Framed Perspective Vol. 1

Technical Drawing for Visual Storytelling

Author: Marcos Mateu-Mestre



Category: ART

Page: 228

View: 735

Perspective is a discipline often set aside when it comes to general art study, though it is essential to master in order to produce any piece of art that is and feels realistic. As intimidating as perspective may seem, best-selling author and artist Marcos Mateu-Mestre delivers each lesson in an accessible and informative way that takes the mystery out of achieving successful scenes.

Framed Perspective Vol. 2

Technical Drawing for Shadows, Volume, and Characters

Author: Marcos Mateu-Mestre



Category: Art

Page: 120

View: 393

Building on the foundation established with the first book in the series, Framed Perspective 2 guides artists through the challenging tasks of projecting shadows in proper perspective on a variety of environments and working with characters in perspective set in particular situation or setting. Author and artist Marcos Mateu-Mestre reveals the many techniques and mechanics he has used to become proficient in such endeavors, including using anatomy, shadows, and clothing folds to define the shape and volume of characters within an environment. He also shares how to effectively observe a model or object to extract the right amount of information to then translate it into an impactful graphic and visual image, the goal of every visual storyteller.

Framed Drawing Techniques

Mastering Ballpoint Pen, Graphite Pencil, and Digital Tools for Visual Storytelling

Author: Marcos Mateu-mestre




Page: 136

View: 225

No matter what stage artists are in their careers, "it's necessary to look toward the future eager to learn and to be better every day," writes artist and best-selling author Marcos Mateu-Mestre (Framed Ink, Framed Perspective Vol. 1 & 2) in his latest book, Framed Drawing Techniques, which is packed with opportunities to do just that. In exquisite and thoughtful detail, Mateu-Mestre lays out distinct approaches to drawing in the book's chapters--The Ballpoint Pen, Graphite Pencil, The Digital Way, and The Gray Scale--outlining the benefits and challenges of each, and specific digital editing techniques that can be applied to one's work in all the mediums to achieve the greatest results. Alongside his important technical lessons, on everything from depicting reflected light on a character's hair to how to add rain to dramatize a scene, is Mateu-Mestre's awe-inspiring artwork, which serves to educate and motivate artists of all levels to discover what incredible storytelling is possible with a single pen or pencil (or tablet).

From Comic Strips to Graphic Novels

Contributions to the Theory and History of Graphic Narrative

Author: Daniel Stein

Publisher: Walter de Gruyter GmbH & Co KG


Category: Literary Criticism

Page: 422

View: 692

This essay collection examines the theory and history of graphic narrative as one of the most interesting and versatile forms of storytelling in contemporary media culture. Its contributions test the applicability of narratological concepts to graphic narrative, examine aspects of graphic narrative beyond the ‘single work’, consider the development of particular narrative strategies within individual genres, and trace the forms and functions of graphic narrative across cultures. Analyzing a wide range of texts, genres, and narrative strategies from both theoretical and historical perspectives, the international group of scholars gathered here offers state-of-the-art research on graphic narrative in the context of an increasingly postclassical and transmedial narratology. This is the revised second edition of From Comic Strips to Graphic Novels, which was originally published in the Narratologia series.

Handbook of Research on Teaching Literacy Through the Communicative and Visual Arts, Volume II

A Project of the International Reading Association

Author: James Flood

Publisher: Routledge


Category: Education

Page: 632

View: 256

The Handbook of Research on Teaching Literacy Through the Communicative and Visual Arts, Volume II brings together state-of-the-art research and practice on the evolving view of literacy as encompassing not only reading, writing, speaking, and listening, but also the multiple ways through which learners gain access to knowledge and skills. It forefronts as central to literacy education the visual, communicative, and performative arts, and the extent to which all of the technologies that have vastly expanded the meanings and uses of literacy originate and evolve through the skills and interests of the young. A project of the International Reading Association, published and distributed by Routledge/Taylor & Francis. Visit for more information about Internationl Reading Associationbooks, membership, and other services.

The Routledge Handbook of Language and Identity

Author: Sian Preece

Publisher: Routledge


Category: Language Arts & Disciplines

Page: 644

View: 423

The Routledge Handbook of Language and Identity provides a clear and comprehensive survey of the field of language and identity from an applied linguistics perspective. Forty-one chapters are organised into five sections covering: theoretical perspectives informing language and identity studies key issues for researchers doing language and identity studies categories and dimensions of identity identity in language learning contexts and among language learners future directions for language and identity studies in applied linguistics Written by specialists from around the world, each chapter will introduce a topic in language and identity studies, provide a concise and critical survey, in which the importance and relevance to applied linguists is explained and include further reading. The Routledge Handbook of Language and Identity is an essential purchase for advanced undergraduate and postgraduate students of Linguistics, Applied Linguistics and TESOL. Advisory board: David Block (Institució Catalana de Recerca i Estudis Avançats/ Universitat de Lleida, Spain); John Joseph (University of Edinburgh); Bonny Norton (University of British Colombia, Canada).

Research on Teaching and Learning with the Literacies of Young Adolescents

Author: Kathleen F. Malu

Publisher: IAP


Category: Education

Page: 313

View: 254

Research on middle level education indicates that student learning at the middle level has a deep and abiding influence on postsecondary opportunities and career paths. As research continues to highlight the urgency of engaging middle level students in academic learning, it is increasingly clear that these students’ multiple literacies must become a part of teaching and learning. Understanding how to infuse the literacies of middle level students across classroom activities is a critical part of improving student achievement. This volume in The Handbook series shares literacy research from multiple contexts and deepens our understanding of the literacies that middle level students use in and out of school. This volume includes research that identifies how to best teach and learn with our increasingly diverse students. The perspectives that emerge from this volume help us examine the current state of new and evolving literacies and construct a cutting edge research agenda for middle level literacy education. Research reports focus on digital literacies including social networking media and games, English language learners, high stakes literacy tests and middle level learners, specifically boys, and literacy teaching and learning in middle level teacher education programs. A wide range of research methods and modes are used in these reports including case studies, teacher research, narrative inquiry, survey research, and action research.

Human, Information, Thing

Interaktion Design and Technology

Author: Håkan Gulliksson

Publisher: Håkan Gulliksson




View: 995

An ambitious formulation of the goal with this book is to explore human behaviour, thinking, and limitations of thinking, by studying the structures and type of solutions it creates, i.e. by studying human society and technology. In a slightly less bombastic formulation this book should: · Learn about quality of life, and how interaction technology can and will support it. · Highlight general principles such as complexity, search, event, feedback, context, mobility, agent, action, memory, network, intelligence, and more · Favour rational thought and a scientific thinking, while still maintaining a humble approach to the intricacies of life. · Encourage the design stance, and creative thinking. · Focus on interaction technology and doing it. · The book should be usable, also in 5 years from anytime.