F# 4.0 Design Patterns

Author: Gene Belitski

Publisher: Packt Publishing Ltd

ISBN: 1785889516

Category: Computers

Page: 318

View: 2308

Learn how to apply functional F# design patterns to a huge range of programming challenges, and discover a smart route to building better applications About This Book This book provides a path if you are coming from imperative and object-oriented paradigms It will take you to an intermediate level of functional programming in very practical manner to write enterprise-quality idiomatic F# code Tackle complex computing problems with simple code by fully embracing the functional-first F# paradigm Packed full of practical coding examples to help you master F# programming and author optimal code Who This Book Is For This book is for .NET developers, web programmers, C# developers, and F# developers. So, if you have basic experience in F# programming and developing performance-critical applications, then this book is for you. What You Will Learn Acquire the practical knowledge to use the main functional design patterns Realign some imperative and object-oriented principles under the functional approach Develop your confidence in building and combining first-order and higher-order functions Learn to use core language pattern matching effectively Make use of native F# algebraic data types in place of custom-built classes Recognize and measure the difference in resource consumption between sequences and materialized data collections Navigate and use F# Core libraries with ease by seeing patterns behind specific library functions Master writing generic polymorphic code In Detail Following design patterns is a well-known approach to writing better programs that captures and reuses high-level abstractions that are common in many applications. This book will encourage you to develop an idiomatic F# coding skillset by fully embracing the functional-first F# paradigm. It will also help you harness this powerful instrument to write succinct, bug-free, and cross-platform code. F# 4.0 Design Patterns will start off by helping you develop a functional way of thinking. We will show you how beneficial the functional-first paradigm is and how to use it to get the optimum results. The book will help you acquire the practical knowledge of the main functional design patterns, the relationship of which with the traditional Gang of Four set is not straightforward. We will take you through pattern matching, immutable data types, and sequences in F#. We will also uncover advanced functional patterns, look at polymorphic functions, typical data crunching techniques, adjusting code through augmentation, and generalization. Lastly, we will take a look at the advanced techniques to equip you with everything you need to write flawless code. Style and approach This book will teach you how to write F# code in an idiomatic functional-first manner, thereby improving the productivity of F# programmers. This book is ideal for an F# programmer who wants using F# in functional-first way.

Design Patterns for e-Science

Author: Henry Gardner,Gabriele Manduchi

Publisher: Springer Science & Business Media

ISBN: 354068090X

Category: Computers

Page: 388

View: 3413

This is a book about a code and about coding. The code is a case study which has been used to teachcourses in e-Science atthe Australian NationalUniv- sity since 2001. Students learn advanced programming skills and techniques TM in the Java language. Above all, they learn to apply useful object-oriented design patterns as they progressively refactor and enhance the software. We think our case study,EScope, is as close to real life as you can get! It is a smaller version of a networked, graphical, waveform browser which is used in the control rooms of fusion energy experiments around the world. It is quintessential “e-Science” in the sense of e-Science being “computer science and information technology in the service of science”. It is not, speci?cally, “Grid-enabled”, but we develop it in a way that will facilitate its deployment onto the Grid. The standard version ofEScope interfaces with a specialised database for waveforms, and related data, known asMDSplus. On the acc- panying CD, we have provided you with software which will enable you to installMDSplus,EScope and sample data ?les onto Windows or Linux c- puters. There is much additional software including many versions of the case study as it gets built up and progressively refactored using design patterns. There will be a home web-site for this book which will contain up-to-date information about the software and other aspects of the case study.

Hands on Design Patterns for Visual Basic, 3rd Edition

Author: Joe Sweeney

Publisher: Writer AKA Publishing LLC

ISBN: 0984084142

Category: Computers

Page: 272

View: 5887

Learn how to build a Visual Basic application from reusable components using object-oriented programming, n-tier architecture and design patterns. This book illustrates how to build a simple contact list application using a lightweight framework.

Real-time Design Patterns

Robust Scalable Architecture for Real-time Systems

Author: Bruce Powel Douglass

Publisher: Addison-Wesley Professional

ISBN: 9780201699562

Category: Computers

Page: 500

View: 8990

This revised and enlarged edition of a classic in Old Testament scholarship reflects the most up-to-date research on the prophetic books and offers substantially expanded discussions of important new insight on Isaiah and the other prophets.

Entwurfsmuster

Elemente wiederverwendbarer objektorientierter Software

Author: Erich Gamma,Ralph Johnson,Richard Helm,John Vlissides

Publisher: Pearson Deutschland GmbH

ISBN: 9783827330437

Category: Agile software development

Page: 479

View: 3940

Visual Basic Design Patterns

VB 6.0 and VB.NET

Author: James William Cooper

Publisher: Addison-Wesley Professional

ISBN: 0201702657

Category: Computers

Page: 484

View: 3374

This is a practical tutorial to writing Visual Basic (VB6 and VB.NET) programs using some of the most common design patterns. This book also provides a convenient way for VB6 programmers to migrate to VB.NET and use its more powerful object-oriented features. Organized as a series of short chapters that each describe a design pattern, Visual Basic Design Patterns provides one or more complete working visual examples of programs using that pattern, along with UML diagrams illustrating how the classes interact. Each example is a visual program that students can run and study on the companion CD making the pattern as concrete as possible.

Arabic Geometrical Pattern and Design

Author: J. Bourgoin

Publisher: Courier Corporation

ISBN: 0486155315

Category: Design

Page: 204

View: 4008

Nearly 200 examples exhibit the wide range of Islamic art, including hexagon and octagon designs, combinations of stars and rosettes, and many variations on other geometric patterns.

