Make a Mind-Controlled Arduino Robot

Use Your Brain as a Remote

Author: Tero Karvinen

Publisher: "O'Reilly Media, Inc."

ISBN:

Category: Computers

Page: 98

View: 420

Build a robot that responds to electrical activity in your brain—it’s easy and fun. If you’re familiar with Arduino and have basic mechanical building skills, this book will show you how to construct a robot that plays sounds, blinks lights, and reacts to signals from an affordable electroencephalography (EEG) headband. Concentrate and the robot will move. Focus more and it will go faster. Let your mind wander and the robot will slow down. You’ll find complete instructions for building a simple robot chassis with servos, wheels, sensors, LEDs, and a speaker. You also get the code to program the Arduino microcontroller to receive wireless signals from the EEG. Your robot will astound anyone who wears the EEG headband. This book will help you: Connect an inexpensive EEG device to Arduino Build a robot platform on wheels Calculate a percentage value from a potentiometer reading Mix colors with an RGB LED Play tones with a piezo speaker Write a program that makes the robot avoid boundaries Create simple movement routines

Arduino for Musicians

A Complete Guide to Arduino and Teensy Microcontrollers

Author: Brent Edstrom

Publisher: Oxford University Press

ISBN:

Category: Music

Page: 304

View: 444

Arduino, Teensy, and related microcontrollers provide a virtually limitless range of creative opportunities for musicians and hobbyists who are interested in exploring "do it yourself" technologies. Given the relative ease of use and low cost of the Arduino platform, electronic musicians can now envision new ways of synthesizing sounds and interacting with music-making software. In Arduino for Musicians, author and veteran music instructor Brent Edstrom opens the door to exciting and expressive instruments and control systems that respond to light, touch, pressure, breath, and other forms of real-time control. He provides a comprehensive guide to the underlying technologies enabling electronic musicians and technologists to tap into the vast creative potential of the platform. Arduino for Musicians presents relevant concepts, including basic circuitry and programming, in a building-block format that is accessible to musicians and other individuals who enjoy using music technology. In addition to comprehensive coverage of music-related concepts including direct digital synthesis, audio input and output, and the Music Instrument Digital Interface (MIDI), the book concludes with four projects that build on the concepts presented throughout the book. The projects, which will be of interest to many electronic musicians, include a MIDI breath controller with pitch and modulation joystick, "retro" step sequencer, custom digital/analog synthesizer, and an expressive MIDI hand drum. Throughout Arduino for Musicians, Edstrom emphasizes the convenience and accessibility of the equipment as well as the extensive variety of instruments it can inspire. While circuit design and programming are in themselves formidable topics, Edstrom introduces their core concepts in a practical and straightforward manner that any reader with a background or interest in electronic music can utilize. Musicians and hobbyists at many levels, from those interested in creating new electronic music devices, to those with experience in synthesis or processing software, will welcome Arduino for Musicians.

Die elektronische Welt mit Raspberry Pi entdecken

Author: Erik Bartmann

Publisher: O'Reilly Germany

ISBN:

