The Art of LEGO MINDSTORMS NXT-G Programming

Author: Terry Griffin

Publisher: No Starch Press

ISBN: 1593272189

Category: Crafts & Hobbies

Page: 288

View: 5500

The Art of LEGO MINDSTORMS NXT-G Programmingteaches you how to create powerful programs using the LEGO MINDSTORMS NXT programming language, NXT-G. You'll learn how to program a basic robot to perform tasks such as line following, maze navigation, and object detection and how to combine programming elements (known as blocks) to create sophisticated programs. Author Terry Griffin covers essential functions like movement, sensors, and sound as well as more complex NXT-G features like synchronizing multiple operations. Because it's common for programs to not work quite right the first time they are run, a section of the book is dedicated to troubleshooting common problems including timing, sensor calibration, and proper debugging. Throughout the book, you'll learn best practices to help eliminate frustration when programming your robotic creations. This book is perfect for anyone with little to no previous programming experience who wants to master the art of NXT-G programming.

LEGO MINDSTORMS NXT-G Programming Guide

Author: James Floyd Kelly

Publisher: Apress

ISBN: 1430229772

Category: Computers

Page: 336

View: 8807

James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color.

Das LEGO®-MINDSTORMS®-EV3-Ideenbuch

181 einfache Maschinen und clevere Konstruktionen

Author: Yoshihito Isogawa

Publisher: dpunkt.verlag

ISBN: 386491728X

Category: Crafts & Hobbies

Page: 232

View: 7328

Das LEGO-MINDSTORMS-EV3-Ideenbuch stellt zahlreiche kreative Wege vor, um faszinierende mechanische Konstruktionen mit dem EV3-Set zu bauen. Die einzigartige visuelle Anleitung dazu hat LEGOBaumeister Yoshihito Isogawa genial in Szene gesetzt. Das Buch bietet visuelle Anleitungen für über 180 Mechanismen, Maschinen und Getriebe mit dem MINDSTORMS-EV3-Set. Zu jedem Modell gibt es eine Liste der benötigten Teile, minimalen Text und farbige Bilder aus verschiedenen Blickwinkeln, sodass du es auch ohne Schritt-für-Schritt-Anleitung nachbauen kannst. Du wirst lernen, Radaufhängungen für Autos, lenkbare Raupenfahrzeuge, Ball-Shooter, Robotergreifarme und andere kreative Wunderwerke zu konstruieren. Jedes Modell zeigt einfache mechanische Prinzipien, die du als Komponente für deine eigenen Kreationen verwenden kannst - zum Beispiel um noch raffiniertere Roboter zu erschaffen. Das Beste daran: Jedes Teil, das benötigt wird, um diese Maschinen zu bauen, ist in einem LEGO-Set (# 31313) enthalten!

The Art of LEGO MINDSTORMS EV3 Programming

Author: Terry Griffin

Publisher: No Starch Press

ISBN: 1593276389

Category: Technology & Engineering

Page: 276

View: 3855

With its colorful, block-based interface, The LEGO® MINDSTORMS® EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you’ll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You’ll also learn good programming practices, memory management, and helpful debugging strategies—general skills that will be relevant to programming in any language. All of the book’s programs work with one general-purpose test robot that you’ll build early on. As you follow along, you’ll program your robot to: –React to different environments and respond to commands –Follow a wall to navigate a maze –Display drawings that you input with dials, sensors, and data wires on the EV3 screen –Play a Simon Says–style game that uses arrays to save your high score –Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you’ve been waiting for. Requirements: One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544).

Unofficial LEGO MINDSTORMS NXT 2.0 Inventor's Guide

Author: David J. Perdue

Publisher: No Starch Press

ISBN: 1593272154

Category: Crafts & Hobbies

Page: 336

View: 8220

Helps readers harness the capabilities of the LEGO MINDSTORMS NXT set and effectively plan, build and program NXT 2.0 robots, offering an overview of the pieces in the NXT set, practical building techniques, instruction on the official NXT-G programming language and step-by-step instructions for building, programming and testing a variety of sample robots. Original.

