The Art of LEGO MINDSTORMS NXT-G Programming

Author: Terry Griffin

Publisher: No Starch Press

ISBN:

Category: Crafts & Hobbies

Page: 288

View: 133

The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.

LEGO MINDSTORMS NXT-G Programming Guide

Author: James Floyd Kelly

Publisher: Apress

ISBN:

Category: Technology & Engineering

Page: 336

View: 257

James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color. What you’ll learn Understand the basics of computer and robotic programming Easily program your robot using the NXT-G 1.0 and 2.0 visual programming languages Learn real-world techniques for moving, waiting, deciding, and much more. Get familiar with new hardware such as the color sensor included in the NXT 2.0 kit Control your robot manually from a remote control device Learn basic math principles that will make you a better programmer Who this book is for This book is for people 10 years old and up who are new to programming, or who are new to the NXT-G programming language. The book also appeals to educators who use NXT-G as a vehicle for teaching about robotics and programming principles. Table of Contents Robots and Programs Program Structure Hello World! Get Movin’ Record and Playback Make Some Noise! Wired! True or False? Feedback Wait for It! Round and Round Decisions, Decisions Stop It! Pick a Card, Any Card Apples and Oranges Inside or Out? Yes? No? Maybe? Title = Anything You Like Basic Text Basic Math Staying Alive Your Own Filing Cabinet Calibration Motoring Messages My Block Is Your Block

The Art of LEGO MINDSTORMS EV3 Programming

Author: Terry Griffin

Publisher: No Starch Press

ISBN:

Category: Technology & Engineering

Page: 276

View: 874

With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: –React to different environments and respond to commands –Follow a wall to navigate a maze –Display drawings that you input with dials, sensors, and data wires on the EV3 screen –Play a Simon Says–style game that uses arrays to save your high score –Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).

Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide

Author: David J. Perdue

Publisher: No Starch Press

ISBN:

Category: Crafts & Hobbies

Page: 336

View: 381

Helps readers harness the capabilities of the LEGO MINDSTORMS NXT set and effectively plan, build and program NXT 2.0 robots, offering an overview of the pieces in the NXT set, practical building techniques, instruction on the official NXT-G programming language and step-by-step instructions for building, programming and testing a variety of sample robots. Original.

Building Robots with LEGO Mindstorms NXT

Author: Mario Ferrari

Publisher: Syngress

ISBN:

Category: Computers

Page: 480

View: 727

The Ultimate Tool for MINDSTORMS® Maniacs The new MINDSTORMS kit has been updated to include a programming brick, USB cable, RJ11-like cables, motors, and sensors. This book updates the robotics information to be compatible with the new set and to show how sound, sight, touch, and distance issues are now dealt with. The LEGO MINDSTORMS NXT and its predecessor, the LEGO MINDSTORMS Robotics Invention System (RIS), have been called "the most creative play system ever developed." This book unleashes the full power and potential of the tools, sensors, and components that make up LEGO MINDSTORMS NXT. It also provides a unique insight on newer studless building techniques as well as interfacing with the traditional studded beams. Some of the world's leading LEGO MINDSTORMS inventors share their knowledge and development secrets. You will discover an incredible range of ideas to inspire your next invention. This is the ultimate insider's look at LEGO MINDSTORMS NXT system and is the perfect book whether you build world-class competitive robots or just like to mess around for the fun of it. Featuring an introduction by astronaut Dan Barry and written by Dave Astolfo, Invited Member of the MINDSTORMS Developer Program and MINDSTORMS Community Partners (MCP) groups, and Mario and Guilio Ferrari, authors of the bestselling Building Robots with LEGO Mindstorms, this book covers: Understanding LEGO Geometry Playing with Gears Controlling Motors Reading Sensors What's New with the NXT? Building Strategies Programming the NXT Playing Sounds and Music Becoming Mobile Getting Pumped: Pneumatics Finding and Grabbing Objects Doing the Math Knowing Where You Are Classic Projects Building Robots That Walk Robotic Animals Solving a Maze Drawing and Writing Racing Against Time Hand-to-Hand Combat Searching for Precision Complete coverage of the new Mindstorms NXT kit Brought to you by the DaVinci's of LEGO Updated edition of a bestseller

Advanced NXT

The Da Vinci Inventions Book

Author: Matthias Paul Scholz

Publisher: Springer Science & Business

ISBN:

Category: Art

Page: 369

View: 759

The popularity of NXT and the success of The Da Vinci Code are combined in this fascinating book. Projects for building and programming five of Leonardo's most famous inventions are covered in detail: the tank, the helicopter, the catapult, the flying machine, and the revolving bridge. This book is written for serious NXT programmers and covers the most popular programming environments available today. The book is abundantly illustrated and includes sample code and countless best-practices strategies.

Getting to Know Lego Mindstorms

Author: Therese M. Shea

Publisher: The Rosen Publishing Group, Inc

ISBN:

Category: Juvenile Nonfiction

Page: 64

View: 957

Makerspaces are community workspaces where people can build projects, and Lego Mindstorms is among the most cutting-edge technologies used. Lego Mindstorms are software-hardware kits that allow virtually anyone to build programmable robots. Best of all, these robots are built out of Legos, feeding into any young person’s childlike sensibilities. Lego Mindstorms also taps into curriculum-based STEM learning by teaching students the science, technology, engineering, and math skills needed for many of tomorrow’s careers. Lego Mindstorms is the perfect bridge between play and education, and can fuel a young person’s knowledge and creativity.