Category: Computers

Page: 992

View: 348

Der preiswerte Single-Board-Computer Raspberry Pi hat innerhalb kürzester Zeit die Herzen der Bastler und IT-Tüftler erobert. Das Board verfügt über zahlreiche Anschlussmöglickeiten, die einem großen PC in nichts nachstehen. Dass Linux als Betriebssystem gewählt wurde, trägt sicherlich zur großen Beliebtheit dieses kleinen Technikwunders bei und erlaubt zahlreiche Anwendungsmöglichkeiten, die zuvor mit einem Mikrocontroller nicht möglich waren. Elektronisches Grundwissen, wann man es braucht. Der Erfolgsautor Erik Bartmann verbindet auch in seinem neuesten Buch Die elektronische Welt mit Raspberry Pi entdecken die faszinierende Mikrocontroller-Welt mit elektronischen Grundlagenthemen. So lernt der Leser quasi spielerisch die physikalischen Grundlagen der Elektronik – und zwar genau an der Stelle, an der er sie braucht. Fünf Bücher in einem großen Werk. Der Autor hat gleich fünf Bücher in einem geschrieben: Es ist eine ausführliche Einführung in den Single-Board-Computer Raspberry Pi mit allen denkbaren Anschluss- und Erweiterungsmöglichkeiten; es ist gleichzeitig eine Einführung in die Elektronikgrundlagen. Um den Raspberry Pi selbst programmieren zu können, führt der Autor den Leser direkt in zwei Programmiersprachen ein: in Python und in C. Dabei setzt er keine Programmierkenntnisse voraus, sondern führt strukturiert in die Welt der Programmbefehle ein, und zwar von der geeignete Programmierumgebung über die Verwendung von Modulen bis hin zu eigenen, auf dem Raspberry Pi lauffähigen Programmen. Und wer noch nicht so firm in Linux ist, bekommt vom Autor eine Einführung in das Betriebssystem spendiert. Das Herz des Buches sind jedoch die fast 30 Elektronikprojekte, die der Autor mit zahlreichen vierfarbigen Abbildungen und Fotos, Schaltplänen und unzähligen wertvollen Insider-Tipps detailliert darstellt. Den Raspberry Pi erweitern. Zahlreiche Erweiterungs-Boards sind mittlerweile auf dem Markt, um die Funktions- und Leistungsmöglicheiten des Raspberry Pis zu erweitern. Der Autor zeigt dabei das Zusammenspiel vom Raspberry Pi mit dem Gertboard, dem PiFace-Board, dem Quick2Wire-Board, dem AlaMode-Board, dem Pi Cobbler-Board und dem Prototyping-Board auf. Wie Raspberry Pi mit dem Arduino-Mikrocontroller zusammen arbeiten kann, wird ebenso ausführlich dargestellt wie das Erstellen eines eigenen Simple-Boards, um noch mehr Leistung und Möglichkeiten aus dem Raspberry Pi herauszuholen. Server-Anwendungen für den Raspberry Pi. Mit einem Raspberry Pi und einer alten Festplatte kann man sich für kleines Geld einen voll funktionsfähigen Musik- oder Fileserver bauen. Wie Samba und die Web-Serversoftware Apache auf dem Raspberry Pi lauffähig gemacht wird, damit man sich den Single-Board-Computer zu einem Server oder Multimedia-Center ausbauen kann, stellt der Autor detailliert und umfassend dar. Langlebiges Raspberry-Pi-Nachschlagewerk in Farbe. Die elektronische Welt mit Raspberrry Pi entdecken ist komplett vierfarbig. Zahlreiche Farbfotos, farbige Abbildungen und farblich hervorgehobener Code machen das Lesen zu einem Augenschmaus. Detailfotos von Bauteilen helfen dir beim eigenen Zusammenbau ebenso wie farbige Schaltpläne. Noch nie war es so reizvoll, Elektronik zu verstehen – und anzuwenden.

Make an Arduino-Controlled Robot

Author: Michael Margolis

Publisher: "O'Reilly Media, Inc."

ISBN:

Category: Computers

Page: 238

View: 668

Provides instructions on how to build robots that sense and interact with their environment using an Arduino microcontroller and software creation environment to make a robot that can roam around, sense its environment, and perform various tasks.

Arduino Robot Bonanza

Author: Gordon McComb

Publisher: McGraw Hill Professional

ISBN:

Category: Technology & Engineering

Page: 400

View: 260

In a fully illustrated guide, details how to build robots with ordinary tools and parts, explaining how to wire the device, build a microcontroller-based brain, hook up sensors and controllers, and add remote control and wireless video.

Hacking Your Lego Mindstorms Ev3 Kit

Author: John Baichtal

Publisher: Que

ISBN:

Category:

Page: 320

View: 674

EV3 without limits! Build 5 amazing robotics projects that take DIY to a whole new level! You can do way more with your LEGO Mindstorms EV3 kit than anyone ever told you! In this full-color, step-by-step tutorial, top-maker and best-selling author John Baichtal shows you how to transcend Mindstorms' limits as you build five cutting-edge robotics projects. You'll discover just how much you can do with only the parts that came with your kit-and how much farther you can go with extremely low-cost add-ons like Arduino and Raspberry Pi. You'll learn how to reprogram your Mindstorms Intelligent Brick to add additional hardware options and create more complex programs. Hundreds of full-color, step-by-step photos teach you every step, every skill. Whenever you're ready for advanced techniques, Baichtal explains them in plain English. Here's just some of what you'll learn how to do: Build a drawing Plotter Bot that gyrates to draw new patterns Hack Mindstorms' wires-and control robots without wires Create a remote-controlled crane, and operate it from your smartphone Use the EV3 brick to control third-party electronic modules of all kinds Replace the EV3 brick with smarter, more flexible Arduino, Raspberry Pi, or BeagleBone Black hardware Build a robotic flower whose petals open and close based on time of day Use third-party sensors to build robots that can sense practically anything Load an alternate operating system onto your EV3 brick 3D print, laser, and mill your own perfect LEGO parts Create ball contraptions, and extend them with your own custom parts Make a pole-climbing robot-and hook up an altimeter to track its height This book is not authorized or endorsed by the LEGO® Group. Register Your Book at www.quepublishing.com/register and receive 35% off your next purchase.

