5 Steps to a 5 AP Computer Science 2017 Edition

Author: Dean R. Johnson

Publisher: McGraw Hill Professional

ISBN:

Category: Study Aids

Page: 512

View: 805

Get ready for your AP Computer Science exam with this straightforward, easy-to-follow study guide The new addition to McGraw-Hill’s popular test prep series — 5 Steps to a 5: AP Computer Science 2017 provides a proven strategy to achieving high scores on this demanding Advanced Placement exam. This logical and easy-to-follow instructional guide introduces an effective 5-step study plan to help students build the skills, knowledge, and test-taking confidence they need to reach their full potential. The book helps students master both multiple-choice and free-response questions and offers comprehensive answer explanations and sample responses. Written by three AP Computer Science master teachers, this insider’s guide reflects the latest course syllabus and includes 3 full-length practice exams, plus the most up-to-date scoring information. 3 full-length practice exams BONUS interactive AP Planner app delivers a customized study schedule and extra practice questions to students’ mobile devices The 5 Steps to a 5 series has prepared millions of students for success The 5 Steps to a 5: AP Computer Science 2017 effective 5-step plan breaks down test preparation into stages: 1. Set Up Your Study Program 2. Determine Your Test Readiness 3. Develop Strategies for Success 4. Develop the Knowledge You Need to Score High 5. Build Your Test-Taking Confidence.

Exam Prep for: 5 Steps to a 5 AP Computer Science A 2017 Edition

Author: Dave Mason

Publisher: Rico Publications

ISBN:

Category:

Page:

View: 451

5,600 Exam Prep questions and answers. Ebooks, Textbooks, Courses, Books Simplified as questions and answers by Rico Publications. Very effective study tools especially when you only have a limited amount of time. They work with your textbook or without a textbook and can help you to review and learn essential terms, people, places, events, and key concepts.

5 Steps to a 5: AP Computer Science A 2018

Author: Dean R. Johnson

Publisher: McGraw Hill Professional

ISBN:

Category: Study Aids

Page:

View: 761

Get ready to ace your AP Computer Science Exam with this easy-to-follow study guide 5 Steps to a 5: AP Computer Science introduces an easy to follow, effective 5-step study plan to help you build the skills, knowledge, and test-taking confidence you need to achieve a high score on the exam. This wildly popular test prep guide matches the latest course syllabus and the latest exam. You'll get two full-length practice tests, detailed answers to each question, study tips, information on how the exam is scores, and much more. 5 Steps to a 5: AP Computer Science 2018 features: • 2 Practice Exams • An interactive, customizable AP Planner app to help you organize your time • Powerful analytics you can use to assess your test readiness

Becoming a Software Engineer

Author: Amie Jane Leavitt

Publisher: The Rosen Publishing Group, Inc

ISBN:

Category: Juvenile Nonfiction

Page: 80

View: 351

In this day and age, software engineers truly make the world go round. These professionals create all kinds of technical products, including the programs needed to make computers operate, the apps used on smartphones, websites on the internet, and the entertainment enjoyed by gamers. The best part about this career choice? The need for software engineers just keeps growing every year. In this title, readers will get an understanding of what this job entails, how to prepare for it (including training and education), and what a typical day as a software engineer is really like.

Cracking the AP Computer Science A Exam, 2017 Edition

Proven Techniques to Help You Score a 5

Author: Princeton Review

Publisher: Princeton Review

ISBN:

