The first trilogy of the WILD CARDS series comes to a shocking conclusion in this superhero epic edited by bestselling author of GAME OF THRONES George R. R. Martin Amidst the fun and festivities of Wild Card Day there is an evil mind lurking, who hopes that the celebrations will go off with more than a band. The streets of New York have erupted in celebration of Wild Card Day - the annual event held every September 15th to remember the dead and cherish the living. It is a day for fireworks, street fairs and parades, for political rallies and memorial banquets, for drinking and fighting in the alleys. With each passing year, the festivities become larger and more fevered. And this year - 1986, the fortieth anniversary - promises to be the biggest and best Wild Card Day ever. The media and tourists have discovered the celebration, and taverns and restaurants expect record-setting. But lurking in the background is a twisted genius who cares nothing for the fun and festivity. The Astronomer has only one concern: destruction ... Featuring plotlines and writing from George R. R. Martin, John J. Miller, Lewis Shiner, Melinda Snodgrass and more, this novel wraps up the opening WILD CARDS series, while also setting the stage for future adventures.
Soon to be a show on Hulu! Rights to develop Wild Cards for TV have been acquired by Universal Cable Productions, the team that brought you The Magicians and Mr. Robot, with the co-editor ofWild Cards, Melinda Snodgrass as executive producer. Let the secret history of the world be told—of the alien virus that struck Earth after World War II, and of the handful of survivors who found they now possessed superhuman powers. Some were called Aces, endowed with powerful mental and physical prowess. The others were Jokers, tormented by bizarre mind or body disfigurements. Some served humanity. Others wreaked terror. Now, forty years later, under the streets of Manhattan an evil genius unleashes the powers of darkness—and Aces and Jokers alike must fight for their lives. Here, in the third volume of the Wild Cards series, seven of science fiction's most gifted writers take you on a journey of wonder and excitement. Includes stories by: Edward Bryant Leanne C. Harper George R. R. Martin John J. Miller Lewis Shiner Walter Simons Melinda M. Snodgrass The Wild Cards Universe The Original Triad #1 Wild Cards #2 Aces High #3 Jokers Wild The Puppetman Quartet #4: Aces Abroad #5: Down and Dirty #6: Ace in the Hole #7: Dead Man’s Hand The Rox Triad #8: One-Eyed Jacks #9: Jokertown Shuffle #10: Dealer’s Choice #11: Double Solitaire #12: Turn of the Cards The Card Sharks Triad #13: Card Sharks #14: Marked Cards #15: Black Trump #16: Deuces Down #17: Death Draws Five The Committee Triad #18: Inside Straight #19: Busted Flush #20: Suicide Kings The Fort Freak Triad #21: Fort Freak #22: Lowball #23: High Stakes The American Triad #24: Mississippi Roll #25: Low Chicago #26: Texas Hold 'Em At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Science fiction writers explore a world shaped by Wild Cards, a virus which curses some of its victims with bizarre disfigurements (Jokers) and blesses others (Aces) with superhuman powers. One survivor, embitterd by deformity, unleashes the power of darkness on Aces and Jokers alike.
The streets of New York have erupted in celebration of Wild Card Day--the annual event held every September 15th to remember the dead and cherish the living. But lurking in the background is a twisted genius who cares nothing for fun and festivity. The Astronomer has only one concern: destruction.
