Family Projects for Smart Objects

Tabletop Projects That Respond to Your World

Author: John Keefe

Publisher: Maker Media, Inc.

ISBN: 1680451197

Category: Technology & Engineering

Page: 224

View: 5883

"The Internet of Things" is the new buzzphrase, but what is it? A toaster that texts? The fitness band on your wrist? The camera in an infant's room? Sure, it's all of those things. But it's also your phone: an ultra-sophisticated sensor and communications system in your pocket or purse--capable of tracking your steps, capturing an image, or calling an Uber. And it is actually not hard or expensive to make a sensing, communicating object yourself. Doing so can be rewarding, fun, and even useful. This book teaches the basics of building sensors and communicating objects through a series of practical, demonstrative, and fun activities.

The Internet of Things

Author: Carrie Clickard

Publisher: Norwood House Press

ISBN: 159953939X

Category: Juvenile Nonfiction

Page: 48

View: 2418

The Internet of Things includes all the physical objects connected to the Internet that can send, receive, or exchange data. Phones can tell users the weather, mirrors can display daily schedules, and shoes can track the user’s running pace. The Internet of Things impacts people’s lives every day—and its uses continue to grow.

Make: Bluetooth

Bluetooth LE Projects with Arduino, Raspberry Pi, and Smartphones

Author: Alasdair Allan,Don Coleman,Sandeep Mistry

Publisher: Maker Media, Inc.

ISBN: 1680451944

Category: Technology & Engineering

Page: 256

View: 2838

This book is where your adventures with Bluetooth LE begin. You'll start your journey by getting familiar with your hardware options: Arduino, BLE modules, computers (including Raspberry Pi!), and mobile phones. From there, you'll write code and wire circuits to connect off-the-shelf sensors, and even go all the way to writing your own Bluetooth Services. Along the way you'll look at lightbulbs, locks, and Apple's iBeacon technology, as well as get an understanding of Bluetooth security-- both how to beat other people's security, and how to make your hardware secure.

Make: Tech DIY

Easy Electronics Projects for Parents and Kids

Author: Ji Sun Lee,Jaymes Dec

Publisher: Maker Media, Inc.

ISBN: 1680451731

Category: Technology & Engineering

Page: 192

View: 4757

Kid Crafts introduces younger children to the magic of electronics through the softer side of circuits! Young explorers will learn about electronics through sewing and craft projects aimed at maker parents and their children, elementary school teachers, and kids' activity leaders. Each project introduces new skills and new components in a progressive series of projects that take learners from the very basics to understanding how to use components such as sensors, transistors, and timers. The book is breezy, highly illustrated, and fun for everyone!

mBot for Makers

Conceive, Construct, and Code Your Own Robots at Home or in the Classroom

Author: Andrew Carle,Rick Schertle

Publisher: Maker Media, Inc.

ISBN: 1680452924

Category: Technology & Engineering

Page: 310

View: 7341

The mBot robotics platform is a hugely popular kit because of the quality of components and price. With hundreds of thousands of these kits out there in homes, schools and makerspaces, there is much untapped potential. Getting Started with mBots is for non-technical parents, kids and teachers who want to start with a robust robotics platform and then take it to the next level. The heart of the mBot, the mCore is a powerful Arduino based microcontroller that can do many things without soldering or breadboarding.

The Story of Asar, Aset and Heru

An Ancient Egyptian Legend, a Storybook and Coloring Book

Author: Muata Ashby

Publisher: Sema Institute / C.M. Book Publishing

ISBN: 9781884564314

Category: Juvenile Nonfiction

Page: 52

View: 7964

24.THE STORY OF ASAR, ASET AND HERU: An Ancient Egyptian Legend (For Children) Now for the first time, the most ancient myth of Ancient Egypt comes alive for children. Inspired by the books The Asarian Resurrection: The Ancient Egyptian Bible and The Mystical Teachings of The Asarian Resurrection, The Story of Asar, Aset and Heru is an easy to understand and thrilling tale which inspired the children of Ancient Egypt to aspire to greatness and righteousness. If you and your child have enjoyed stories like The Lion King and Star Wars you will love The Story of Asar, Aset and Heru. Also, if you know the story of Jesus and Krishna you will discover than Ancient Egypt had a similar myth and that this myth carries important spiritual teachings for living a fruitful and fulfilling life. This book may be used along with The Parents Guide To The Asarian Resurrection Myth: How to Teach Yourself and Your Child the Principles of Universal Mystical Religion. The guide provides some background to the Asarian Resurrection myth and it also gives insight into the mystical teachings contained in it which you may introduce to your child. It is designed for parents who wish to grow spiritually with their children and it serves as an introduction for those who would like to study the Asarian Resurrection Myth in depth and to practice its teachings.

Basic Arduino Projects

26 Experiments with Microcontrollers and Electronics

Author: Don Wilcher

Publisher: Maker Media, Inc.

