Practical Arduino Engineering

Author: Harold Timmis

Publisher: Apress

ISBN: 1430238860

Category: Computers

Page: 328

View: 3735

Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Practical Arduino Engineering begins by outlining the engineering process, from the basic requirements and preliminary design to prototyping and testing. Each and every chapter exemplifies this process and demonstrates how you can profit from the implementation solid engineering principles—regardless of whether you just play in your basement or you want to publicize and sell your devices. Arduino is a brilliant prototyping platform that allows users to test and iterate design ideas. Imitation by other Arduino makers, hackers and engineers often proves your design's popularity. Practical Arduino Engineering will teach you to follow the engineering process carefully; over time, you will be able to review and improve this process, and even extend its scope. Practical Arduino Engineering is not purely theoretical. In addition, you'll learn the process of hardware engineering as applicable to Arduino projects, and the importance of the process in each and every project presented in this book. To set the stage, Practical Arduino Engineering begins by reviewing the Arduino software landscape, then shows how to set up an Arduino project for testing. Even if you already know your compiler toolchain and the basics of Arduino programming, this refresher course can help fill in the gaps and explain why your compiler may spit out certain error messages. Practical Arduino Engineering then gradually builds up the engineering process, from single devices like LCDs, potentiometers and GPS modules, to the integration of several modules into larger projects, such as a wireless temperature measurement system, and ultimately an entire robot. The engineering projects become progressively more challenging throughout the first 4 engineering chapters. Next, you'll proceed with simple steps towards the first intelligent part of a robot: the object detector. You'll find yourself teaching your robot how to avoid very hot objects or insurmountable obstacles. The basic design requirements for a complete robot and, indeed, the detailed design and prototyping for robots can be extremely tricky, which is why engineering discipline is invaluable. Practical Arduino Engineering then enters the world of domestic engineering by introducing home alarm systems—not quite as simple as they seem. A solid, robust system can only be built by following the engineering process detailed in previous chapters, and this section reinforces that process. You'll then take a step further in your Arduino engineering process: instrumentation and control, and some error messaging using GSM. Control is introduced via the Xbox controller, a very powerful piece of technology able to play a considerable role in robotics projects. Having already learned to control motion and to sense and avoid objects, you'll learn how to debug your Arduino projects of varying complexities via the hardware instrumentation software LabVIEW. To complete the journey into Practical Arduino Engineering, you'll discover how to use a special Arduino board to rely on Bluetooth Mate Silver for control of domestic and mobile Arduino projects. Using Bluetooth Mate Silver, you'll learn to implement basic engineering design with almost any Arduino project, and be able to justify, build, debug, and extend Arduino-based designs using a solid engineering approach. Please note: the print version of this title is black & white; the eBook is full color.

