Introduce your beginning programmers to the power of Java for developing applications with the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 8E. With this text, even first-time programmers can quickly develop useful programs while learning the basic principles of structured and object-oriented programming. The text incorporates the latest version of Java with a reader-friendly presentation and meaningful real-world exercises that highlight new Java strengths. Updated Programming Exercises and a wealth of case problems help students build skills critical for ongoing programming success. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
A comprehensive resource for getting started with the ever-popular Java programming language Java remains one of the most important programming languages, used in both enterprise-level corporate solutions and for developing Android apps. This step-by-step Wrox guide teaches aspiring Java application developers how to program in Java. It is ideal for classroom and corporate training situations as well as for independent learners. With an emphasis on object-oriented programming principles, it thoroughly covers the fundamentals of Java and is supported with sample programs and screen shots. Java is among the leading programming languages worldwide, applicable to both business solutions and the development of apps for Android devices This Wrox resource takes Java newcomers through learning the language step by step Covers object oriented programming, packages and imports, statements, classes, variables and java types, interfaces, methods, arrays, and exceptions Ideal for beginning university classes and corporate training Beginning Java Programming: The Object Oriented Approach is the perfect guide to get Java newcomers up and running with this important language.
This book is intended for a one-semester, beginner’s level course on Java programming. It includes the new features included in JDK1.7. Each of its 16 chapters provide review questions for the readers to self-test their learning. “Try It Out” programs that enable the readers to develop programs for real life problems have also been included. Introduction to Java Programming will help budding programmers solidify their foundation on Java and move on to higher level topics like Swing, JDBC, Servlets etc. Key Features • Simple presentation with an in-depth explanation of concepts up to the required level • Complete programs provided for each concept • New features included in JDK1.7 • Updated to J2SE7 • Uses the recently introduced printf() method defined in Console class instead of the classical statement System.out.println().
JAVA Programming introduces the subject in a simple and lucid style. This book explains programming concepts and software development practices for solving problems in a clear and precise manner. Every chapter of the book is supported with a wide variety of solved examples and end-of-chapter exercises to help students master this subject.
Gary Shelly,Thomas J. Cashman,Joy Starks,Michael Mick
Author: Gary Shelly,Thomas J. Cashman,Joy Starks,Michael Mick
Publisher: Cengage Learning
Part of the highly successful Shelly Cashman Series, this text takes the project-oriented approach to learning introductory Java programming skills. With an emphasis on object-oriented programming concepts and real world examples, this book presents students with presents difficult programming concepts in a straightforward and exciting way! Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Designed for a first Computer Science (CS1) Java course, JAVA PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN 5e will motivate your students while building a cornerstone for the Computer Science curriculum. With a focus on your With a focus on your students’ learning, this text approaches programming using the latest version of Java, and includes updated programming exercises and programs. The engaging and clear-cut writing style will help your students learn key concepts through concise explanations and practice in this complex and powerful language. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
The Java programming language has been one of the most exciting internet-friendly technologies to emerge in the last decade. Java Programming for Spatial Sciences introduces the subject to those who wish to use computers to handle information with a geographical element. The book introduces object-oriented modeling including key concepts such as abstraction, inheritance and encapsulation. It shows how these ideas can be used to model, process and visualize geographic information leading the reader from initial ideas of class design through to the implementation of feature rich raster and vector models of space. It includes some of the more recent developments in internet technologies such as web-based applets, remote communication and XML, showing how these can be used to deliver geographic information in a modern computing environment. The text is aimed at new programmers as well as those in fields such as geography, GIS, remote sensing, archaeology and biology who wish to make use of geographic information. It provides a useful course text for advanced undergraduates and postgraduates in these fields. The material is heavily example-led, and contains programming exercises and quizzes, making it suitable for self-paced learning.
Learning a programming language on you own can be daunting. Programming books can be confusing and incomplete. Program listings often do not work until you have mucked around using trial and error. I like to use books as reference after I have read them. Invariably, none of the books have the particular information that I want, nor do they have references to other information sources. “Java Programming -- What Do You Want To Do?” changes all that. Inside there are clear instructions on how to do what you want to do -- Basic structures, graphics programming with AWT and NetBeans, Advanced structures, test preparation, networking, cell phone programming and much more.
