Want to learn how to program and think like a computer scientist? This practical guide gets you started on your programming journey with the help of Perl 6, the younger sister of the popular Perl programming language. Ideal for beginners, this hands-on book includes over 100 exercises with multiple solutions, and more than 1,000 code examples so you can quickly practice what you learn. Experienced programmers—especially those who know Perl 5—will also benefit. Divided into two parts, Think Perl 6 starts with basic concepts that every programmer needs to know, and then focuses on different programming paradigms and some more advanced programming techniques. With two semesters’ worth of lessons, this book is the perfect teaching tool for computer science beginners in colleges and universities. Learn basic concepts including variables, expressions, statements, functions, conditionals, recursion, and loops Understand commonly used basic data structures and the most useful algorithms Dive into object-oriented programming, and learn how to construct your own types and methods to extend the language Use grammars and regular expressions to analyze textual content Explore how functional programming can help you make your code simpler and more expressive
A Primer with Examples, Projects, and Case Studies
Author: Moritz Lenz
Gain the skills to begin developing Perl 6 applications from the ground up in this hands-on compact book, which includes a foreword from Larry Wall, creator of Perl. You’ll learn enough to get started building with Perl 6, using Perl 6’s gradual typing, handy object orientation features, powerful parsing capabilities, and human-usable concurrency. After a short introduction, each chapter develops a small example project, explaining the Perl 6 features used. When the example is done, you’ll explore another aspect, such as optimizing further for readability or testing the code. Along the way you’ll see Perl 6 basics, such as variables and scoping; subroutines; classes and objects; regexes; and code testing. When you’ve mastered the basics, Perl 6 Fundamentals moves onto more advanced topics to give you a deeper understanding of the language. You’ll learn, amongst other things, how to work with persistent storage, how to generate good error messages, and how to write tricky applications such as a file and directory usage graph and a Unicode search tool. What You'll Learn Get coding with Perl 6 Work on several hands-on examples and projects Integrate Python libraries into your Perl 6 programs Parse INI files using regexes and grammars Build a date time converter Carry out refactoring and other automated tests Who This Book Is For If you already know one or more programming languages, and want to learn about Perl 6, this book is for you.
Keeping the Easy, Hard, and Impossible Within Reach
Author: brian d foy
Publisher: "O'Reilly Media, Inc."
If you’re ready to get started with Perl 6, this is the book you want, whether you’re a programmer, system administrator, or web hacker. Perl 6 is a new language—a modern reinvention of Perl suitable for almost any task, from short fixes to complete web applications. This hands-on tutorial gets you started. Author brian d foy (Mastering Perl) provides a sophisticated introduction to this new programming language. Each chapter in this guide contains exercises to help you practice what you learn as you learn it. Other books may teach you to program in Perl 6, but this book will turn you into a Perl 6 programmer. Learn how to work with: Numbers, strings, blocks, and positionals Files and directories and input/output Associatives, subroutines, classes, and roles Junctions and sets Regular expressions and built-in grammars Concurrency features: Promises, supplies, and channels Controlling external programs and other advanced features
Conversations with the Creators of Major Programming Languages
Author: Federico Biancuzzi
Publisher: "O'Reilly Media, Inc."
Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with: Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C# If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating.
Internally, however, there are still kinks and stumbling blocks that developers need to sidestep, long-abandoned features maintained only for backward compatibility, misdirected phrasings that hinder more intuitive syntax structures, and a cacophony of modules that sometimes work well together, but occasionally don't. Perl 5 continues to have a strong following devoted to its development, but in the meantime, a core group of Perl developers has begun work on Perl 6, a complete rewrite of the Perl language. While Perl's creative philosophy and common-sense syntax are sure to remain in Perl 6, everything else in the language is being reexamined and re-created.
This look at Perl 6 uncovers developments in Parrot - the interpreter engine that will execute code written in the new Perl 6 language and the most revolutionary change in the language itself - Apocalypse 12 on objects.
* Functions as the most up-to-date beginner’s Perl book, current through Perl version 5.8.2. * Covers what a new Perl programmer needs to know, using real-world examples. * Surpasses the first edition; more concise and focused.
The Perl Journal (TPJ) did something most print journals aspire to, but few succeed. Within a remarkable short time, TPJ acquired a cult-following and became the voice of the Perl community. Every serious Perl programmer subscribed to it, and every notable Perl guru jumped at the opportunity to write for it. Back issues were swapped like trading cards. No longer in print format, TPJ remains the quintessential spirit of Perl--a publication for and by Perl programmers who see fun and beauty in an admittedly quirky little language.Games, Diversions, and Perl Culture is the third volume of The Best of the Perl Journal, compiled and re-edited by the original editor and publisher of The Perl Journal, Jon Orwant. In this series, we've taken the very best (and still relevant) articles published in TPJ over its 5 years of publication and immortalized them into three volumes.The 47 articles included in this volume are simply some of the best Perl articles ever written on the subjects of games, diversions, and the unique culture of this close-knit community, by some of the best Perl authors and coders. Games, Diversions & Perl Culture focuses on entertaining topics that make Perl users such fanatics about the language. You'll find all of the playful features TPJ offered over the years, including the Obfuscated Perl Contests, Perl Quiz Shows, humor articles, and renowned one-line recipes. The book also contains a panoply of quirky applications of Perl, including genetic algorithms, home automation, music programming, and an entire section on natural language processing.This anthology is an unmatched compendium of Perl lore.