You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.
The eagerly awaited Pattern-Oriented Software Architecture (POSA) Volume 4 is about a pattern language for distributed computing. The authors will guide you through the best practices and introduce you to key areas of building distributed software systems. POSA 4 connects many stand-alone patterns, pattern collections and pattern languages from the existing body of literature found in the POSA series. Such patterns relate to and are useful for distributed computing to a single language. The panel of experts provides you with a consistent and coherent holistic view on the craft of building distributed systems. Includes a foreword by Martin Fowler A must read for practitioners who want practical advice to develop a comprehensive language integrating patterns from key literature.
In Creative Learning, learner creates opportunities for learning by himself/herself by launching and implementing his/her own project, and learn through actively creating with others. How can such a Creative Learning be achieved? The secrets are scribed in this book. Learning Patterns presents 40 distinct patterns that show tips, methods, and views for a Creative Learning. The Learning Patterns are written as a pattern language that summarizes the design knowledge that develops from a person's experience into the form of a pattern. It pairs a problem that occurs in a certain context of a design with its solution and gives it a name. Read through the pages and use any or all of the Learning Patterns to make your learning more creative!
A Creative Presentation uses the knowledge and experience of the audience to inspire the realization of something new. Such a presentation can encourage the audience to realize and take action towards the future. However, as a presentation has limited words, how is such innovation possible? The secrets are scribed in this book. Presentation Patterns presents 34 distinct patterns that show tips, methods, and views for a Creative Presentation. The Presentation Patterns are written as a pattern language that summarizes the design knowledge that develops from a person's experience into the form of a pattern. It pairs a problem that occurs in a certain context of a design with its solution and gives it a name. Along with discovering methods to give an effective presentation, we hope you can also imagine the possibilities that pattern languages offer.
A Creative Collaboration creates new values that can change the world. In a Creative Collaboration, an emergent vigor is produced where team members motivate each other and grow together. This new vigor cannot be attributed to any one team member but to the team as a whole. How can such a Creative Collaboration be achieved? The secrets are scribed in this book. Collaboration Patterns presents 34 distinct patterns that show tips, methods, and views for a successful collaboration. The Collaboration Patterns are written as a pattern language that summarizes the design knowledge that develops from a person's experience into the form of a pattern. It pairs a problem that occurs in a certain context of a design with its solution and gives it a name. Along with discovering ways to practice effective teamwork, we hope you can also imagine the possibilities pattern languages offer.
Recently, the field of pattern language has been developing in various domains. Patterns are usually expressed in sentences, along with a visual expression. One of these expressions is called a "pattern illustration" because it expresses the essence of the pattern, includes characters that express human movements and feelings, and symbolically represents a pattern that does not connect multiple scenes with arrows. Pattern illustration describes the pattern's primary content, and this helps readers understand and memorize the pattern and also motivates them to use it. But our question here is "How can we draw these pattern illustrations?" In this book, Pattern Illustrating Patterns, we have collected 28 patterns on how and what to draw and what aspects must be considered when creating pattern illustrations. We hope this book will stimulate further understanding about including pattern illustration as an approach to visual aid by those considering or creating pattern languages.
11th International Conference, MoDELS 2008, Toulouse, France, September 28 - October 3, 2008, Proceedings
Author: Krzysztof Czarnecki
Publisher: Springer Science & Business Media
MODELS2008wasthe11theditionoftheseriesofconferencesonModel-Driven Engineering Languages and Systems. The conference was held in Toulouse, France, during the week of September 28 to October 3, 2008. The local arran- ments were provided by the Institut de Recherche en Informatique de Toulouse (IRIT). The conference program included three keynote presentations, technical - per presentations, two panels, and several workshops and tutorials. The invited keynote speakers were Don Batory (University of Texas, USA), Je? Kramer (Imperial College London, UK), and Patrick Rauhut (Airbus, Germany). Thisvolumecontainsthe?nalversionsofthepapersacceptedforpresentation attheconference.Thepaperscoverawiderangeoftopicsfromthe?eldincluding model transformation, model management, domain-speci?c modeling, modeling language semantics, model analysis, and applications. We received a record number of 271 full paper submissions from 40 di?erent countries. Of these, 43 papers were submitted by authors from more than one country. The top three countries submitting papers were France (40), Germany (38), and Canada (24). A total of 58 papers were accepted for inclusion in the proceedings. The acceptance rate was therefore 21%, which is somewhat lower than those of the previous MODELS conferences. At least three Program Committee or Expert Reviewer Panel members - viewed each paper. Reviewing wasthorough,and most authors received detailed comments on their submissions. Con?icts of interest were taken very seriously. No-oneparticipatedinany wayin the decisionprocessofanypaper wherea c- ?ict of interest was identi?ed. In particular, PC members who submitted papers did not have access to information concerning the reviews of their papers.
A pattern is a word that consists of variables and terminal symbols. The pattern language that is generated by a pattern A is the set of all terminal words that can be obtained from A by uniform replacement of variables with terminal words. For example, the pattern A = xaxa (where x is a variable, and a is a terminal symbol) generates the set of all squares that end on a. Due to their simple definition, pattern languages have various connections to a wide range of other areas in computer science and mathematics. On the other hand, many of the canonical questions are surprisingly difficult for pattern languages. The present thesis discusses various aspects of the inclusion problem of pattern languages. It can be divided in two parts. The first one examines the decidability of the inclusion problem under various restrictions, and the related question of minimizability of regular expressions with repetition operators. The second part deals with descriptive patterns, the smallest generalizations of arbitrary languages through pattern languages ("smallest" with respect to the inclusion relation). Main topics are the existence and the discoverability of descriptive patterns.
The Transactions on Pattern Languages of Programming subline aims to publish papers on patterns and pattern languages as applied to software design, development, and use, throughout all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The primary focus of this LNCS Transactions subline is on patterns, pattern collections, and pattern languages themselves. The journal also includes reviews, survey articles, criticisms of patterns and pattern languages, as well as other research on patterns and pattern languages. This book, the third volume in the Transactions on Pattern Languages of Programming series, presents five papers that have been through a careful peer review process involving both pattern experts and domain experts. The papers present various pattern languages and a study of applying patterns and represent some of the best work that has been carried out in design patterns and pattern languages of programming over the last few years.