Practical Arduino Engineering

Author: Harold Timmis

Publisher: Apress

ISBN: 1430238852

Category: Computers

Page: 328

View: 7478

Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Practical Arduino Engineering begins by outlining the engineering process, from the basic requirements and preliminary design to prototyping and testing. Each and every chapter exemplifies this process and demonstrates how you can profit from the implementation solid engineering principles—regardless of whether you just play in your basement or you want to publicize and sell your devices. Arduino is a brilliant prototyping platform that allows users to test and iterate design ideas. Imitation by other Arduino makers, hackers and engineers often proves your design's popularity. Practical Arduino Engineering will teach you to follow the engineering process carefully; over time, you will be able to review and improve this process, and even extend its scope. Practical Arduino Engineering is not purely theoretical. In addition, you'll learn the process of hardware engineering as applicable to Arduino projects, and the importance of the process in each and every project presented in this book. To set the stage, Practical Arduino Engineering begins by reviewing the Arduino software landscape, then shows how to set up an Arduino project for testing. Even if you already know your compiler toolchain and the basics of Arduino programming, this refresher course can help fill in the gaps and explain why your compiler may spit out certain error messages. Practical Arduino Engineering then gradually builds up the engineering process, from single devices like LCDs, potentiometers and GPS modules, to the integration of several modules into larger projects, such as a wireless temperature measurement system, and ultimately an entire robot. The engineering projects become progressively more challenging throughout the first 4 engineering chapters. Next, you'll proceed with simple steps towards the first intelligent part of a robot: the object detector. You'll find yourself teaching your robot how to avoid very hot objects or insurmountable obstacles. The basic design requirements for a complete robot and, indeed, the detailed design and prototyping for robots can be extremely tricky, which is why engineering discipline is invaluable. Practical Arduino Engineering then enters the world of domestic engineering by introducing home alarm systems—not quite as simple as they seem. A solid, robust system can only be built by following the engineering process detailed in previous chapters, and this section reinforces that process. You'll then take a step further in your Arduino engineering process: instrumentation and control, and some error messaging using GSM. Control is introduced via the Xbox controller, a very powerful piece of technology able to play a considerable role in robotics projects. Having already learned to control motion and to sense and avoid objects, you'll learn how to debug your Arduino projects of varying complexities via the hardware instrumentation software LabVIEW. To complete the journey into Practical Arduino Engineering, you'll discover how to use a special Arduino board to rely on Bluetooth Mate Silver for control of domestic and mobile Arduino projects. Using Bluetooth Mate Silver, you'll learn to implement basic engineering design with almost any Arduino project, and be able to justify, build, debug, and extend Arduino-based designs using a solid engineering approach. Please note: the print version of this title is black & white; the eBook is full color. What you’ll learn Practical engineering principles: from collecting requirements onwards To instrument Arduino hardware for debugging To build stationary Arduino home projects with varying degrees of complexity To construct Arduino-based robots and vary your design until an optimal solution is reached To add instrumentation software to the hardware design process How to move from being a good hacker to being a solid engineer Who this book is for This book is geared toward engineers and makers used to a rigorous approach to hardware hacking, Arduino hackers aiming to get to the next level, and Arduino hackers interested in instrumenting their projects using Arduino and other software. Table of Contents The Process of Arduino Engineering An Arduino Software Review Controlling Robot Motion with a Potentiometer Adding an LCD to the Robot Engineering a GPS Module for the Robot Home Engineering I: Temperature Sensors Object Detection for the Robot Home Engineering II: Alarm System Using Arduino Integrating GSM Technology with the Robot Xbox Controller and the LabVIEW Process Controlling Your Robot: Bluetooth Arduino

Practical Arduino

Cool Projects for Open Source Hardware

Author: Jonathan Oxer,Hugh Blemings

Publisher: Apress

ISBN: 1430224789

Category: Computers

Page: 456

View: 8809

Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment. Arduino has taken off as an incredibly popular building block among ubicomp (ubiquitous computing) enthusiasts, robotics hobbyists, and DIY home automation developers. Authors Jonathan Oxer and Hugh Blemings provide detailed instructions for building a wide range of both practical and fun Arduino-related projects, covering areas such as hobbies, automotive, communications, home automation, and instrumentation. Take Arduino beyond "blink" to a wide variety of projects from simple to challenging Hands-on recipes for everything from home automation to interfacing with your car engine management system Explanations of techniques and references to handy resources for ubiquitous computing projects Supplementary material includes a circuit schematic reference, introductions to a range of electronic engineering principles and general hints & tips. These combine with the projects themselves to make Practical Arduino: Cool Projects for Open Source Hardware an invaluable reference for Arduino users of all levels. You'll learn a wide variety of techniques that can be applied to your own projects.

Exploring Arduino

Tools and Techniques for Engineering Wizardry

Author: Jeremy Blum

Publisher: John Wiley & Sons

ISBN: 1118786165

Category: Computers

Page: 384

View: 8994

Learn to easily build gadgets, gizmos, robots, and more using Arduino Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book. Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardware Features chapters that build upon each other, tying in concepts from previous chapters to illustrate new ones Includes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivity Explains how to combine smaller topics into more complex projects Shares downloadable materials and source code for everything covered in the book Projects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo Exploring Arduino takes you on an adventure and provides you with exclusive access to materials not found anywhere else!

Arduino Project Handbook

25 Practical Projects to Get You Started

Author: Mark Geddes

Publisher: No Starch Press

ISBN: 1593276907

Category: Technology & Engineering

Page: 272

View: 4297

Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an ­Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and ­circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators.

Electronics Cookbook

Practical Electronic Recipes with Arduino and Raspberry Pi

Author: Simon Monk

Publisher: "O'Reilly Media, Inc."

