Layout Essentials

100 Design Principles for Using Grids

Author: Beth Tondreau

Publisher: Fair Winds Press

ISBN:

Category: Design

Page: 208

View: 684

Adhering to certain layout and grids standards and principles is important for any job from brochures, to annual reports, to posters, to websites, to publications. However, knowing how to bend the rules and make certain grids work for the job at hand takes skill. This book outlines and demonstrates basic layout/grid guidelines and rules through 100 entries including choosing a typeface, striving for rhythm and balance with type, combining typefaces, using special characters and kerning and legibility. These essentials of grid design are critical to the success of any job.

Layout Essentials Revised and Updated

100 Design Principles for Using Grids

Author: Beth Tondreau

Publisher: Rockport Publishers

ISBN:

Category: Design

Page: 208

View: 694

A classic and essential text for designers since 2009, Layout Essentials: 100 Design Principles for Using Grids just got better with a fresh exploration of its design principles, updated text, and new photos and international graphics. Grids are the basis for all design projects, and learning how to work with them is fundamental for all graphic designers. From working with multi-column formats to using type, color, images, and more, Layout Essentials not only demonstrates, using real world examples, how to use grids effectively, but shows you how to break the rules to use them effectively, too. This revised and updated version of Layout Essentials is your one-stop reference and resource for all layout design projects.

Layout Essentials Revised and Updated

100 Design Principles for Using Grids

Author: Beth Tondreau

Publisher: Rockport Publishers

ISBN:

Category: Design

Page: 208

View: 559

A classic and essential text for designers since 2009, Layout Essentials: 100 Design Principles for Using Grids just got better with a fresh exploration of its design principles, updated text, and new photos and international graphics. Grids are the basis for all design projects, and learning how to work with them is fundamental for all graphic designers. From working with multi-column formats to using type, color, images, and more, Layout Essentials not only demonstrates, using real world examples, how to use grids effectively, but shows you how to break the rules to use them effectively, too. This revised and updated version of Layout Essentials is your one-stop reference and resource for all layout design projects.

Fashion Design Essentials

100 Principles of Fashion Design

Author: Jay Calderin

Publisher: Rockport Publishers Incorporated

ISBN:

Category: Design

Page: 208

View: 678

Provides guidelines and advice on starting points for fashion designers of all levels, including defining and rendering concepts, understanding textiles, developing sewing skills, and building an audience.

Analog Design Essentials

Author: Willy M. C. Sansen

Publisher: Springer Science & Business Media

ISBN:

Category: Technology & Engineering

Page: 777

View: 367

This book contains all topics of importance to the analog designer which are essential to obtain sufficient insights to do a thorough job. The book provides a tutorial style overview of Analog Design with a unique format.

Essentials of Online Course Design

A Standards-Based Guide

Author: Marjorie Vai

Publisher: Routledge

ISBN:

Category: Education

Page: 232

View: 313

In spite of the proliferation of online learning, creating online courses can still evoke a good deal of frustration, negativity, and wariness in those who need to create them. The second edition of Essentials of Online Course Design takes a fresh, thoughtfully designed, step-by-step approach to online course development. At its core is a set of standards that are based on best practices in the field of online learning and teaching. Pedagogical, organizational, and visual design principles are presented and modeled throughout the book, and users will quickly learn from the guide’s hands-on approach. The course design process begins with the elements of a classroom syllabus which, after a series of guided steps, easily evolve into an online course outline. The guide’s key features include: a practical approach informed by theory clean interior design that offers straightforward guidance from page one clear and jargon-free language examples, screenshots, and illustrations to clarify and support the text a checklist of online course design standards that readers can use to self-evaluate. a Companion Website with examples, adaptable templates, interactive learning features, and online resources: http://essentialsofonlinecoursedesign.com Essentials of Online Course Design serves as a best practice model for designing online courses. After reading this book, readers will find that preparing for online teaching is a satisfying and engaging experience. The core issue is simply good design: pedagogical, organizational, and visual. For more of Marjorie Vai in her own words, listen to this 2011 interview from the On Teaching Online podcast: http://onteachingonline.com/oto-16-essentials-of-online-course-design-with-marjorie-vai/

Digital Design Essentials

100 Ways to Design Better Desktop, Web, and Mobile Interfaces

Author: Rajesh Lal

Publisher: Design Essentials

ISBN:

Category: Computers

Page: 208

View: 628

A comprehensive guide to UI design, providing key features and functional requirements, best practices and design guidelines, and components of the user experience of the application, illustrated with "live" case study examples.