Entwurfsmuster von Kopf bis Fuß

Author: Eric Freeman,Elisabeth Robson,Kathy Sierra,Bert Bates

Publisher: O'Reilly Media

ISBN: 3955619877

Category: Computers

Page: 696

View: 9495

Jetzt aktuell zu Java 8: Dieses Buch ist ein moderner Klassiker zum Thema Entwurfsmuster. Mit dem einzigartigen Von Kopf bis Fuß-Lernkonzept gelingt es den Autoren, die anspruchsvolle Materie witzig, leicht verständlich und dennoch gründlich darzustellen. Jede Seite ist ein Kunstwerk für sich, mit vielen visuellen Überraschungen, originellen Comic-Zeichnungen, humorvollen Dialogen und geistreichen Selbstlernkontrollen. Spätestens, wenn es mal wieder heißt "Spitzen Sie Ihren Bleistift", wird dem Leser klar, dass bei diesem Buch sein Mitmachen gefragt ist. Das ist nicht nur unterhaltsam, sondern auch effektiv: Komplexe Sachverhalte lassen sich nach Erkenntnis der modernen Lernwissenschaft am gründlichsten über mehrere verschiedene Kanäle verstehen. Das Buch verspricht dem Leser daher nicht nur Spaß beim Lernen, er wird nach der Lektüre auch die Herausforderungen des Software-Designs meistern können.

Software Requirement Patterns

Author: Stephen Withall

Publisher: Pearson Education

ISBN: 0735646066

Category: Computers

Page: 384

View: 3226

Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements

The Design of Everyday Things

Psychologie und Design der alltäglichen Dinge

Author: Norman Don

Publisher: Vahlen

ISBN: 3800648105

Category: Business & Economics

Page: 320

View: 2684

Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“

JavaScript Patterns

Author: Stoyan Stefanov

Publisher: O'Reilly Germany

ISBN: 3897215993

Category: Computers

Page: 240

View: 2673

Wie entwickelt man eine gute JavaScript-Anwendung? Dieses Buch hilft Ihnen mit unzähligen Programmier-Mustern und Best Practices dabei, die Frage zu beantworten. Wenn Sie ein erfahrener Entwickler sind, der Probleme im Umfeld von Objekten, Funktionen und Vererbung lösen will, dann sind die Abstraktionen und Code-Vorlagen in diesem Buch ideal – egal, ob Sie eine Client-, Server- oder Desktop-Anwendung mit JavaScript erstellen. Dieses Buch wurde vom JavaScript-Experten Stoyan Stefanov geschrieben – Senior Yahoo! Technical und Architekt von YSlow 2.0, einem Tool zum Optimieren der Webseiten-Performance. Sie finden in JavaScript Patterns praktische Ratschläge für das Implementieren jedes beschriebenen Musters und ergänzend dazu viele nützliche Beispiele. Zudem lernen Sie Anti-Pattern kennen: häufig genutzte Programmier-Ansätze, die mehr Probleme verursachen, als sie lösen.

Patterns from the Golden Age of Rustic Design

Park and Recreation Structures from the 1930s

Author: Albert H. Good

Publisher: Roberts Rinehart

ISBN: 1461660327

Category: Architecture

Page: 632

View: 2570

Containing over 1200 photographs and detailed line drawings from which one can design and build directly, Patterns from the Golden Age of Rustic Design is a valuable reference for preservationists, historians, designers, and homeowners. Albert Good provided plans for the construction of cabins, lodges, hotels, fireplaces, boat houses, furniture, fixtures, and more. Initially developed as a teaching tool for designers in the 1930s, this book is for anyone who has a desire to duplicate the classic, rustic structures commonly found in state and national parks. The designs extend to the use of stone in New England and the proliferation of the pueblo and mission styles in the southwest, as well as structures made of logs and mortar. In this informative treasure of a design book, you will find that the author reached his principal goal to present structures that "appear to belong and be a part of their settings."

Designs and Patterns for Embroiderers and Craftspeople

Author: William Briggs & Co.

Publisher: Courier Corporation

ISBN: 0486142256

Category: Crafts & Hobbies

Page: 160

View: 2171

Over 500 royalty-free motifs reproduced from finest Victorian source, classified according to type. Wide variety of flowers, greenery, sprays, butterflies, owls, insects, more. Large and small motifs as well as borders.

Anatomy and Drawing

Author: Victor Perard

Publisher: Courier Corporation

ISBN: 0486141772

Category: Art

Page: 224

View: 7544

Excellent line drawings and annotations of anatomical structure provide the beginning artist with just about everything one needs to know about drawing all parts of the human anatomy. 179 black-and-white illustrations.

Pattern and Palette Sourcebook 4

A Comprehensive Guide to Choosing the Perfect Color and Pattern in Design

Author: Kathie Alexander,Harvey Rayner

Publisher: Rockport Publishers

ISBN: 1610601823

Category: Design

Page: 208

View: 2784

This is a new volume in Rockport’s desktop library of color and pattern. The book provides professional designers with seamless geometric patterns in a variety of color palettes to address the specific design needs of designers, art directors, and students working in textile design, product design, graphic print and website design, and advertising and corporate design.

Vintage Advertising Art and Design

Author: J. N. Halsted

Publisher: Courier Corporation

ISBN: 0486491196

Category: Design

Page: 128

View: 7790

This comprehensive volume contains all the essentials for creating ads with a retro look and feel. Drawn from typographic sourcebooks as well as sign-painting manuals of the early 20th century, the contents include a wealth of borders, frames, images, and typographic elements for re-creating authentic styles of the 1890s–1920s.