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Insider Tips For Beating The Best Games On The Net Internet gambling is the hottest thing in gaming, with tens of millions being wagered every day around the world. For many players, success will be elusive, but for those in the know, the odds of winning consistently can be dramatically improved. Here, nationally renowned gambling columnist and casino insider Victor H. Royer offers fully updated, outstanding advice on what to do when you're ready to try your luck online. He explains where to go, what to expect, and how to maximize your chances of success using his 6-part "Keys to Winning" strategy. With Royer as your guide, you'll confidently navigate the world of online casinos and poker rooms, have more fun, and win more often. You'll learn: Why all online casinos are definitely NOT alike How to find a reputable Internet wagering site Which online games offer the best odds of winning What are the top online casinos Plus, you'll pick up insider tips for such Internet casino favorites as: Keno Cyber Slots Craps Sic Bo Money Wheel Baccarat Roulette Cyber Bingo And more! Because there's such a high turnover among casino sites, Royer has streamlined and generalized the principles in this book to ensure that they remain relevant for the long haul and can be applied to play in any online casino at any time. Keep this invaluable reference handy as your go-to guide for tapping into the powerful profits that are only a mouse click away! 112,000 Words
Soon to be a show on Hulu! Rights to develop Wild Cards for TV have been acquired by Universal Cable Productions, the team that brought you The Magicians and Mr. Robot, with the co-editor of Wild Cards, Melinda Snodgrass as executive producer. The action-packed alternate fantasy returns for a new generation, featuring fiction from #1 New York Times bestselling author George R. R. Martin, Michael Cassutt, Melinda M. Snodgrass, Lewis Shiner, and more—plus two completely new stories from Kevin Andrew Murphy and bestselling author Carrie Vaughn. Forty years after the Wild Card Virus's release, the World Health Organization decides it's time to take a delegation of Aces, Jokers, politicians, and journalists on a fact-finding mission to learn how other countries are dealing with the virus that reshaped humanity. Leading the team is Gregg Hartmann, a senator with presidential aspirations and a dangerous ace up his sleeve. Joining him is a menagerie of some of the series' best and most popular Wild Cards, including Dr. Tachyon, aces Peregrine and Golden Boy, and jokers Chrysalis, Troll, and Father Squid. From the jungles of Haiti and Peru to the tumultuous political climate of Egypt, from a monastery in Japan to the streets of the most glamorous cities of Europe, the Wild Cards are in for an eye-opening trip. While some are worshiped as actual gods, those possessing the most extreme mutations are treated with a contempt that's all too familiar to the delegates from Jokertown. New alliances will be formed, new enemies will be made, and some actions will fulfill centuries-old prophecies that make ripples throughout the future of the Wild Cards universe. The Wild Cards Universe The Original Triad #1 Wild Cards #2 Aces High #3 Jokers Wild The Puppetman Quartet #4: Aces Abroad #5: Down and Dirty #6: Ace in the Hole #7: Dead Man’s Hand The Rox Triad #8: One-Eyed Jacks #9: Jokertown Shuffle #10: Dealer’s Choice #11: Double Solitaire #12: Turn of the Cards The Card Sharks Triad #13: Card Sharks #14: Marked Cards #15: Black Trump #16: Deuces Down #17: Death Draws Five The Committee Triad #18: Inside Straight #19: Busted Flush #20: Suicide Kings The Fort Freak Triad #21: Fort Freak #22: Lowball #23: High Stakes The American Triad #24: Mississippi Roll #25: Low Chicago #26: Texas Hold 'Em At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The first three books in the best-selling superhero series, collected for the first time
Author: George R.R. Martin
Publisher: Hachette UK
There is a secret history of the world - a history in which an alien virus struck the Earth in the aftermath of World War II, endowing a handful of survivors with extraordinary powers. Some were called Aces - those with superhuman mental and physical abilities. Others became Jokers - cursed with bizarre mental or physical disabilities. Some turned their talents to the service of humanity. Others used their powers for evil. Wild Cards is their story. Return to the beginning of the long running shared-world series edited by George R. R. Martin, featuring stories and characters who would go on to become legends. Super-heroes have never been more real. The original trilogy contains stories by Roger Zelazny, Walter Jon Williams, Howard Waldrop, Lewis Shiner, Michael Cassutt, Carrie Vaughn, John J. Miller, Melinda Snodgrass and George R. R. Martin himself. Contains WILD CARDS, WILD CARDS: ACES HIGH and WILD CARDS: JOKERS WILD