Every day researchers face an onslaught of irrelevant, inaccurate, and sometimes insidious information. While new technologies provide powerful tools for accessing knowledge, not all information is created equal. Valuable information may be tucked away on a shelf, buried on the hundredth page of search results, or hidden behind digital barriers. With so many obstacles to effective research, it is vital that higher education students master the art of inquiry. Information Now is an innovative approach to information literacy that will reinvent the way college students think about research. Instead of the typical textbook format, it uses illustrations, humor, and reflective exercises to teach students how to become savvy researchers. Students will learn how to evaluate information, to incorporate it into their existing knowledge base, to wield it effectively, and to understand the ethical issues surrounding its use. Written by two library professionals, it incorporates concepts and skills drawn from the Association of College and Research Libraries’ Information Literacy Competency Standards for Higher Education and their Framework for Information Literacy for Higher Education. Thoroughly researched and highly engaging, Information Now offers the tools that students need to become powerful consumers and creators of information. Whether used by a high school student tackling a big paper, an undergrad facing the newness of a university library, or a writer wanting to go beyond Google, Information Now is a powerful tool for any researcher’s arsenal.
4th European Conference, ECIL 2016, Prague, Czech Republic, October 10-13, 2016, Revised Selected Papers
Author: Serap Kurbanoğlu
This book constitutes revised selected papers from the 4th European Conference on Information Literacy, ECIL 2016, held in Prague, Czech Republic, in October 2016. The 52 full and 19 short papers presented in this volume were carefully reviewed and selected from 259 submissions. They were organized in topical sections named: inclusive society and democracy; employability and workplace; various literacies; reading preference: print vs electronic; theoretical aspects; higher education; discipline based studies; research methods; children and youth; country based studies; academic libraries; librarians; and teaching methods and instruction.
Taking a cue from notable scientists such as Charles Darwin and Jane Goodall, project-based learning in field investigations invites students to explore science outside the classroom. One way to inspire readers' excitement and curiosity about science is to empower them with the tools to find real-world answers to big questions. A field investigation is a scientific research process that involves a systematic collection of data from the environment that contributes to a better understanding of science concepts in the natural world. Twelve hands-on projects with subjects correlate to the Next Generation Science Standards, including field investigations in physics, life sciences, and engineering design.
How Architects Write shows you the interdependence of writing and design in both student and professional examples. This fully updated edition features more than 50 color images, a new chapter on online communication, and sections on critical reading, responding to requests for proposals, the design essay, storyboarding, and much more. It also includes resources for how to write history term papers, project descriptions, theses, proposals, research reports, specifications, field reports, client communications, post-occupancy evaluations, and emailed meeting agendas, so that you can navigate your career from school to professional practice.
Instructors - Electronic inspection copies are available or contact your local sales representative for an inspection copy of the print version. 'Today, designers design services, processes and organizations; craft skills no longer suffice. We need to discover, define and solve problems based upon evidence. We need to demonstrate the validity of our claims. We need a guide to design research that can educate students and be a reference for professionals. And here it is: a masterful book for 21st century designers.' - Don Norman, Professor and Director of Design Lab, University of California San Diego, and former Vice President, Advanced Technologies, Apple 'Muratovski provides a structured approach to introducing students and researchers to design research and takes the reader through the research process from defining the research problem to the literature review on to data collection and analysis. With such practical and useful chapters, this book should prove to be essential reading in design schools across the world.' - Tracy Bhamra, Professor of Sustainable Design and Pro Vice-Chancellor of Enterprise, Loughborough University Design is everywhere: it influences how we live, what we wear, how we communicate, what we buy, and how we behave. In order for designers to design for the real world, defining strategies rather than just implementing them, they need to learn how to understand and solve complex, intricate and often unexpected problems. This book is a guide to this new creative process. With this book in hand, students of design will: understand and apply the vocabulary and strategies of research methods learn how to adapt themselves to unfamiliar situations develop techniques for collaborating with non-designers find and use facts from diverse sources in order to prove or disprove their ideas make informed decisions in a systematic and insightful way use research tools to find new and unexpected design solutions. Research for Designers is an essential toolkit for a design education and a must-have for every design student who is getting ready to tackle their own research.
Focuses on the Pathways Model, inquiry learning, instructional strategies, electronic tools and resources that enable the research process, and strategies for changing the curriculum to a focus on inquiry learning.
Newly revised and expanded to reflect current technological changes, this popular work helps students become expert hypermedia authors and designers while they learn in subject areas across the curriculum The authors show how a variety of hypermedia programs operate, provide instructional strategies, and describe how to create learning environments that encourage student collaboration. Directions are provided for many of the hypermedia programs currently used in schools with Windows and Macintosh platforms. This new edition includes additional lessons involving hypermedia in the content areas and shows how to use the World Wide Web as a research tool and source for visuals in student stacks. Presenting classroom-tested lessons that can be adapted to a variety of teaching styles and curriculum needs (math, science, social studies, language arts, and foreign language), this is a complete program for integrating hypermedia production skills into the classroom. Grades 3-12. Software covered: HyperStud
A Student's Guide to Research and Writing : Engineering and the Technical Sciences
Author: Margot Northey
Publisher: Oxford University Press, USA
Category: Technology & Engineering
"Designed specifically for students in engineering, this book outlines the general principles of style, grammar and usage, while covering such issues as how to prepare proposals and project reports, how to write lab reports, and how to follow the conventions governing the use of diagrams and other graphics."--pub. desc.