Layout Essentials Revised and Updated

Author: Beth Tondreau

Publisher:

ISBN:

Category:

Page: 208

View: 371

This revised and updated version of Layout Essentials: 100 Design Principles for Using Grids is an essential design text that outlines and demonstrates basic layout/grid guidelines and rules.

Responsive Web Design with HTML5 and CSS3 Essentials

Author: Alex Libby

Publisher: Packt Publishing Ltd

ISBN:

Category: Computers

Page: 174

View: 351

Design and deliver an optimal user experience for all devices About This Book Get to grips with the core functionality of RWD through examples Discover how to make layouts, content and media flexible, and explore why a content-first approach is more effective Maximize the performance of your web pages so that they work across all browsers and devices irrespective of the screen size Who This Book Is For This book is for web designers who are familiar with HTML and CSS, and want to begin with responsive web design. Web development experience and knowledge of HTML5, CSS3 is assumed. What You Will Learn Explore various layout options Understand what can be achieved in the browser, without the use of third-party tools Executing media queries to benefit responsive designs Understand the basics of responsive workflow and boilerplate frameworks Improve performance of responsive web design Maintain compatibility across various browsers In Detail Responsive web design (RWD) is a web design approach aimed at crafting sites to provide an optimal viewing and interaction experience—providing easy reading and navigation with minimum resizing, panning, and scrolling—and all of this across a wide range of devices from desktop computer monitors to mobile phones. Responsive web design is becoming more important as the amount of mobile traffic now accounts for more than half of the Internet's total traffic. This book will give you in depth knowledge about the basics of responsive web design. You will embark on a journey of building effective responsive web pages that work across a range of devices, from mobile phones to smart TVs, with nothing more than standard markup and styling techniques. You'll begin by getting an understanding of what RWD is and its significance to the modern web. Building on the basics, you'll learn about layouts and media queries. Following this, we'll dive into creating layouts using grid based templates. We'll also cover the important topic of performance management, and discover how to tackle cross-browser challenges. Style and approach This is a practical example-based book which will delve into various elements and benefits of a responsive web design. It will help you understand the essential skills needed to create responsive web sites and guide you through the basics of building responsive web pages for any device. The topics are a blend of theoretical and practical essentials which will assist you to explore more about responsive web design.

Android Studio 4.1 Development Essentials - Kotlin Edition

Author: Neil Smyth

Publisher: Payload Media

ISBN:

Category: Computers

Page: 822

View: 337

Fully updated for Android Studio 4.1, Android 11 (R), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment followed by an introduction to programming in Kotlin including data types, flow control, functions, lambdas, coroutines and object-oriented programming. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Chapters are also included covering the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition and the playback and recording of audio. This edition of the book also covers printing, transitions, cloud-based file storage and foldable device support. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. Other key features of Android Studio 4.1 and the Android 11 SDK are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout animation, constraint chains and barriers, view binding, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Dynamic Feature Modules, the Android Studio Profiler and Gradle build configuration. Assuming you already have some programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

3D Animation Essentials

Author: Andy Beane

Publisher: John Wiley & Sons

ISBN:

Category: Computers

Page: 352

View: 478

The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

Typography Essentials

100 Design Principles for Working with Type

Author: Ina Saltz

Publisher: Rockport Pub

ISBN:

Category: Design

Page: 208

View: 760

Typography Essentials is a practical, hands-on resource to distill, organize, and compartmentalize—but not to oversimplify—the many complex issues surrounding the effective us of typography. It is for designers of every medium in which type plays a major role.A deep understanding of letterforms and knowledge of the effective use of letterforms can only be obtained with constant observation and experimentation; it evolves over a lifetime of design practice and study. This book is intended to advance the progress of designers seeking to deepen their typographic expertise; it is organized and designed to make the process enjoyable and entertaining, as well as instructional. This book is divided into four easy-to-use sections: The Letter, The Word, The Paragraph, and The page. Each of the 100 principles has an explanation and examples representing the principle in action.

