Super Scratch Programming Adventure!

Learn to Program by Making Cool Games (Covers Version 2)

Author: The LEAD Project

Publisher: No Starch Press

ISBN: 1593275315

Category: Computers

Page: 157

View: 3298

Provides step-by-step instructions and code to create computer games inspired by classic arcade games using Scratch.

Super Scratch Programming Adventure! (Covers Version 2)

Learn to Program by Making Cool Games (Covers Version 2)

Author: Project The

Publisher: No Starch Press

ISBN: 1593275579

Category: Computers

Page: 160

View: 1212

Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 2, brings the language right into your web browser, with no need to download software. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They’ll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Now Updated for Scratch 2 The free Super Scratch Educator's Guide provides commentary and advice on the book's games suitable for teachers and parents. For Ages 8 and Up

Super Scratch Programming Adventure!

Learn to Program by Making Cool Games

Author: LEAD Project

Publisher: No Starch Press

ISBN: 1593274092

Category: Computers

Page: 157

View: 6757

Scratch is an educational programming language that allows children to imagine, create, and share their own games, interactive stories, and music videos. Kids will master programming fundamentals by making games inspired by arcade classics like Breakout and Pitfall.

Learn to Program

Author: Chris Pine

Publisher: N.A

ISBN: 9781934356364

Category: Computers

Page: 216

View: 6431

Provides instructions for writing programs using the Ruby programming language.

Scratch Programming Playground

Learn to Program by Making Cool Games

Author: Al Sweigart

Publisher: No Starch Press

ISBN: 1593277962

Category: Computers

Page: 288

View: 3568

Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you’ll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You’ll learn to make games like: –Maze Runner: escape the maze! –Snaaaaaake: gobble apples and avoid your own tail –Asteroid Breaker: smash space rocks –Fruit Slicer: a Fruit Ninja clone –Brick Breaker: a remake of Breakout, the brick-breaking classic –Platformer: a game inspired by Super Mario Bros. Learning how to program shouldn’t be dry and dreary. With Scratch Programming Playground, you’ll make a game of it! Uses Scratch 2

Learn to Program with Scratch

A Visual Introduction to Programming with Games, Art, Science, and Math

Author: Majed Marji

Publisher: No Starch Press

ISBN: 1593275781

Category: Computers

Page: 288

View: 7540

Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2

Python for Kids

A Playful Introduction to Programming

Author: Jason R. Briggs

Publisher: No Starch Press

ISBN: 1593274076

Category: Juvenile Nonfiction

Page: 344

View: 7616

Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.

Scratch For Kids For Dummies

Author: Derek Breen

Publisher: John Wiley & Sons

ISBN: 1119014875

Category: Juvenile Nonfiction

Page: 352

View: 1192

Scratch For Kids For Dummies shows you how to use Scratch to create interactive stories, games, and animations, which you can share online with the Scratch community! No programming or coding experience is needed to take full advantage of Scratch. Start by choosing from a library of characters, backgrounds and props, or draw your own options. Use pre-determined programming blocks to add animation and interactivity to your project. Don't want to create your own project? Open another user's project, modify it, and then publish it online with the click of a button. With Scratch For Kids For Dummies, youwill: Design and develop your own games Create amazing animations Learn programming Interact with the Scratch online community Become a Scratch superstar! Scratch will help you learn to think creatively, reason systematically, and work collaboratively — essential skills for life in the 21st century. Scratch is a project of the Lifelong Kindergarten Group at the MIT Media Lab and is used in more than 150 different countries. Best of all the software is completely free and runs right in your web browser. So what are you waiting for? Go to scratch.mit.edu and get scratching!

The Official ScratchJr Book

Help Your Kids Learn to Code

Author: Marina Umaschi Bers,Mitchel Resnick

Publisher: No Starch Press

ISBN: 1593276710

Category: Juvenile Nonfiction

Page: 160

View: 3835

ScratchJr is a free, introductory computer programming language that runs on iPads and Android tablets. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games. The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing. Each chapter includes several activities that build on one another, culminating in a fun final project. These hands-on activities help kids develop computational-thinking, problem-solving, and design skills. In each activity, you’ll find: *Step-by-step, easy-to-follow directions *Ways to connect the activity with literacy and math concepts *Tips for grown-ups and teachers *Creative challenges to take the learning further By the end of the book, kids will be ready for all sorts of new programming adventures!

Scratch 1.4

Author: Michael Badger

Publisher: Packt Publishing Ltd

ISBN: 1847196772

Category: Computers

Page: 246

View: 5133

This is a Packt Beginners Guide, which means it focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. We work through the project tutorials one block of code at a time, and we periodically pause to reflect on the relationship between our code blocks, our project, and Scratch programming in general. As you work through the book, you are encouraged to experiment with the concepts presented. As each chapter in the book progresses, the topics get increasingly more complex. Scratch is a teaching language, so it's ideal for people who want to learn how to program or teach others how to program. Educators and parents will learn how to program using Scratch, so they can use Scratch to teach the latest learning skills to their students and children. No previous computer programming knowledge is required. You only need to know how to perform basic tasks on a computer and this book will teach the rest. You can then use it as a platform to learn more advanced programming languages. Parents, stuck with a child who wants to play video games all night? Make a new rule. He can only play a video game if he programs the game first.