ISBN: 1491989300

Category: Computers

Page: 464

View: 3135

If you’re among the many hobbyists and designers who came to electronics through Arduino and Raspberry Pi, this cookbook will help you learn and apply the basics of electrical engineering without the need for an EE degree. Through a series of practical recipes, you’ll learn how to solve specific problems while diving into as much or as little theory as you’re comfortable with. Author Simon Monk (Raspberry Pi Cookbook) breaks down this complex subject into several topics, from using the right transistor to building and testing projects and prototypes. With this book, you can quickly search electronics topics and go straight to the recipe you need. It also serves as an ideal reference for experienced electronics makers. This cookbook includes: Theoretical concepts such as Ohm’s law and the relationship between power, voltage, and current The fundamental use of resistors, capacitors and inductors, diodes, transistors and integrated circuits, and switches and relays Recipes on power, sensors and motors, integrated circuits, and radio frequency for designing electronic circuits and devices Advice on using Arduino and Raspberry Pi in electronics projects How to build and use tools, including multimeters, oscilloscopes, simulations software, and unsoldered prototypes

Practical AVR Microcontrollers

Games, Gadgets, and Home Automation with the Microcontroller Used in the Arduino

Author: Alan Trevennor

Publisher: Apress

ISBN: 1430244461

Category: Technology & Engineering

Page: 416

View: 9927

If you’ve heard of Arduino or even used it in your own projects, you probably know that the AVR microcontroller is the brain of the Arduino. In Practical AVR Microcontrollers, you’ll learn how to use the AVR microcontroller to make your own nifty projects and gadgets. You’ll start off with the basics in part one: setting up your development environment and learning how the "naked" AVR differs from the Arduino. Then you’ll gain experience by building a few simple gizmos and learning how everything can be interconnected. In part two, we really get into the goodies: projects! Each project will show you exactly what software and hardware you need, and will provide enough detail that you can adapt it to your own needs and parts availability. Some of the projects you’ll make: An illuminated secret panel A hallway lighting system with a waterfall effect A crazy lightshow Visual effects gizmos like a Moire wheel and shadow puppets In addition, you'll design and implement some home automation projects, including working with wired and wireless setups. Along the way, you'll design a useable home automation protocol and look at a variety of hardware setups. Whether you’re new to electronics, or you just want to see what you can do with an AVR outside of an Arduino, Practical AVR Microcontrollers is the book for you. What you’ll learn How programming the AVR is different from programming an Arduino How to use the Arduino IDE to program the AVR, and when to use AVR Studio How to network your AVR devices and use them in home automation How to add intelligence to your AVR devices How to make games with AVR Who this book is for Beginning electronics enthusiasts as well as Arduino fans who want to go beyond the Arduino with the AVR microcontroller. Table of Contents Part 1: The Basics 1. A Brief History of Microcontrollers 2. Building our AVR Test Bed 3. Arduino and the Naked AVR 4. Moving On! 5. Smarten Up! 6. Conversing Digitally Part 2: The Projects 7. Introduction to the projects section 8. Good Evening, Mr. Bond! Your Secret Panel 9. Here Kitty, Kitty: Rainbow Beams to Drive Your Pets Crazy 10. WordDune: How Much Do You Really See? 11. A Waterfall of Lights: The Passageway Lighting System 12. Moving to Mesmerize: Small Projects with Nifty Effects 13. Home Automation: Small Projects using CAN Bus Controller Area Networks Appendix A: Common Components Appendix B: Digital Electronics Basics Appendix C: Breadboards Appendix D: Serial Communications Basics

Getting Started with Arduino

The Open Source Electronics Prototyping Platform

Author: Massimo Banzi,Michael Shiloh

Publisher: Maker Media, Inc.

ISBN: 1449363296

Category: Computers

Page: 262

View: 2885

Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Arduino + Android Projects for the Evil Genius: Control Arduino with Your Smartphone or Tablet