ISBN: 1449360629

Category: Technology & Engineering

Page: 260

View: 4443

This companion book to MakerShed's Ultimate Arduino Microcontroller Pack provides 26 clearly explained projects that you can build with this top-selling kit right away--including multicolor flashing lights, timers, tools for testing circuits, sound effects, motor control, and sensor devices. With the Ultimate Arduino Microcontroller Pack, you'll find everything from common components such as resistors and capacitors to specialized sensors and actuators like force-sensing resistors and motors. The kit also features the Arduino Uno Microcontroller and a MakerShield, the definitive prototyping shield for Arduino. Build 26 cool mini Arduino projects and gadgets Work on projects that are both instructive and have practical application Get circuit diagrams and detailed instructions for building each project Understand circuit design and simulation with easy-to-use tools

Raspberry Pi Projects for the Evil Genius

Author: Donald Norris

Publisher: McGraw Hill Professional

ISBN: 0071819568

Category: Technology & Engineering

Page: 224

View: 1341

A dozen fiendishly fun projects for the Raspberry Pi! This wickedly inventive guide shows you how to create all kinds of entertaining and practical projects with Raspberry Pi operating system and programming environment. In Raspberry Pi Projects for the Evil Genius, you’ll learn how to build a Bluetooth-controlled robot, a weather station, home automation and security controllers, a universal remote, and even a minimalist website. You’ll also find out how to establish communication between Android devices and the RasPi. Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout makes following the step-by-step instructions a breeze. Build these and other devious devices: LED blinker MP3 player Camera controller Bluetooth robot Earthquake detector Home automation controller Weather station Home security controller RFID door latch Remote power controller Radon detector Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

The LEGO MINDSTORMS EV3 Laboratory

Build, Program, and Experiment with Five Wicked Cool Robots

Author: Daniele Benedettelli

Publisher: No Starch Press

ISBN: 1593275595

Category: Technology & Engineering

Page: 432

View: 1529

The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features. In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You’ll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun. As you make your way through the book, you’ll build and program five wicked cool robots: –ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room –WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!) –SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control –SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands –T-R3X, a fearsome bipedal robot that will find and chase down prey With The LEGO MINDSTORMS EV3 Laboratory as your guide, you’ll become an EV3 master in no time. Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)

Howtoons: Tools Of Mass Construction

Author: Nick Dragotta,Saul Griffith,Joost Bonsen,Ingrid Dragotta

Publisher: Image Comics

ISBN: 1632151677

Category: Comics & Graphic Novels

Page: 200

View: 4783

Follow Celine and Tucker as they learn through play! Challenged to make something "other than trouble," this brother-and-sister pair use everyday objects to invent toys that readers can build. Combining comics and real life science and engineering principles, Howtoons are designed to encourage kids to become active participants in the world around them. Celebrating its 10th anniversary, this remastered collection will contain the "best of" HOWTOONS over those years, along with new material by the creators of the series!

Enchanted Objects

Innovation, Design, and the Future of Technology

Author: David Rose

Publisher: Simon and Schuster

ISBN: 1476725640

Category: Business & Economics

Page: 320

View: 1371

We are now standing at the precipice of the next transformative development: the Internet of Things. Soon, connected technology will be embedded in hundreds of everyday objects we already use: our cars, wallets, watches, umbrellas, even our trash cans. These objects will respond to our needs, come to know us, and learn to think on our behalf. David Rose calls these devices--which are just beginning to creep into the marketplace--Enchanted Objects. Some believe the future will look like more of the same--more smartphones, tablets, screens embedded in every conceivable surface. Rose has a different vision: technology that atomizes, combining itself with the objects that make up the very fabric of daily living. Such technology will be woven into the background of our environment, enhancing human relationships and channeling desires for omniscience, long life, and creative expression. The enchanted objects of fairy tales and science fiction will enter real life. Groundbreaking, timely, and provocative, Enchanted Objects is a blueprint for a better future, where efficient solutions come hand in hand with technology that delights our senses.

How to Make Hand-Drawn Maps

A Creative Guide with Tips, Tricks, and Projects

Author: Helen Cann

Publisher: Chronicle Books

ISBN: 1452175292

Category: Art

Page: 192

View: 2977

With wonderful examples and easy-to-follow instructions, this beautifully illustrated how-to book makes it simple and fun to create one-of-a-kind hand-drawn maps. Helpful templates, grids, and guidelines complement a detailed breakdown of essential cartographic elements and profiles of talented international map artists. From city maps and family trees to treasure maps, palmistry charts, platformgame maps, and more, the wide range of projects collected here will satisfy first-time cartographers as well as veteran mapmakers inspired by the popular map art trend.