Exam Ref 70-481 Essentials of Developing Windows Store Apps Using HTML5 and JavaScript (MCSD)

Essentials of Developing Windows Store Apps Using HTML5 and JavaScript

Author: Wouter de Kort

Publisher: Microsoft Press

ISBN:

Category: Computers

Page: 336

View: 344

Fully updated! Prepare for Microsoft Exam 70-481 - and help demonstrate your real-world mastery of Windows Store app development using HTML5 and JavaScript. Designed for experienced developers ready to advance their status, Exam Ref focuses on the critical-thinking and decision-making acumen needed for success at the MCSD level. Focus on the expertise measured by these objectives: Design Windows Store apps Develop Windows Store apps Create the user interface Program user interaction Manage security and data This Microsoft Exam Ref: Is fully updated for Windows 8.1 and Visual Studio 2013 Organizes its coverage by objectives for Exam 70-481 Features strategic, what-if scenarios to challenge you Requires a minimum of two to five years of experience developing HTML, CSS, and JavaScript applications, including one or more years developing applications that conform to the Windows Store app guidelines

Physical Design Essentials

An ASIC Design Implementation Perspective

Author: Khosrow Golshan

Publisher: Springer Science & Business Media

ISBN:

Category: Technology & Engineering

Page: 212

View: 860

Arranged in a format that follows the industry-common ASIC physical design flow, Physical Design Essentials begins with general concepts of an ASIC library, then examines floorplanning, placement, routing, verification, and finally, testing. Among the topics covered are Basic standard cell design, transistor-sizing, and layout styles; Linear, non-linear, and polynomial characterization; Physical design constraints and floorplanning styles; Algorithms used for placement; Clock Tree Synthesis; Parasitic extraction; Electronic Testing, and many more.

Android Studio Development Essentials

Author: Neil Smyth

Publisher: eBookFrenzy

ISBN:

Category: Computers

Page: 614

View: 439

The goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio development environment and the Android 5.0 Software Development Kit (SDK). Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Designer tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers features such as printing, transitions and cloud-based file storage. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, in-app billing and submitting apps to the Google Play Developer Console. Chapters also cover advanced features of Android Studio such as Gradle build configuration and the implementation of build variants to target multiple Android device types from a single project code base. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.

GLSL Essentials

Author: Jacobo Rodríguez

Publisher: Packt Publishing Ltd

ISBN:

Category: Computers

Page: 116

View: 357

This book is a practical guide to the OpenGL Shading Language, which contains several real-world examples that will allow you to grasp the core concepts easily and the use of the GLSL for graphics rendering applications. If you want upgrade your skills, or are new to shader programming and want to learn about graphic programming, this book is for you. If you want a clearer idea of shader programming, or simply want to upgrade from fixed pipeline systems to state-of-the-art shader programming and are familiar with any C-based language, then this book will show you what you need to know.

Graphic Design Essentials

With Adobe Software

Author: Joyce Walsh

Publisher: Bloomsbury Publishing

ISBN:

Category: Design

Page: 224

View: 809

Learning by doing is the best way to get to grips with new ideas, and graphic design is no different. Weaving together creative strategies and design principles with step-by-step Adobe software guidance, this unique book helps you to immediately put into practice the concepts as you're learning them so they become second nature. Covering all the introductory topics a designer needs to know – from working with colour and layout, to editing images and designing apps – this fully updated edition of the hugely popular Graphic Design Essentials includes plenty of hands-on instruction and real-life examples to give you a thorough grounding in the fundamentals. This new edition includes: - Coverage of Adobe Illustrator, Photoshop and InDesign - Examples of designs from the UK, US, Canada, Europe, Hong Kong, China, the Middle East and Australia - Smaller supporting activities alongside major project exercises - New design formats, including apps and infographics - Downloadable resources to use within the software instruction

FileMaker Pro 8 Bible

Author: Dennis R. Cohen

Publisher: John Wiley & Sons

ISBN:

Category: Computers

Page: 902

View: 164