Designing and making successful automata involves combining materials, mechanisms and magic. Making Simple Automata explains how to design and construct small scale, simple mechanical devices made for fun. Materials such as paper and card, wood, wire, tinplate and plastics are covered along with mechanisms - levers and linkages, cranks and cams, wheels, gears, pulleys, springs, ratchets and pawls. This wonderful book is illustrated with examples throughout and explains the six golden rules for making automata alongside detailed step-by-step projects. Magic - an unanalyzable charm, a strong fascination so that the whole is more than the sum of its parts. Superbly illustrated with 110 colour photographs with examples and detailed step-by-step projects.
This beautiful book draws on Robert Race's extensive collection of traditional moving toys, looking at the ways the makers have achieved remarkable and varied results, often with very limited resources. Each chapter begins by looking at the mechanisms and materials used in some of these traditional moving toys, goes on to consider possible variations, and describes how to make a related moving toy. It continues, from this basis, to develop a design for an automaton. The book shows that designing and making these simple but wonderfully satisfying mechanical devices is fun, and that good results can be achieved in many different ways, using a variety of materials, tools and equipment such as wood and wire, card and paper, bamboo, string, tin plate and feathers. It exploits, in a simple way, mechanisms such as levers, linkages, cranks and cams. It explores different ways of moving those mechanisms directly by hand, by springs or falling weights, and by the wind. Beautifully illustrated with 117 colour images.
With Illustrations and Text by Britain's Leading Makers, and Photographs and Plans for Making Mechanisms
Author: Rodney Peppé
Publisher: Crowood Press (UK)
Category: Antiques & Collectibles
No other craft so brilliantly captures the magic of turning a handle, þicking a switch, or pulling a lever to see the unexpected come to life. Automata and Mechanical Toys is a book for anyone drawn to simple, entertaining mechanics. The book features 21 leading makers, each with a distinctive style. With 160 color photos and 100 delightful examples of the craft, the book is a feast for collectors and enthusiasts. A substantial section of the book is devoted to making automata mechanisms, ideal for novices or those wishing to learn new techniques. Illustrated, step-by-step instructions explain how to make a bearings box, which separately houses all the main mechanisms used in automata. The box can then be converted to any mechanism you choose. Rodney Peppé is a winner of the British Toymakers’ Guild Toy of the Year Award; he has had exhibitions of his work at the Victoria & Albert Museum of Childhood. He is also the author of Rodney Peppé’s Moving Toys.
Exploring Cutting-Edge Robotics with Everyday Stuff
Author: Kathy Ceceri
Publisher: Maker Media, Inc.
Category: Technology & Engineering
Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts to its environment. And if you can figure out how to use the apps on your smart phone, you can learn enough programming to communicate with a simple robot. Written in language that non-engineers can understand, Making Simple Robots helps beginners move beyond basic craft skills and materials to the latest products and tools being used by artists and inventors. Find out how to animate folded paper origami, design a versatile robot wheel-leg for 3D printing, or program a rag doll to blink its cyborg eye. Each project includes step-by-step directions as well as clear diagrams and photographs. And every chapter offers suggestions for modifying and expanding the projects, so that you can return to the projects again and again as your skill set grows.
Collision-based computing is an emerging, but fast-growing, field. It is relevant to research in a number of other topics, including the design of advanced computer architectures, theoretical computer science, computational complexity, quantum computing, and bio-molecular/optical computing. At the moment there is little published work, so this book will be a much needed overview.
12th International Conference, CIAA 2007, Prague, Czech Republic, July 16-18, 2007, Revised Selected Papers
Author: Jan Holub
This book constitutes the thoroughly refereed post-proceedings of the 12th International Conference on Implementation and Application of Automata, CIAA 2007. The 23 revised full papers and seven revised poster papers presented together with the extended abstracts of four invited lectures were carefully reviewed and have gone through two rounds of reviewing. The papers cover various topics in the theory, implementation, and applications of automata and related structures.
Networks of Learning Automata: Techniques for Online Stochastic Optimization is a comprehensive account of learning automata models with emphasis on multiautomata systems. It considers synthesis of complex learning structures from simple building blocks and uses stochastic algorithms for refining probabilities of selecting actions. Mathematical analysis of the behavior of games and feedforward networks is provided. Algorithms considered here can be used for online optimization of systems based on noisy measurements of performance index. Also, algorithms that assure convergence to the global optimum are presented. Parallel operation of automata systems for improving speed of convergence is described. The authors also include extensive discussion of how learning automata solutions can be constructed in a variety of applications.
Cellular automata are regular uniform networks of locally-connected finite-state machines. They are discrete systems with non-trivial behaviour. Cellular automata are ubiquitous: they are mathematical models of computation and computer models of natural systems. The book presents results of cutting edge research in cellular-automata framework of digital physics and modelling of spatially extended non-linear systems; massive-parallel computing, language acceptance, and computability; reversibility of computation, graph-theoretic analysis and logic; chaos and undecidability; evolution, learning and cryptography. The book is unique because it brings together unequalled expertise of inter-disciplinary studies at the edge of mathematics, computer science, engineering, physics and biology.
This Book Is Designed To Meet The Syllabus Of U.P. Technical University. This Book Also Meets The Requirements Of Students Preparing For Various Competitive Examinations. Professionals And Research Workers Can Also Use This Book As A Ready Reference. It Covers The Topics Like Finite State Automata, Pushdown Automata, Turing Machines, Undecidability And Chomosky Hierarchy.Salient Features# Simple And Clear Presentation# Includes More Than 300 Solved Problems# Comprehensive Introduction To Each Topic# Well Explained Theory With Constructive Examples
This Book Is Aimed At Providing An Introduction To The Basic Models Of Computability To The Undergraduate Students. This Book Is Devoted To Finite Automata And Their Properties. Pushdown Automata Provides A Class Of Models And Enables The Analysis Of Context-Free Languages. Turing Machines Have Been Introduced And The Book Discusses Computability And Decidability. A Number Of Problems With Solutions Have Been Provided For Each Chapter. A Lot Of Exercises Have Been Given With Hints/Answers To Most Of These Tutorial Problems.