Building Robots with LEGO Mindstorms NXT

Author: Mario Ferrari,Guilio Ferrari

Publisher: Syngress

ISBN: 9780080554334

Category: Computers

Page: 480

View: 1815

The Ultimate Tool for MINDSTORMS® Maniacs The new MINDSTORMS kit has been updated to include a programming brick, USB cable, RJ11-like cables, motors, and sensors. This book updates the robotics information to be compatible with the new set and to show how sound, sight, touch, and distance issues are now dealt with. The LEGO MINDSTORMS NXT and its predecessor, the LEGO MINDSTORMS Robotics Invention System (RIS), have been called "the most creative play system ever developed." This book unleashes the full power and potential of the tools, sensors, and components that make up LEGO MINDSTORMS NXT. It also provides a unique insight on newer studless building techniques as well as interfacing with the traditional studded beams. Some of the world's leading LEGO MINDSTORMS inventors share their knowledge and development secrets. You will discover an incredible range of ideas to inspire your next invention. This is the ultimate insider's look at LEGO MINDSTORMS NXT system and is the perfect book whether you build world-class competitive robots or just like to mess around for the fun of it. Featuring an introduction by astronaut Dan Barry and written by Dave Astolfo, Invited Member of the MINDSTORMS Developer Program and MINDSTORMS Community Partners (MCP) groups, and Mario and Guilio Ferrari, authors of the bestselling Building Robots with LEGO Mindstorms, this book covers: Understanding LEGO Geometry Playing with Gears Controlling Motors Reading Sensors What's New with the NXT? Building Strategies Programming the NXT Playing Sounds and Music Becoming Mobile Getting Pumped: Pneumatics Finding and Grabbing Objects Doing the Math Knowing Where You Are Classic Projects Building Robots That Walk Robotic Animals Solving a Maze Drawing and Writing Racing Against Time Hand-to-Hand Combat Searching for Precision Complete coverage of the new Mindstorms NXT kit Brought to you by the DaVinci's of LEGO Updated edition of a bestseller

The LEGO Mindstorms NXT Idea Book

Design, Invent, and Build

Author: Martijn Boogaarts

Publisher: N.A

ISBN: 9781593271503

Category: Crafts & Hobbies

Page: 344

View: 7977

This books chapters on programming and design, CAD-style drawings, and abundance of screenshots make it easy for the reader to master the Lego Mindstorms NXT kit and to build the nine example robots.

Java programmieren lernen für Dummies

Author: Barry A. Burd

Publisher: John Wiley & Sons

ISBN: 3527812636

Category: Computers

Page: 480

View: 2088

Steigen Sie mit diesem Buch in die Welt des Programmierens ein und zwar mit der beliebten Programmiersprache Java! Schritt für Schritt werden Sie mit den Grundlagen, wie zum Beispiel Variablen, Schleifen und objektorientierter Programmierung, vertraut gemacht, probieren viele anschauliche Beispiele aus und schreiben Ihr erstes eigenes Programm. Dieses Buch steht Ihnen bei allen Herausforderungen jederzeit mit hilfreichen Tipps und Lösungsvorschlägen zur Seite, sodass Sie auf Ihrem Weg zum Programmierer optimal gerüstet sind! Mit den Programmbeispielen zum Herunterladen können Sie das Gelernte direkt ausprobieren.

Advanced NXT

The Da Vinci Inventions Book

Author: Matthias Paul Scholz

Publisher: Springer

ISBN: 1590598431

Category: Computers

Page: 369

View: 3320

Provides instructions on building some of Leonardo da Vinci's inventions using the LEGO Mindstorms NXT technology.