Robot Builder

The Beginner's Guide to Building Robots

Author: John Baichtal

Publisher: Que Publishing

ISBN:

Category: Technology & Engineering

Page: 432

View: 973

Absolutely no experience needed! Learn robot building from the ground up, hands-on, in full color! Love robots? Start building them. It’s way easier than you ever imagined! John Baichtal has helped thousands of people get started with robotics. He knows what beginners need to know. He knows your questions. He knows where you might need extra help. Now, he’s brought together this practical knowledge in one incredibly easy tutorial. Hundreds of full-color photos guide you through every step, every skill. You’ll start simple, as you build a working robot in the very first chapter. Then, you’ll grow your skills to expert-level: powering motors, configuring sensors, constructing a chassis, even programming low-cost Arduino microcontrollers. You’ll learn hands-on, through real step-by-step projects…and go straight to the cutting-edge with in-depth sidebars. Wondering just how much you can really do? Baichtal shows you 30 incredible robots built by people just like you! John Baichtal’s books about toys, tools, robots, and hobby electronics include Hack This: 24 Incredible Hackerspace Projects from the DIY Movemen t; Basic Robot Building With Lego Mindstorms NXT 2. 0; Arduino for Beginners; MAKE: Lego and Arduino Projects for MAKE (as coauthor); and the forthcoming Building Your Own Drones: The Beginner’s Guide to UAVs and ROVs. A founding member of the pioneering Twin Cities Maker hackerspace, he got his start writing for Wired’s legendary GeekDad blog, and for DIYer bible MAKE Magazine. Make your robots move with motors and wheels Build solar-powered robots that work without batteries Control robots via Wi-Fi, radio, or even across the Internet Program robots to respond to sensor inputs Use your standard TV remote to control your robots Create robots that detect intruders and shoot them with Nerf® darts Grab and carry objects using claws and grippers Build water-borne robots that float, submerge, and “swim” Create “artbots” that paint or draw original artworks Enable your robots to send text messages when they take specific actions Discover today’s new generation of hobbyist-friendly robotics kits Organize your ultimate robot-builder’s toolbox Master simple safety routines that protect you whatever you’re building

LEGO MINDSTORMS NXT Hacker's Guide

Author: Dave Prochnow

Publisher: McGraw Hill Professional

ISBN:

Category: Technology & Engineering

Page: 460

View: 317

Build and Program Over 20 Challenging Design Projects in Just 30 Minutes Each with the New Generation of LEGO® MINDSTORMS® More powerful and intuitive than ever, LEGO® MINDSTORMS® NXT is a new robotics toolset that enables robot enthusiasts and hobbyists to build and program all kinds of projects. The LEGO® MINDSTORMS® NXT Hacker's Guide explores this new generation of LEGO MINDSTORMS, providing a collection of projects, how-to expertise, insider tips, and over 500 illustrations to help readers become expert NXT hackers. This cutting-edge guide describes new advances that make LEGO MINDSTORMS NXT such a great robotics resource. The book explains the all-new NXT intelligent brick...the interactive servo motors with rotation sensors that align speed for precise control...the ultrasonic sensor that allows robots to “see” by responding to movement...the improved light and touch sensors that let robots detect color and feel...and much more. The LEGO® MINDSTORMS® NXT Hacker's Guide features: Expert, insightful commentary by a member of the LEGO MINDSTORMS Developer Program A hands-on account of the new technologies and expanded sensor capabilities of LEGO MINDSTORMS NXT A collection of 10 hacking projects with step-by-step instructions for creating things ranging from solar power to ZigBee® technology to tank tread feet [“projects” appears twice.] A portfolio of 12 exciting design projects featuring R. Buckminster Fuller's Geodesic Dome, Rem Koolhaas' Seattle Central Library, and the world's first NXT wristwatch Complete disclosure about a “secret” game that is hidden inside every LEGO MINDSTORMS NXT kit An in-depth guide to the NXT programming language A special LEGO factory kit offer available only for readers of this book Inside This Groundbreaking NXT Reference • Your First Robot • Stupid RCX Tricks • Save Your RIS • As Smart as a Brick • MOVE IT! With Servo Motors • Hmm, I Sense Something • Yes, But I Don't Know How to Program • Testing, Testing; Oh, Trouble Shoot • Katherine's Best Hacking Projects • Katherine's Design Fun House • NXT Programming Language Guide • NXT Elements • NXT Resources

The LEGO Mindstorms NXT 2.0 Discovery Book

A Beginner's Guide to Building and Programming Robots

Author: Laurens Valk

Publisher:

ISBN:

Category: Crafts & Hobbies

Page: 297

View: 835

From the creative mind of author, robotics instructor, and frequent NXT Step Blog contributor Laurens Valk, The LEGO MINDSTORMS NXT 2.0 Adventure Book is packed with building and programming instructions for eight innovative robots. The Adventure Book follows two astronauts through rigorous ground training that in the basics of programming NXT robots. As the book progresses, the astronauts (and you) learn how to build and program increasingly sophisticated robots. When the astronauts depart for their mission, you will learn essential programming skills, including how to make robots move and how to use sensors. With solid programming instruction and crystal clear, full color building instructions, you will create robots like Strider, the six-legged walking creature, CCC, a vertically moving vehicle, and BS-61, a machine that sorts by color and size. The LEGO MINDSTORMS NXT 2.0 Adventure Book gives you the knowledge to not only build these models, but to develop your own out-of-this-world creations.