Author: Simon Monk

Publisher: McGraw Hill Professional

ISBN: 0071775978

Category: Technology & Engineering

Page: 256

View: 3676

TEAM ARDUINO UP WITH ANDROID FOR SOME MISCHIEVOUS FUN! Filled with practical, do-it-yourself gadgets, Arduino + Android Projects for the Evil Genius shows you how to create Arduino devices and control them with Android smartphones and tablets. Easy-to-find equipment and components are used for all the projects in the book. This wickedly inventive guide covers the Android Open Application Development Kit (ADK) and USB interface and explains how to use them with the basic Arduino platform. Methods of communication between Android and Arduino that don't require the ADK--including sound, Bluetooth, and WiFi/Ethernet are also discussed. An Arduino ADK programming tutorial helps you get started right away. Arduino + Android Projects for the Evil Genius: Contains step-by-step instructions and helpful illustrations Provides tips for customizing the projects Covers the underlying principles behind the projects Removes the frustration factor--all required parts are listed Provides all source code on the book's website Build these and other devious devices: Bluetooth robot Android Geiger counter Android-controlled light show TV remote Temperature logger Ultrasonic range finder Home automation controller Remote power and lighting control Smart thermostat RFID door lock Signaling flags Delay timer

Arduino Workshop

A Hands-on Introduction with 65 Projects

Author: John Boxall

Publisher: No Starch Press

ISBN: 1593274483

Category: Technology & Engineering

Page: 392

View: 464

Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.

Learn Electronics with Arduino

An Illustrated Beginner's Guide to Physical Computing

Author: Jody Culkin,Eric Hagan

Publisher: Maker Media, Inc.

ISBN: 1680453718

Category: Technology & Engineering

Page: 384

View: 2648

This book is your introduction to to physical computing with the Arduino microcontroller platform. No prior experience is required, not even an understanding of basic electronics. With color illustrations, easy-to-follow explanations, and step-by-step instructions, the book takes the beginner from building simple circuits on a breadboard to setting up the Arduino IDE and downloading and writing sketches to run on the Arduino. Readers will be introduced to basic electronics theory and programming concepts, as well as to digital and analog inputs and outputs. Throughout the book, debugging practices are highlighted, so novices will know what to do if their circuits or their code doesn't work for the current project and those that they embark on later for themselves. After completing the projects in this book, readers will have a firm basis for building their own projects with the Arduino. Written for absolute beginners with no prior knowledge of electronics or programming Filled with detailed full-color illustrations that make concepts and procedures easy to follow An accessible introduction to microcontrollers and physical computing Step-by-step instructions for projects that teach fundamental skills Includes a variety of Arduino-based projects using digital and analog input and output

Arduino Cookbook

Author: Michael Margolis

Publisher: "O'Reilly Media, Inc."

ISBN: 1449313876

Category: Computers

Page: 699

View: 5544

Presents an introduction to the open-source electronics prototyping platform.

Practical Arduino

Cool Projects for Open Source Hardware

Author: Jonathan Oxer,Hugh Blemings

Publisher: Apress

ISBN: 1430224789

Category: Computers

Page: 456

View: 9486

Create your own Arduino-based designs, gain in-depth knowledge of the architecture of Arduino, and learn the user-friendly Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment. Arduino has taken off as an incredibly popular building block among ubicomp (ubiquitous computing) enthusiasts, robotics hobbyists, and DIY home automation developers. Authors Jonathan Oxer and Hugh Blemings provide detailed instructions for building a wide range of both practical and fun Arduino-related projects, covering areas such as hobbies, automotive, communications, home automation, and instrumentation. Take Arduino beyond "blink" to a wide variety of projects from simple to challenging Hands-on recipes for everything from home automation to interfacing with your car engine management system Explanations of techniques and references to handy resources for ubiquitous computing projects Supplementary material includes a circuit schematic reference, introductions to a range of electronic engineering principles and general hints & tips. These combine with the projects themselves to make Practical Arduino: Cool Projects for Open Source Hardware an invaluable reference for Arduino users of all levels. You'll learn a wide variety of techniques that can be applied to your own projects.

Designing Embedded Systems with Arduino

A Fundamental Technology for Makers

Author: Tianhong Pan,Yi Zhu

Publisher: Springer

ISBN: 981104418X

Category: Technology & Engineering

Page: 228

View: 2757

In this DIY guide, you will learn how to use Arduino – the open-source hardware board for makers, hobbyists, and inventors. You will learn how to develop your own projects, create prototypes, and produce professional-quality embedded systems. A simple step-by-step demonstration system accompanies you from vision to reality – and just like riding a bike, you’ll get better at it, the more you do it. Featuring a wealth of detailed diagrams and more than 50 fully functional examples, this book will help you get the most out of this versatile tool and bring your electronic inventions to life.