Coding iPhone Apps for Kids

A Playful Introduction to Swift

Author: Gloria Winquist,Matt McCarthy

Publisher: No Starch Press

ISBN: 1593278373

Category: Computers

Page: 336

View: 1442

Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Video Game Programming for Kids

Author: Jonathan S. Harbour

Publisher: Cengage Learning Trade

ISBN: 1305501837

Category: Computers

Page: 134

View: 9288

Annotation Do you like to play video games? Have you ever thought about making video games yourself? If so, this is the book for you! In this fun-to-use book, teacher and game developer Jonathan Harbour will teach you about game programming and show you how to create your own video games. Even if you've never programmed a computer before, by following the steps in this book, you will soon be making fun games for yourself and your friends to play. Each chapter will teach you a new skill and help you on your way to becoming a game progammer. The software used in this book is free and easy to use. Get VIDEO GAME PROGRAMMING FOR KIDS, SECOND EDITION today, and get started with your own game-programming fun!

Star Wars Coding Projects

Author: Jon Woodcock

Publisher: Penguin

ISBN: 146547207X

Category: Juvenile Nonfiction

Page: 96

View: 1420

Learn to code games and use Scratch, guided by your favorite Star WarsTM characters! Star Wars Coding Projects is a step-by-step visual guide to coding fun projects in Scratch and shows you everything you need to know to create cool computer projects, animations, and games. Create your own sprites and use them in your projects. Build your own characters, navigate a spaceship through an asteroid belt, and go on a jetpack adventure. Learn essential coding skills, share your projects with friends, and challenge them to beat your scores. Each project consists of simple, numbered steps that are fully illustrated and easy to follow. Coding games has never been so easy or fun. © & TM 2017 LUCASFILM LTD. Used Under Authorization.

Code Your Own Pirate Adventure

Code With Pirate Pierre and Find the Lost Treasure

Author: Max Wainewright

Publisher: Qeb Publishing Quarto Library

ISBN: 1682971821

Category: Juvenile Nonfiction

Page: 32

View: 8625

Pirate Pierre needs your help to find the lost treasure. From drawing simple shapes, to building games, this book introduces essential coding concepts. Using Scratch, simple and practical tasks are explained using easy-to-follow instructions.

Coding with Minecraft

Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff

Author: Al Sweigart

Publisher: No Starch Press

ISBN: 1593278543

Category: Computers

Page: 256

View: 9125

A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.

Adventures in Coding

Author: Eva Holland,Chris Minnick

Publisher: John Wiley & Sons

ISBN: 1119232686

Category: Computers

Page: 320

View: 6514

Learn to code the fun way with nine real projects for true beginners Adventures in Coding is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills—and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today. More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study. Learn the basic programming skills you'll use everywhere Build nine fun projects from super-basic to pretty challenging Build the skills you need to create bigger and better apps Watch video tutorials for extra help and explanations How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. Adventures in Coding provides all the information you need, so let's get coding!

Teach Your Kids to Code

A Parent-Friendly Guide to Python Programming

Author: Bryson Payne

Publisher: No Starch Press

ISBN: 1593276818

Category: Computers

Page: 336

View: 1947

Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Scratch 2.0 Programming

Author: Denis Golikov,Artem Golikov

Publisher: N.A

ISBN: 1310117632

Category: Education

Page: N.A

View: 3599

We Make Computer Programming and Math FUN for Kids! Meet Scratch. A brand new, FREE computer programming application that allows children 10 and up to express themselves creatively by developing their own stories, cartoons, games, and more—all while learning computer programming! Created by Mitchel Resnick, and the “Lifelong Kindergarten” group in the MIT Media Lab, Scratch is a self-study program that teaches children all about computers and programming, in some of the most fun ways possible. Complete with cartoon animation, Scratch allows children to interact and play with various objects on the screen and then develop forms of interaction between them. Think digital, multi-colored blocks kind of like Lego. Each chapter consists of 20-30 minutes of study, and covers topics like how to make funny cartoons and games. Give your child an insight into one of the fastest growing fields in the world, and let them have fun at the same. Choose Scratch today!

Scratch 2.0 Programming for Teens

Author: Jerry Lee Ford, Jr.

Publisher: Cengage Learning

ISBN: 1305075218

Category: Computers

Page: 384

View: 4422

With Scratch 2.0, getting started in computer programming is easier and more fun than ever. And with this completely updated edition of the popular Scratch Programming for Teens, you'll learn the basics in a fast, friendly way and be sharing your creations online before you know it. Focused on the fundamentals and using the free Scratch programming language, Scratch 2.0 Programming for Teens will teach you to develop interactive stories, games, animations, and other programs on the web, in your computer's browser, using graphic, customizable code blocks. Written especially for first-time programmers, this book's hands-on approach emphasizes the design and development of programming logic. You'll learn important programming concepts without getting bogged down in complicated details. And the basic principles you learn here will build a foundation from which you can move on to other, more complex, programming languages (like Microsoft Visual Basic, Java, and C++), if you decide to go deeper into software development. Additional material, including helpful appendixes and a complete glossary, is available on this book's companion website. Start programming today with Scratch 2.0 Programming for Teens. Scratch is a project of the Lifelong Kindergarten group at the MIT Media Lab. Scratch, the Scratch logo, and the Scratch Cat are trademarks of the Massachusetts Institute of Technology.

Invent To Learn

Making, Tinkering, and Engineering in the Classroom

Author: Sylvia Libow Martinez,Gary S. Stager

Publisher: N.A

ISBN: 9780997554328

Category: Computers

Page: 254

View: 3048

Now in hardcover, this practical guide has become known worldwide as the "bible of the classroom maker movement." It provides K-12 educators with the how, why, and cool stuff that supports every classroom becoming a makerspace where kids and teachers learn together through direct experience with an assortment of high and low-tech materials.