Developed to comply with the fifth edition of the AASHTO LFRD Bridge Design Specifications ––Simplified LRFD Bridge Design is "How To" use the Specifications book. Most engineering books utilize traditional deductive practices, beginning with in-depth theories and progressing to the application of theories. The inductive method in the book uses alternative approaches, literally teaching backwards. The book introduces topics by presenting specific design examples. Theories can be understood by students because they appear in the text only after specific design examples are presented, establishing the need to know theories. The emphasis of the book is on step-by-step design procedures of highway bridges by the LRFD method, and "How to Use" the AASHTO Specifications to solve design problems. Some of the design examples and practice problems covered include: Load combinations and load factors Strength limit states for superstructure design Design Live Load HL- 93 Un-factored and Factored Design Loads Fatigue Limit State and fatigue life; Service Limit State Number of design lanes Multiple presence factor of live load Dynamic load allowance Distribution of Live Loads per Lane Wind Loads, Earthquake Loads Plastic moment capacity of composite steel-concrete beam LRFR Load Rating Simplified LRFD Bridge Design is a study guide for engineers preparing for the PE examination as well as a classroom text for civil engineering students and a reference for practicing engineers. Eight design examples and three practice problems describe and introduce the use of articles, tables, and figures from the AASHTO LFRD Bridge Design Specifications. Whenever articles, tables, and figures in examples appear throughout the text, AASHTO LRFD specification numbers are also cited, so that users can cross-reference the material.
How is a book designed? What do book designers think about as they turn manuscripts into printed books? In this unique and appealing volume, the award-winning book designer Richard Hendel and eight other talented book designers discuss their approaches and working methods. They consider the problems posed by a wide range of projects--selection of a book's size and shape, choice of typeface for text and display, arrangement of type on the page, and determination of typographic details for all parts of the book within manufacturing and budget limitations. As omnipresent as books are, few readers are aware of the "invisible" craft of book designing. The task a book designer faces is different from that faced by other designers. The challenge, says Hendel, isn't to create something different or pretty or clever but to discover how to best serve the author's words. Hendel does not espouse a single philosophy of design or offer a set of instructions; he shows that there are many ways to design a book. In detailed descriptions of the creative process, Hendel and the eight other designers, who represent extensive experience in trade and scholarly publishing in the United States and Great Britain, show how they achieve the most effective visual presentation of words, offering many examples to illustrate their choices. Written not only for seasoned and novice book designers, this book will fascinate others in publishing as well as all readers and authors who are curious to know how books end up looking the way they do.
Letters from the last years of Santayana's life, written as he completed Dominations and Powers, the final volume of his autobiography, and the one-volume abridgement of his early five-part masterwork, The Life of Reason. This final volume of Santayana's letters spans the last five years of the philosopher's life. Despite the increasing infirmities of age and illness, Santayana continued to be remarkably productive during these years, working steadily until September 1952, when he died of stomach cancer, just three months short of his eighty-ninth birthday. Still living in the nursing home run by the "Blue Sisters" of the Little Company of Mary in Rome (now with such prewar luxuries as hot baths and central heating restored), Santayana completed his book Dominations and Powers, which had been more than fifty years in the making, the final part of his autobiography Persons and Places, published posthumously in 1953 as My Host the World, and the abridgement of his early five-part masterwork, The Life of Reason, into a single volume--all while continuing to maintain a voluminous correspondence with friends and admirers. The eight books of The Letters of George Santayana bring together over 3,000 letters, many of which have been discovered in the fifty years since Santayana's death. Letters in Book Eight are written to such correspondents as the young American poet Robert Lowell (whom Santayana thinks of "only as a friend and not merely as a celebrity" and to whom he sends a wedding gift of $500); Ira D. Cardiff, the editor of Atoms of Thought, a collection of excerpts from Santayana's writings (which, Santayana complained, portrayed him as more akin to Tom Paine than Thomas Aquinas); Richard Colton Lyon, a young Texan who would later collect Santayana's writings about America in Santayana on America: Essays, Notes, and Letters on American Life, Literature, and Philosophy (1968); and the humanist philosopher Corliss Lamont.
It has been a year since the incident that stranded the Continental ship Eureka outside the galaxy. The unprecedented use of a limitless portal technology has provoked the galactic Imperial powers to go on the defensive, preparing for war. The Elves and Santa are largely to blame for the state of galactic politics; despite their intentions being for the greater good, things have only grown worse... After failing the Mission, Tiberius is resolved to keep his people together, determined not to forsake his commitment to the masses. Tiberius was told he would be the last Santa, that he must now separate himself from the Elves. Yet Tiberius refuses to listen to anyone, sure that he will find a solution to keep the Mission going. Time is running out, his control is slipping; the distrust amongst the Elves is reaching a flash point. Forced to evacuate their home, the Elves are scattered to the stars. The Disciplines struggle to coordinate their Elves and keep their organizations running. The galaxy's people, great and small, need help and guidance. For some Elves that means having to rely on themselves and not their Disciplines. All must find innovative ways to keep the galaxy from disintegrating into chaos. The fabled Key Stones are the Elves' last hope to save the Mission and return to their home. But they are not the only ones on the hunt for the mysterious objects. Returning from the stranded Eureka, the Elfin ship Vega resumes the search for the Key Stones while being pursued by the sinister Shinsei; a Rune Master who has been plotting in the shadows and is revealed to be the mastermind behind Emiko and the rival of Merlin. Kyanite Astro, a young elf struggling with basic Rune control and his own identity, will be forced into a face-off with Shinsei that will ultimately determine the fate of the Elves and the galaxy.
Make your designs immediately self-explanatory and easy to use, and never "agree to disagree" again about whether they are intuitive! Your mission: To design an intuitive UI for your next project. Your problem: You're not sure what "intuitive UI" really means. Worst problem: Your team isn't sure either, so your discussions about intuitive design are unproductive and opinion-driven. If this sounds familiar, Intuitive Design: Eight Steps to an Intuitive UI will give you the insight, principles, and guidelines you need to get the job done. You'll learn the objective and actionable steps for designing intuitive UIs--for mobile, web, and desktop apps. Mission accomplished!
Thirteen books. Thirteen nightmares. One destiny. Are you one of them? Inception meets The Da Vinci Code in this new series from the publisher of the worldwide bestselling 39 Clues! On the overnight train to Siberia, Sam and Arianna, the next of the last 13, slip into a shared nightmare. Their dream is entered by Agents and they are chased through subway tunnels to the backstreets of an unknown city. When Sam wakes, he is shocked to discover that this dream has actually happened. They make their way to the Tere-Hole to find the next Gear, but Hans has beaten them there. Can they track him down and recover the Gear before Solaris gets to it? The adventure continues online at www.thelast13.com, where additional content extends the storyline of each book.
In the early 1990s, long before the Internet became an integral part of life, a handful of pioneering magazines took it upon themselves to imagine the web into existence. Using fiction, interviews, speculative theory and experimental graphic design, these titles helped create a lexicon and iconography every bit as powerful as the architecture of the World Wide Web. London-based Mute occupied a central position here, wielding an influence vastly disproportionate to its size. This book presents a full overview of the magazine over a decade, showing its entire output - logos, covers and spreads. Using generous illustrations and in-depth captions, it details recurrent graphic themes and places Mute's evolution in perspective.