The Book Thief

Author: Markus Zusak

Publisher: N.A

ISBN: 9781486205523

Category:

Page: N.A

View: 6884

Preventing Suicide

A Global Imperative

Author: Who,World Health Organization

Publisher: N.A

ISBN: 9789241564779

Category: Psychology

Page: 89

View: 3848

"Suicides are preventable. Even so, every 40 seconds a person dies by suicide somewhere in the world and many more attempt suicide. Suicides occur in all regions of the world and throughout the lifespan. Notably, among young people 15-29 years of age, suicide is the second leading cause of death globally. Suicide impacts on the most vulnerable of the world's populations and is highly prevalent in already marginalized and discriminated groups of society. It is not just a serious public health problem in developed countries; in fact, most suicides occur in low- and middle-income countries where resources and services, if they do exist, are often scarce and limited for early identification, treatment and support of people in need. These striking facts and the lack of implemented timely interventions make suicide a global public health problem that needs to be tackled imperatively. This report is the first WHO publication of its kind and brings together what is known in a convenient form so that immediate actions can be taken. The report aims to increase the awareness of the public health significance of suicide and suicide attempts and to make suicide prevention a higher priority on the global public health agenda. It aims to encourage and support countries to develop or strengthen comprehensive suicide prevention strategies in a multisectoral public health approach. For a national suicide prevention strategy, it is essential that governments assume their role of leadership, as they can bring together a multitude of stakeholders who may not otherwise collaborate. Governments are also in a unique position to develop and strengthen surveillance and to provide and disseminate data that are necessary to inform action. This report proposes practical guidance on strategic actions that governments can take on the basis of their resources and existing suicide prevention activities. In particular, there are evidence-based and low-cost interventions that are effective, even in resource-poor settings. This publication would not have been possible without the significant contributions of experts and partners from all over the world. We would like to thank them for their important work and support. The report is intended to be a resource that will allow policy-makers and other stakeholders to make suicide prevention an imperative. Only then can countries develop a timely and effective national response and, thus, lift the burden of suffering caused by suicide and suicide attempts from individuals, families, communities and society as a whole."--Preface, page 03.

The Big Book of Hacks

264 Amazing DIY Tech Projects

Author: Doug Cantor

Publisher: Weldon Owen

ISBN: 9781616283995

Category: Crafts & Hobbies

Page: 256

View: 6630

Fire up your soldering iron, charge up that drill, and get ready to hack! From a tiny theremin to a watermelon keg, from an automatic cat feeder to a glowing mousepad, the ingenious and hilarious projects in The Big Book of Hacks are perfect for aspiring makers. And it's all brought to you by the DIY masters at Popular Science magazine. Four comprehensive chapters help you create megafun games and toys for the amusement of all: GEEK TOYS Be the life of any party with rad gaming hacks, amazing pyrotechnics, quirky DIY robots, "wow"-inducing projectiles, and lots of ways to make beer even better. HOME IMPROVEMENTS Pimp out your pad with a laser-security system, an improvised sous-vide cooker, and a life-size cardboard display of anyone you want. GADGET UPGRADES Want to stash a flash drive in an old cassette? Use a DIY stylus on a touchscreen? Improvise a fisheye lens for your camera? With this book, you can. THINGS THAT GO Give your motorbike a Tron vibe, deck out your car with an action-figure hood ornament, and keep gadgets charged on the go with a solar-powered backpack.

Unsqueezed: Springing Free from Skinny Jeans, Nose Jobs, Highlights and Stilettos (Large Print 16pt)

Author: Margot Starbuck

Publisher: ReadHowYouWant.com

ISBN: 1459614445

Category: Religion

Page: 354

View: 7130

Ever check the mirror and wonder if you look good enough? Do you choose your clothes to disguise your flaws? Do you sometimes think plastic surgery might be the only way for you to feel good about your body? Do you ever feel squeezed into someone else's mold?Come and join Margot Starbuck in her journey to become unsqueezed! In twenty-seven brief, funny and reflective chapters she helps us discover why God really gave us bodies and what we can do with them to serve him and others.Jump out of that suffocating mold and discover what your body is really for.

The Art of Game Design

A Book of Lenses, Second Edition

Author: Jesse Schell

Publisher: CRC Press

ISBN: 1498759564

Category: Computers

Page: 600

View: 7367

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Big Science for Little People

52 Activities to Help You & Your Child Discover the Wonders of Science

Author: Lynn Brunelle

Publisher: Shambhala Publications

ISBN: 1611803500

Category: Education

Page: 144

View: 2813

Introduce future engineers, inventors, naturalists, and artists to the physics and chemistry, biology and ecology behind everyday play. Create chemical reactions, explore gravity and friction, transform states of matter, play with air pressure, and much more through 52 simpleexperiments that zip and zoom, fly and fizz, bubble and burst.

Getting Started with Adafruit FLORA

Making Wearables with an Arduino-Compatible Electronics Platform

Author: Becky Stern,Tyler Cooper

Publisher: Maker Media, Inc.

ISBN: 1457183188

Category: Technology & Engineering

Page: 112

View: 758

This book introduces readers to building wearable electronics projects using Adafruit's tiny FLORA board: at 4.4 grams, and only 1.75 inches in diameter, and featuring Arduino compatibility, it's the most beginner-friendly way to create wearable projects. This book shows you how to plan your wearable circuits, sew with electronics, and write programs that run on the FLORA to control the electronics. The FLORA family includes an assortment of sensors, as well as RGB LEDs that let you add lighting to your wearable projects.