Designed for children ages nine to thirteen, an attractive, illustrated thesaurus defines more than five hundred headwords and 2,500 synonyms, provides example sentences for each synonym, and includes an extensive cross-referencing index.
Whether your search is limited to a single database or is as expansive as all of cyberspace, you won't find the intended results unless you use the words that work. Now in its second edition, Sara Knapp has updated and expanded this invaluable resource. Unlike any other thesaurus available, this popular guide offers a wealth of natural language options in a convenient, A-to-Z format. It's ideal for helping users find the appropriate word or words for computer searches in the humanities, social sciences, and business. The second edition has added more than 9,000 entries to the first edition's extensive list. Now, the Thesaurus contains almost 21,000 search entries! New or expanded areas include broader coverage of business terms and humanities-including arts literature, philosophy, religion, and music.
Author: Educational Resources Information Center (U.S.)
Publisher: Greenwood Publishing Group
The first print edition in more than 5 years contains a total of 10,773 vocabulary terms with 206 descriptors and 210 "use" references that are new to this thesaurus for locating precise terms from the controlled vocabulary used to index the ERIC database.
Includes listings for more than 9,000 of the most commonly used words in the English language. Arranged in an easy-to-use A-to-Z format, this thesaurus includes words carefully selected for junior and senior high school students, making it far more accessible than references designed for adults.
Fun Games for Building Reading and Writing Skills in Children with Learning Differences
Author: Lori Goodman
Publisher: McGraw Hill Professional
This work shows parents how to help their children learn to read and write while still having fun with them. Many of the games involve physical activity, and all are multi-sensory, helping kids build reading skills through touch, sound, and movement as well as sight.