(10th Best Selling Edition 2014 with Updated 8th Edition )
Author: Harry Hariom Choudhary
Publisher: Hariom Choudhary
Made Java Skills Easy !! @[email protected] _______________________ Introduction to Java Programming, Comprehensive Version (8Th & 10th Best Selling Edition) Easy Standard Special Beginner’s To Expert Edition for Students and IT Professional’s 2014. This Java Book is One of worlds Best Java Book, Author teaches concepts of problem-solving and object-oriented programming using a fundamentals-first approach. Beginning programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using Java. Regardless of major, students will be able to grasp concepts of problem-solving and programming — thanks to Authors’ fundamentals-first approach, students learn critical problem solving skills and core constructs before object-oriented programming. Authors’ approach has been extended to application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Students are introduced to topics like control statements, methods, and arrays before learning to create classes. Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. Increased data structures chapters make the Tenth Edition ideal for a full course on data structures. BRIEF CONTENTS- ============= 1. Introduction to Computers, Programs, and Java-1 2. Elementary Programming -23 3. Selections-71 4. Loops-115 5. Methods-155 6. Single-Dimensional Arrays-197 7. Multidimensional Arrays-235 8. Objects and Classes-263 9. Strings and Text-I/O 301 10. Thinking in Objects-343 11. Inheritance and Polymorphism-373 12. GUI Basics-405 13. Exception Handling-431 14. Abstract Classes and Interfaces-457 15. Graphics-497 16. Event-Driven Programming-533 17. Creating Graphical User Interfaces-571 18. Applets and Multimedia-613 19. Binary I/O-649 20. Recursion-677 APPENDIXES A. Java Keywords-707 B. The ASCII Character Set-710 C. Operator Precedence Chart-712 D. Java Modifiers-714 E. Special Floating-Point Values-716 F. Number Systems-717
Combining the Deitel™ signature Live-Code™ Approach with a new Application-Driven™ methodology, this book uses a step-by-step tutorial approach to begin teaching the basics of programming, builds upon previously learned concepts, and introduces new programming features in each successive tutorial. KEY TOPICS This comprehensive introduction to Java covers GUI design, swing components, methods, classes, data types, control statements, arrays, object-oriented programming, strings and characters, sequential files and more. It also includes higher-end topics such as database programming, multimedia and graphics, and Web applications development. For individuals beginning their mastery of Java Programming.
Learn Java Programming. The java programmin learnt from this book can be also applied in Android Programming in android Studio This is the best and cheapest guide available for Java programming. All programs are compiled in BlueJ Application. It is Also a guide to ICSE syllabus of the subject Computer Applications. This guide contains elaborate and easiest methods to learn java programming. You will definitely learn Java through this book easily This book will Really Help you if you want to learn Java programming even if you are a beginner.
A rules-based approach to great Java programming, this book provides 68 practical lessons that address the key issues facing every developer, from general techniques (such as when to use polymorphism and when not to use method overloading) to working with objects, exception handling, performance, multi-threading, classes, interfaces, and beyond.
Quick and painless Java programming with expert multimedia instruction Java Programming 24-Hour Trainer, 2nd Edition is your complete beginner's guide to the Java programming language, with easy-to-follow lessons and supplemental exercises that help you get up and running quickly. Step-by-step instruction walks you through the basics of object-oriented programming, syntax, interfaces, and more, before building upon your skills to develop games, web apps, networks, and automations. This second edition has been updated to align with Java SE 8 and Java EE 7, and includes new information on GUI basics, lambda expressions, streaming API, WebSockets, and Gradle. Even if you have no programming experience at all, the more than six hours of Java programming screencasts will demonstrate major concepts and procedures in a way that facilitates learning and promotes a better understanding of the development process. This is your quick and painless guide to mastering Java, whether you're starting from scratch or just looking to expand your skill set. Master the building blocks that go into any Java project Make writing code easier with the Eclipse tools Learn to connect Java applications to databases Design and build graphical user interfaces and web applications Learn to develop GUIs with JavaFX If you want to start programming quickly, Java Programming 24-Hour Trainer, 2nd Edition is your ideal solution.
This introduction to Java programming features a business focus. It discusses what it means to be object oriented, how to structure classes, and how to write methods using Java's structured programming elements. After outlining the elements of a complete Java program, the book moves on to advanced topics such as writing event-driven GUI programs, preparing applets for the Web, one- and two-dimensional arrays, animation, and more. Files from the book will be available on the Web.
Problem Solving Through Object Oriented Analysis and Design
Author: Premchand S. Nair
Publisher: CRC Press
While Java texts are plentiful, it’s difficult to find one that takes a real-world approach, and encourages novice programmers to build on their Java skills through practical exercise. Written by an expert with 19 experience teaching computer programming, Java Programming Fundamentals presents object-oriented programming by employing examples taken from everyday life. Provides a foundation in object-oriented design principles and UML notation Describes common pitfalls and good programming practices Furnishes supplemental links, documents, and programs on its companion website, www.premnair.net Uses day-to-day life examples to introduce every object-oriented and programming concept Includes an extensive stand-alone chapter on GUI and event programming Contains numerous examples, self-check questions, quick review material and an extensive list of both programming and non-programming exercises The text presents object-oriented design and programming principles in a completely integrated and incremental fashion. It correlates each concept to a real-world application example and then introduces the corresponding Java language construct. The approach continues throughout the book, in that every concept is first introduced through practical examples, followed by short programming tutorials. To round out its coverage, the book provides several case studies, which illustrate various design issues and demonstrate the usefulness of techniques presented throughout the book. Using its one-of-a-kind approach, Java Programming Fundamentals demonstrates the object-oriented design techniques required to simulate actual real-life situations without compromising study of traditional programming constructs and structures.
Pro Java 8 Programming covers the core Java development kit. It takes advantage of the finer points of the core standard edition (SE) and development kit version 8. You'll discover the particulars of working with the Java language and APIs to develop applications in many different contexts. You will also delve into more advanced topics like lambda expressions, closures, new i/o (NIO.2), enums, generics, XML, metadata and the Swing APIs for GUI design and development. By the end of the book, you’ll be fully prepared to take advantage of Java's ease of development, and able to create powerful, sophisticated Java applications.