Winning Design!

LEGO MINDSTORMS NXT Design Patterns for Fun and Competition

Author: James Trobaugh

Publisher: Apress

ISBN:

Category: Computers

Page: 312

View: 585

Winning Design! LEGO Mindstorms NXT Design Patterns for Fun and Competition is about design that works. It’s about building with LEGO MINDSTORMS NXT for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute to success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS NXT. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if your involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Please note: the print version of this title is black & white; the eBook is full color.

Winning Design!

LEGO MINDSTORMS EV3 Design Patterns for Fun and Competition

Author: James Jeffrey Trobaugh

Publisher: Apress

ISBN:

Category: Computers

Page: 263

View: 386

Design that works! It's what you need if you're building and competing with LEGO MINDSTORMS EV3 robotics. You'll find uses for the new light sensors and gyro sensors in navigation, helping you to follow lines and make turns more consistently. Approach collision detection with greater confidence through EV3's ultrasonic sensor. Learn new designs for power attachments. Winning Design! is about building with LEGO MINDSTORMS EV3 for fun, for education, but especially for competition. Author James Trobaugh is an experienced coach and leader in the FIRST LEGO League. In this book, he shares his hard-won knowledge about design principles and techniques that contribute toward success in robotics competitions. Winning Design! unlocks the secrets of reliable design using LEGO MINDSTORMS EV3. You’ll learn proven design patterns that you can employ for common tasks such as turning, pushing, and pulling. You’ll reduce and compensate for variation in performance from battery charge levels and motor calibration differences. You’ll produce designs that won’t frustrate you by not working, but that will delight you with their reliable performance in the heat of competition. Good design is about more than just the hardware. Software counts for a lot, and Winning Design! has you covered. You’ll find chapters on program design and organization with tips on effective coding and documentation practices. You’ll learn about master programs and the needed flexibility they provide. There’s even a section on presenting your robot and software designs to the judges. Winning Design! is the book you need if you're involved in competitions such as FIRST LEGO League events. Whether coach, parent, or student, you’ll find much in this book to make your design and competition experience fun and memorable, and educational. Don't be without this book if you're leading a team of young people as they build skills toward a future in technology. What You Will Learn Build winning robots on a foundation of good chassis design Reduce variability in robot mechanical movements Design modular attachments for quick change during competition Solve navigation problems such as steering, squaring up, and collision detection Manage software using master programs and other techniques Power your robot attachments via motors and pneumatics Who This Book Is For Students, parents, teachers, and coaches involved in LEGO MINDSTORMS EV3 robot design and programming.

Studying mammals: A winning design

Author: The Open University

Publisher: The Open University

ISBN:

Category:

Page:

View: 538

This 10-hour free course explored some of the features that mammals have in common, such as reproduction, lactation and thermoregulation methods.

Winning Designs

The Competitions Renaissance

Author: Gianni Longo

Publisher: Transaction Publishers

ISBN:

Category: Social Science

Page: 60

View: 539

Architects 49

Selected and Current Works

Author: Kate Ryan

Publisher: Images Publishing

ISBN:

Category: Architecture

Page: 256

View: 108

A collection of the work of Architects 49 from the last decade providing the reader with an awareness of the architecture of Thailand.

Design Review

Challenging Urban Aesthetic Control

Author: Brenda C. Scheer

Publisher: Springer Science & Business Media

ISBN:

Category: Political Science

Page: 219

View: 900

That the topic ofdesign review is somehow trou My biases are clearfrom the start: I am among blesome is probably one thing all readers can those who believe that, despite all signals to the contrary, the physical structure of our environ agree on. Beyond this, however, I suspect pros pects of consensus are dim. Differing opinions ment can be managed, and that controlling it is on the subject likely range from those desiring the key to the ameliorationofnumerous problems control tothosedesiringfreedom. Saysonecamp: confronting society today. I believe that design our physical and natural environments are going can solve a host ofproblems, and that the design to hell in a hand basket. Says the other: design of the physical environment does influence be review boards are only as good as their members; havior. more often than not their interventions produce Clearly, this is a perspective that encompasses mediocre architecture. more than one building at a time and demands As a town planner and architect, I am sympa that each building understand its place in a larger thetic to the full range of sentiment. Perhaps a context-the city. Indeed, anyone proposing discussion of these two concepts-control and physical solutions to urban problems is designing freedom-and their differences would now be or, as may seem more often the case, destroying useful. But let me instead suggest that both posi the city.

Design Scenarios Methodology - Enabling Requirements-driven Design Spaces

Author:

Publisher: Stanford University

ISBN:

Category:

Page:

View: 616

During the conceptual design process, the building shape, orientation, materials and other major properties are established, all of which have a substantial impact on multi-aspect performance. In this process, multidisciplinary teams define project objectives, create various alternatives, and try to understand their impacts and value. With non-parametric Computer Aided Design (CAD) methods designers produce and analyze as few as three alternatives, whereas with parametric CAD -- they can generate thousands. However, with current parametric methods, CAD experts lack a comprehensive method to build and analyze multi-objective parametric models. Therefore the resulting models do not effectively encapsulate multi-objective value measures. This research introduces the Design Scenarios Methodology (DS), which builds on research from Systems Engineering, Process Modeling, and Parametric Modeling. With DS, Enablers use Methods to create Elements using five interconnected models to define (1) project stakeholders and their objectives, (2) designer logic used to address objectives, (3) the connection between designer logic and computable models to generate alternatives, (4) the predicted impact and (5) value of the generated alternatives. I implemented DS as a web-based software prototype and tested it on an industry project. The results provide evidence that the DS method provides CAD experts with well-defined logic and parameters for addressing objectives and the process enables creating parametric alternatives with clear multi-objective values that potentially provide clients with better building designs. This thesis lays the foundation for future research on automating the design alternative generation and analyses processes by leveraging such well established methods as Multi-Disciplinary Optimization.

Winning by Design

Architectural Competitions

Author: Judith Strong

Publisher: Architectural Press

ISBN:

Category: Architecture

Page: 190

View: 784

Architectural competitions attract both young practices and established names. This book provides an opportunity for architects to gain information for their own reference in competition entry. It covers procedures in the administration of competition