of mathematics to a non-technical audience. With so much focus today on how best to educate the new generation and make mathematics less rote and more interactive, this book is an eye-opening experience for many people who suffered with dull math teachers and curricula. Rediscovering Mathematics is an eclectic collection of mathematical topics and puzzles aimed at talented youngsters and inquisitive adults who want to expand their view of mathematics. By focusing on problem solving, and discouraging rote memorization, the book shows how to learn and teach mathematics through investigation, experimentation, and discovery. Rediscovering Mathematics is also an excellent text for training math teachers at all levels. Topics range in difficulty and cover a wide range of historical periods, with some examples demonstrating how to uncover mathematics in everyday life, including: number theory and its application to secure communication over the Internet, the algebraic and combinatorial work of a medieval mathematician Rabbi, and applications of probability to sports, casinos, and gambling. Rediscovering Mathematics provides a fresh view of mathematics for those who already like the subject, and offers a second chance for those who think they don't.
Contains six sections discussing probability, poker, blackjack, other casino games, sports betting, and general gambling concepts. This book contains some of the most sophisticated gambling ideas that have ever been put into print. Included is perhaps the best discussion of the basic mathematics of gambling, yet it is written so that even the most non-mathematical of readers can understand it. Many of the ideas discussed are those that the author himself has successfully used during his career. Topics include expectation, combinations, Baye's Theorem, the eight mistakes in poker, checking in the dark, playing tight, The Key Card Concept, casinos and their mistakes, crapless craps, betting sports, hedging and middling, knowing what's important, the Law of Averages and Other Fallacies, and much more.
Exploring Probability in School provides a new perspective into research on the teaching and learning of probability. It creates this perspective by recognizing and analysing the special challenges faced by teachers and learners in contemporary classrooms where probability has recently become a mainstream part of the curriculum from early childhood through high school. The authors of the book discuss the nature of probability, look at the meaning of probabilistic literacy, and examine student access to powerful ideas in probability during the elementary, middle, and high school years. Moreover, they assemble and analyse research-based pedagogical knowledge for teachers that can enhance the learning of probability throughout these school years. With the book’s rich application of probability research to classroom practice, it will not only be essential reading for researchers and graduate students involved in probability education; it will also capture the interest of educational policy makers, curriculum personnel, teacher educators, and teachers.