LEGO-Roboter

bauen und programmieren mit LEGO Mindstorms NXT 2.0

Author: Laurens Valk

Publisher: N.A

ISBN: 9783898647472

Category:

Page: 297

View: 5836

LEGO MINDSTORMS NXT One-Kit Wonders

Ten Inventions to Spark Your Imagination

Author: James Floyd Kelly,Matthias Paul Scholz,Christopher R. Smith,Martijn Boogaarts,Jonathan Daudelin,Eric D. Burdo,Laurens Valk,BlueToothKiwi

Publisher: No Starch Press

ISBN: 1593271883

Category: Technology & Engineering

Page: 408

View: 7080

Furnishes detailed, step-by-step instructions for designing, constructing, and programming ten innovative robots--including the Grabbot, Dragster, and The Hand--with detailed guidelines on how a NXT program works and its applications in the world of robotics. Original. (All Users)

Programmierung mit LEGO Mindstorms NXT

Robotersysteme, Entwurfsmethodik, Algorithmen

Author: Karsten Berns,Daniel Schmidt

Publisher: Springer-Verlag

ISBN: 3642054706

Category: Computers

Page: 234

View: 9877

Das Buch bietet anhand von LEGO Mindstorms NXT-Robotern einen anschaulichen Einstieg in die Informatik. Nach einer allgemeinen Einführung in informationstechnische Prinzipien und Komponenten werden in Teil 2 die NXT-Elemente behandelt. Dazu gehören die Bauteile und ihre Funktionsweisen sowie die grafische Programmierumgebung. Teil 3 führt in die objektorientierte Programmiersprache JAVA und die Programmierung von LEGO-Robotern ein. Softwareprogramme, Aufgabenlösungen und Bauanleitungen werden auf der begleitenden Homepage bereitgestellt.

33 Künstler in 3 Akten

Author: Sarah Thornton

Publisher: S. Fischer Verlag

ISBN: 3104033196

Category: Art

Page: 448

View: 5931

WAS IST EIN KÜNSTLER? – Ein einzigartiger Blick hinter die Kulissen der Kunstwelt Was bedeutet es heute ein Künstler zu sein? Ist man mehr Unternehmer oder Unterhalter? Und wie bleibt man authentisch? Die Kunstexpertin und Soziologin Sarah Thornton nimmt uns mit zu den Superstars der internationalen Kunstszene – wie z.B. Ai Weiwei, Jeff Koons, Marina Abramovic – sowie zu den »rising stars«. In drei Akten – Politik, Verwandtschaft und Handwerk – begibt sie sich in die Welt von 33 Künstlern: sie blickt nicht nur in deren Ateliers, sondern auch in Wohnzimmer und auf Bankkonten. Sie führt Hunderte von Gesprächen, ist dabei, wenn Ideen entstehen und große Werke Gestalt annehmen. Mit scharfem Blick analysiert sie die vielfältigen Antworten auf die Frage: Was ist ein Künstler? Mit Jeff Koons, Ai Weiwei, Gabriel Orozco, Eugenio Dittborn, Lu Qing, Zeng Fanzhi, Wangechi Mutu, Kutlug Ataman, Tammy Rae Carland, Larry Gagosian, Martha Rosler, Elmgreen and Dragset, Maurizio Cattelan, Laurie Simmons, Carroll Dunham, Francis Alÿs, Cindy Sherman, Jennifer Dalton, William Powhida, Francesco Bonami, Massimiliano Gioni, Rashid Johnson, Damien Hirst, Andrea Fraser, Christian Marclay, Marina Abramovic, Grayson Perry, Yayoi Kusama, Cady Noland, Beatriz Milhazes und Isaac Julien.

Getting to Know Lego Mindstorms

Author: Therese M. Shea

Publisher: The Rosen Publishing Group, Inc

ISBN: 1477777024

Category: Juvenile Nonfiction

Page: 64

View: 4874

Makerspaces are community workspaces where people can build projects, and Lego Mindstorms is among the most cutting-edge technologies used. Lego Mindstorms are software-hardware kits that allow virtually anyone to build programmable robots. Best of all, these robots are built out of Legos, feeding into any young person’s childlike sensibilities. Lego Mindstorms also taps into curriculum-based STEM learning by teaching students the science, technology, engineering, and math skills needed for many of tomorrow’s careers. Lego Mindstorms is the perfect bridge between play and education, and can fuel a young person’s knowledge and creativity.