A Hands-On Course in Sensors Using the Arduino and Raspberry Pi

Author: Volker Ziemann

Publisher: CRC Press

ISBN: 1351188291

Category: Science

Page: 258

View: 2726

A Hands-On Course in Sensors using the Arduino and Raspberry Pi is the first book to give a practical and wide-ranging account of how to interface sensors and actuators with micro-controllers, Raspberry Pi and other control systems. The author describes the progression of raw signals through conditioning stages, digitization, data storage and presentation. The collection, processing, and understanding of sensor data plays a central role in industrial and scientific activities. This book builds simplified models of large industrial or scientific installations that contain hardware and other building blocks, including services for databases, web servers, control systems, and messaging brokers. A range of case studies are included within the book, including a weather station, geophones, a water-colour monitor, capacitance measurement, the profile of laser beam, and a remote-controlled and fire-seeking robot This book is suitable for advanced undergraduate and graduate students taking hands-on laboratory courses in physics and engineering. Hobbyists in robotics clubs and other enthusiasts will also find this book of interest.

Arduino Sketches

Tools and Techniques for Programming Wizardry

Author: James A. Langbridge

Publisher: John Wiley & Sons

ISBN: 1118919629

Category: Computers

Page: 480

View: 7394

Master programming Arduino with this hands-on guide Arduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You'll find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on creating libraries from scratch – plus practical examples that demonstrate the everyday use of the skills you're learning. Work on increasingly advanced programming projects, and gain more control as you learn about hardware-specific libraries and how to build your own. Take full advantage of the Arduino API, and learn the tips and tricks that will broaden your skillset. The Arduino development board comes with an embedded processor and sockets that allow you to quickly attach peripherals without tools or solders. It's easy to build, easy to program, and requires no specialized hardware. For the hobbyist, it's a dream come true – especially as the popularity of this open-source project inspires even the major tech companies to develop compatible products. Arduino Sketches is a practical, comprehensive guide to getting the most out of your Arduino setup. You'll learn to: Communicate through Ethernet, WiFi, USB, Firmata, and Xbee Find, import, and update user libraries, and learn to create your own Master the Arduino Due, Esplora, Yun, and Robot boards for enhanced communication, signal-sending, and peripherals Play audio files, send keystrokes to a computer, control LED and cursor movement, and more This book presents the Arduino fundamentals in a way that helps you apply future additions to the Arduino language, providing a great foundation in this rapidly-growing project. If you're looking to explore Arduino programming, Arduino Sketches is the toolbox you need to get started.

Arduino-Based Embedded Systems

Interfacing, Simulation, and LabVIEW GUI

Author: Rajesh Singh,Anita Gehlot,Bhupendra Singh,Sushabhan Choudhury

Publisher: CRC Press

ISBN: 1351669532

Category: Technology & Engineering

Page: 312

View: 4801

Arduino is an open-source electronics platform based on easy-to-use hardware and software while LabVIEW is a graphical programming telling how to connect functions and work with a variety of datatypes when constructing applications.This book will help beginners to get started with Arduino-based embedded systems including essential know-how of the programming and interfacing of the devices. Book includes programming and simulation of Arduino-based projects and interfacing with LabVIEW, based on practical case studies. The book comprises of total twenty five chapters with description, working model of LabVIEW and programming with Arduino IDE.

Arduino Adventures

Escape from Gemini Station

Author: James Floyd Kelly,Harold Timmis

Publisher: Apress

ISBN: 1430246065

Category: Computers

Page: 332

View: 7071

Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. You'll find yourself following along as Cade and Elle explore Gemini Station—an orbiting museum dedicated to preserving and sharing technology throughout the centuries. Trouble ensues. The station is evacuated, including Cade and Elle's class that was visiting the station on a field trip. Cade and Elle don’t make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station. Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station. The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. You’ll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book you’ll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller. Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge

Practical Microcontroller Engineering with ARM? Technology

Author: Ying Bai

Publisher: John Wiley & Sons

ISBN: 1119058007

Category: Computers

Page: 600

View: 6844

This book covers both the fundamentals, as well as practical techniques in designing and building microcontrollers in industrial and commercial applications. Examples included in this book have been compiled, built, and tested Includes Both ARM® assembly and C codes Direct Register Access (DRA) model and the Software Driver (SD) model programming techniques and discussed If you are an instructor and adopted this book for your course, please email [email protected] to get access to the instructor files for this book.