Hack This

24 Incredible Hackerspace Projects from the DIY Movement

Author: John Baichtal

Publisher: New Riders

ISBN:

Category: Technology & Engineering

Page: 312

View: 180

Join today’s new revolution in creativity and community: hackerspaces. Stop letting other people build everything for you: Do it yourself. Explore, grab the tools, get hands-on, get dirty…and create things you never imagined you could. Hack This is your glorious, full-color passport to the world of hackerspaces: your invitation to share knowledge, master tools, work together, build amazing stuff–and have a flat-out blast doing it. Twin Cities Maker co-founder John Baichtal explains it all: what hackerspaces are, how they work, who runs them, what they’re building—and how you can join (or start!) one. Next, he walks you through 24 of today’s best hackerspace projects…everything from robotic grilled-cheese sandwich-makers to devices that make music with zaps of electricity. Every project’s packed with color photos, explanations, lists of resources and tools, and instructions for getting started on your own similar project so you can DIY! JUST SOME OF THE PROJECTS YOU’LL LEARN ABOUT INCLUDE… • Kung-fu fighting robots • Home-brewed Geiger counter • TransAtlantic balloon • Twitter-monitoring Christmas tree • Sandwich-making robot • Interactive Space Invaders mural • CNC mill that carves designs into wood, plastic and metal • Telepresence robot that runs an Internet classroom • Toy cars that are ridden by people • Bronze-melting blast furnace • Laptop-controlled robot fashioned from a wheelchair • DIY book scanner JOHN BAICHTAL is a founding member of Twin Cities Maker, a hackerspace organization that has been collaborating for almost two years. Based in Minneapolis-St. Paul, Minnesota, Twin ities Maker has its own rented warehouse complete with a welding station, woodshop, classroom, and ham radio transmitter. Baichtal has written dozens of articles, including pieces for AKE, the D&D publication Kobold Quarterly, and 2600: The Hacker Quarterly. He has contributed to Wired.com’s GeekDad blog for four years and blogged at Make: Online for two, publishing more than 1,500 posts during that time. He is now writing a book about Lego.

Arduino Adventures

Escape from Gemini Station

Author: James Floyd Kelly

Publisher: Apress

ISBN:

Category: Computers

Page: 332

View: 711

Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle's class that was visiting the station on a field trip. Cade and Elle don’t make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You’ll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you’ll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge

Building Your Own Drones

A Beginners' Guide to Drones, UAVs, and ROVs

Author: John Baichtal

Publisher: Que Publishing

ISBN:

Category: Technology & Engineering

Page: 272

View: 820

Absolutely no experience needed! Build your drone, step-by-step, with this full-color, hands-on guide! You’ve heard about drones. You’ve seen drones. Now, build your own—it’s a lot easier than you think! Drones are the newest frontier for the DIY/maker community, and you don’t need to be a technical expert to build one. John Baichtal, the #1 author of hardware hacking books for beginners, will teach you all the skills you need. First, Baichtal shows you the amazing drones others have built. Then, he walks you through several complete projects: quadcopters, UAVs, ROVs, and more. Not ready to start from scratch? No problem: Baichtal helps you choose from today’s best new kits. Hundreds of full-color step-by-step photos teach you every step, every skill. When you’re ready for more advanced concepts, Baichtal explains them in plain English. Discover what drones are and why they’re so exciting Explore today’s most imaginative projects, from 3D-printed mini quadcopters to floating robot armies Compare kits, from $200 up: Parallax ELEV-8, DJI Phantom 2 Vision+, OpenROV, Actobotics Nomad, Brooklyn Aerodrome Flack, and more Create your own practical Drone Builder’s Workbench Build complete rocket, blimp, waterborne, and automotive drones Construct both fully autonomous and radio-controlled drones Choose and assemble your chassis (airframe), motor, props, flight control, power system, accessories, and software Integrate Arduino to make radio-controlled drones operate autonomously Teach a drone to navigate via RFID tags Learn all the basic electronics and programming you’ll need

3D Printing Projects

Toys, Bots, Tools, and Vehicles To Print Yourself

Author: Brook Drumm

Publisher: Maker Media, Inc.

ISBN:

Category: Computers

Page: 288

View: 468

Even if you've never touched a 3D printer, these projects will excite and empower you to learn new skills, extend your current abilities, and awaken your creative impulses. Each project uses a unique combination of electronics, hand assembly techniques, custom 3D-printed parts, and software, while teaching you how to think through and execute your own ideas. Written by the founder of Printrbot, his staff, and veteran DIY authors, this book of projects exemplifies the broad range of highly personalized, limit-pushing project possibilities of 3D printing when combined with affordable electronic components and materials. In Make: 3D Printing Projects, you'll: Print and assemble a modular lamp that's suitable for beginners--and quickly gets you incorporating electronics into 3D-printed structures. Learn about RC vehicles by fabricating--and driving--your own sleek, shiny, and fast Inverted Trike. Model a 1950s-style Raygun Pen through a step-by-step primer on how to augment an existing object through rapid prototyping. Fabricate a fully functional, battery-powered screwdriver, while learning how to tear down and reconstruct your own tools. Get hands-on with animatronics by building your own set of life-like mechanical eyes. Make a Raspberry Pi robot that rides a monorail of string, can turn corners, runs its own web server, streams video, and is remote-controlled from your phone. Build and customize a bubble-blowing robot, flower watering contraption, and a DIY camera gimbal.