LEGO®-EV3-Roboter

Bauen und programmieren mit LEGO® MINDSTORMS® EV3

Author: Laurens Valk

Publisher: N.A

ISBN: 9783864901515

Category: Electronic books

Page: 372

View: 7311

Einführung in den Bau und die Programmierung von 5 komplexeren Robotern mit dem LEGO-Mindstorms-EV3, Set 31313. Auch als Nachschlagewerk geeignet.

LEGO-Roboter Fur Einsteiger

Author: Eun Jung Park

Publisher: VCH

ISBN: 9783527760596

Category: LEGO Mindstorms toys

Page: 392

View: 6609

Das LEGO Buch

Author: Daniel Lipkowitz

Publisher: N.A

ISBN: 9783831021819

Category:

Page: 256

View: 3589

The LEGO Mindstorms NXT 2.0 Discovery Book

A Beginner's Guide to Building and Programming Robots

Author: Laurens Valk

Publisher: N.A

ISBN: N.A

Category: Crafts & Hobbies

Page: 297

View: 8481

From the creative mind of author, robotics instructor, and frequent NXT Step Blog contributor Laurens Valk, The LEGO MINDSTORMS NXT 2.0 Adventure Book is packed with building and programming instructions for eight innovative robots. The Adventure Book follows two astronauts through rigorous ground training that in the basics of programming NXT robots. As the book progresses, the astronauts (and you) learn how to build and program increasingly sophisticated robots. When the astronauts depart for their mission, you will learn essential programming skills, including how to make robots move and how to use sensors. With solid programming instruction and crystal clear, full color building instructions, you will create robots like Strider, the six-legged walking creature, CCC, a vertically moving vehicle, and BS-61, a machine that sorts by color and size. The LEGO MINDSTORMS NXT 2.0 Adventure Book gives you the knowledge to not only build these models, but to develop your own out-of-this-world creations.

Robot Builder

The Beginner's Guide to Building Robots

Author: John Baichtal

Publisher: Que Publishing

ISBN: 0133447855

Category: Technology & Engineering

Page: 432

View: 9479

Absolutely no experience needed! Learn robot building from the ground up, hands-on, in full color! Love robots? Start building them. It’s way easier than you ever imagined! John Baichtal has helped thousands of people get started with robotics. He knows what beginners need to know. He knows your questions. He knows where you might need extra help. Now, he’s brought together this practical knowledge in one incredibly easy tutorial. Hundreds of full-color photos guide you through every step, every skill. You’ll start simple, as you build a working robot in the very first chapter. Then, you’ll grow your skills to expert-level: powering motors, configuring sensors, constructing a chassis, even programming low-cost Arduino microcontrollers. You’ll learn hands-on, through real step-by-step projects…and go straight to the cutting-edge with in-depth sidebars. Wondering just how much you can really do? Baichtal shows you 30 incredible robots built by people just like you! John Baichtal’s books about toys, tools, robots, and hobby electronics include Hack This: 24 Incredible Hackerspace Projects from the DIY Movemen t; Basic Robot Building With Lego Mindstorms NXT 2. 0; Arduino for Beginners; MAKE: Lego and Arduino Projects for MAKE (as coauthor); and the forthcoming Building Your Own Drones: The Beginner’s Guide to UAVs and ROVs. A founding member of the pioneering Twin Cities Maker hackerspace, he got his start writing for Wired’s legendary GeekDad blog, and for DIYer bible MAKE Magazine. Make your robots move with motors and wheels Build solar-powered robots that work without batteries Control robots via Wi-Fi, radio, or even across the Internet Program robots to respond to sensor inputs Use your standard TV remote to control your robots Create robots that detect intruders and shoot them with Nerf® darts Grab and carry objects using claws and grippers Build water-borne robots that float, submerge, and “swim” Create “artbots” that paint or draw original artworks Enable your robots to send text messages when they take specific actions Discover today’s new generation of hobbyist-friendly robotics kits Organize your ultimate robot-builder’s toolbox Master simple safety routines that protect you whatever you’re building