On Myths, Morons, Free Speech, Football, and Assorted Absurdities
Author: Chris Kluwe
Publisher: Hachette UK
Hi. In your hands, right now, you hold the culmination of thousands of years of human intelligence, ingenuity, and brilliance. Now put your goddamn phone down and pay attention to my book. What is in my book, you ask? (I'm really glad you asked, by the way, because now I get to tell you.) Time travel. Gay marriage. Sportsballing. Futuristic goggles that DO NOTHING. Tiny brags from my publisher, stuff like: "This is an uproarious, uncensored take on empathy, personal responsibility, and what it means to be human." Excessive brags about myself: "An extraordinarily clever, punishingly funny, sharp-tongued blogosphere star, NFL player, husband and father, one-time violin prodigy, voracious lifetime reader, obsessive gamer, and fearless champion of personal freedom." Oh, and also an essay on the Pope's Twitter account. Honestly, if that doesn't draw you in, there's no hope left for humanity. I also give my own funeral eulogy, in case you were hoping I'd go away and die now! So please, join me in the glorious art of windmill tilting by reading this "collection of rousing, uncensored personal essays, letters, and stories" (I have no idea why that's in quotes). Join the herd of Beautifully Unique Sparkleponies. (You know you want to.)
IT’S DANGEROUS TO GO ALONE! TAKE THIS. You are standing in a room filled with books, faced with a difficult decision. Suddenly, one with a distinctive cover catches your eye. It is a groundbreaking anthology of short stories from award-winning writers and game-industry titans who have embarked on a quest to explore what happens when video games and science fiction collide. From text-based adventures to first-person shooters, dungeon crawlers to horror games, these twenty-six stories play with our notion of what video games can be—and what they can become—in smart and singular ways. With a foreword from Ernest Cline, bestselling author of Ready Player One, Press Start to Play includes work from: Daniel H. Wilson, Charles Yu, Hiroshi Sakurazaka, S.R. Mastrantone, Charlie Jane Anders, Holly Black, Seanan McGuire, Django Wexler, Nicole Feldringer, Chris Avellone, David Barr Kirtley,T.C. Boyle, Marc Laidlaw, Robin Wasserman, Micky Neilson, Cory Doctorow, Jessica Barber, Chris Kluwe, Marguerite K. Bennett, Rhianna Pratchett, Austin Grossman, Yoon Ha Lee, Ken Liu, Catherynne M. Valente, Andy Weir, and Hugh Howey. Your inventory includes keys, a cell phone, and a wallet. What would you like to do? From the Trade Paperback edition.
Otaku is the debut novel from former NFL player and tech enthusiast Chris Kluwe, with a story reminiscent of Ready Player One and Ender's Game... At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
In the distant future, following a genetic cataclysm on Earth, humanity lives among the stars, welded together by a massive network of space-tearing gates. A sprawling political entity, Government, guides the burgeoning empire via complete control of the gate network - and all of the information flowing within - ostensibly to prevent biohacking. This ban on genetic modification is absolute. However, like all political systems, rules are not always followed. Deep at the end of a secluded Gate chain, on an isolated resort moon nestled within the shadow of a gas giant, a Government sanctioned biohacker named Xander Lillibridge is on the cusp of a discovery that will change the universe forever. Unbeknownst to Xander, his lab, hidden beneath the crust of the moon, is not as secure as he would like to believe, and some creations should never be set free...