Category: Study Aids

Page: 336

View: 965

This eBook edition has been specially formatted for on-screen viewing with cross-linked questions, answers, and explanations. EVERYTHING YOU NEED TO HELP SCORE A PERFECT 5. Equip yourself to ace the AP Computer Science A Exam with The Princeton Review's brand-new, comprehensive study guide—including 2 full-length practice tests, thorough content reviews, access to our AP Connect online portal, and targeted strategies for every section of the exam. This brand new addition to our best-selling Cracking the AP Exam series is perfect for students tackling the fast-growing AP Computer Science A test. Easy to understand and simple to use, this book gives you all the tools you need to get the score you want. Everything You Need to Know to Help Achieve a High Score. • Comprehensive content review of key Computer Science A topics, including lab requirements • Up-to-date information on the 2017 AP Computer Science A Exam • Engaging activities to help you critically assess your progress • Access to AP Connect, our online portal for helpful pre-college information and exam updates Practice Your Way to Excellence. • 2 full-length practice tests with detailed answer explanations • Comprehension drills in each content review chapter • Step-by-step walk-throughs of sample questions Techniques That Actually Work. • Tried-and-true strategies to help you avoid traps and beat the test • Tips for pacing yourself and guessing logically • Essential tactics to help you work smarter, not harder

Exam Prep for: 5 Steps to a 5 AP Psychology 2017

Author: Dave Mason

Publisher: Rico Publications

ISBN:

Category:

Page:

View: 421

5,600 Exam Prep questions and answers. Ebooks, Textbooks, Courses, Books Simplified as questions and answers by Rico Publications. Very effective study tools especially when you only have a limited amount of time. They work with your textbook or without a textbook and can help you to review and learn essential terms, people, places, events, and key concepts.

Cracking the AP Computer Science a Exam, 2017 Edition

Author: Princeton Review

Publisher: Princeton Review

ISBN:

Category: Advanced placement programs (Education)

Page: 336

View: 123

"2 full length practice tests with complete answer explanations" -- Cover.

Alan Turing, Enigma

Author: Andrew Hodges

Publisher: Springer Verlag

ISBN:

Category: Biography & Autobiography

Page: 662

View: 750

Alan Turing, Enigma ist die Biographie des legendAren britischen Mathematikers, Logikers, Kryptoanalytikers und Computerkonstrukteurs Alan Mathison Turing (1912-1954). Turing war einer der bedeutendsten Mathematiker dieses Jahrhunderts und eine hAchst exzentrische PersAnlichkeit. Er gilt seit seiner 1937 erschienenen Arbeit "On Computable Numbers," in der er das Prinzip des abstrakten Universalrechners entwickelte, als der Erfinder des Computers. Er legte auch die Grundlagen fA1/4r das heute "KA1/4nstliche Intelligenz" genannte Forschungsgebiet. Turings zentrale Frage "Kann eine Maschine denken?" war das Motiv seiner Arbeit und wird die SchlA1/4sselfrage des Umgangs mit dem Computer werden. Die bis 1975 geheimgehaltene TAtigkeit Turings fA1/4r den britischen Geheimdienst, die zur EntschlA1/4sselung des deutschen Funkverkehrs fA1/4hrte, trug entscheidend zum Verlauf und Ausgang des Zweiten Weltkriegs bei.

Programming for the Puzzled

Learn to Program While Solving Puzzles

Author: Srini Devadas

Publisher: MIT Press

ISBN:

Category: Computers

Page: 272

View: 240

This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment -- a search strategy, data structure, or mathematical fact -- and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.

Teaching and Learning in a Digital World

Proceedings of the 20th International Conference on Interactive Collaborative Learning –

Author: Michael E. Auer

Publisher: Springer

ISBN:

Category: Computers

Page: 968

View: 458

This book gathers the Proceedings of the 20th International Conference on Interactive Collaborative Learning (ICL2017), held in Budapest, Hungary on 27–29 September 2017. The authors are currently witnessing a significant transformation in the development of education. The impact of globalisation on all areas of human life, the exponential acceleration of technological developments and global markets, and the need for flexibility and agility are essential and challenging elements of this process that have to be tackled in general, but especially in engineering education. To face these current real-world challenges, higher education has to find innovative ways to quickly respond to them. Since its inception in 1998, this conference has been devoted to new approaches in learning with a focus on collaborative learning. Today the ICL conferences offer a forum for exchange concerning relevant trends and research results, and for sharing practical experience gained while developing and testing elements of new technologies and pedagogies in the learning context.