CUDA by Example

An Introduction to General-Purpose GPU Programming, Portable Documents

Author: Jason Sanders

Publisher: Addison-Wesley Professional

ISBN:

Category: Computers

Page: 312

View: 346

CUDA is a computing architecture designed to facilitate the development of parallel programs. In conjunction with a comprehensive software platform, the CUDA Architecture enables programmers to draw on the immense power of graphics processing units (GPUs) when building high-performance applications. GPUs, of course, have long been available for demanding graphics and game applications. CUDA now brings this valuable resource to programmers working on applications in other domains, including science, engineering, and finance. No knowledge of graphics programming is required—just the ability to program in a modestly extended version of C. CUDA by Example, written by two senior members of the CUDA software platform team, shows programmers how to employ this new technology. The authors introduce each area of CUDA development through working examples. After a concise introduction to the CUDA platform and architecture, as well as a quick-start guide to CUDA C, the book details the techniques and trade-offs associated with each key CUDA feature. You’ll discover when to use each CUDA C extension and how to write CUDA software that delivers truly outstanding performance. Major topics covered include Parallel programming Thread cooperation Constant memory and events Texture memory Graphics interoperability Atomics Streams CUDA C on multiple GPUs Advanced atomics Additional CUDA resources All the CUDA software tools you’ll need are freely available for download from NVIDIA. http://developer.nvidia.com/object/cuda-by-example.html

Electronic Structure Calculations on Graphics Processing Units

From Quantum Chemistry to Condensed Matter Physics

Author: Ross C. Walker

Publisher: John Wiley & Sons

ISBN:

Category: Science

Page: 368

View: 321

Electronic Structure Calculations on Graphics Processing Units: From Quantum Chemistry to Condensed Matter Physics provides an overview of computing on graphics processing units (GPUs), a brief introduction to GPU programming, and the latest examples of code developments and applications for the most widely used electronic structure methods. The book covers all commonly used basis sets including localized Gaussian and Slater type basis functions, plane waves, wavelets and real-space grid-based approaches. The chapters expose details on the calculation of two-electron integrals, exchange-correlation quadrature, Fock matrix formation, solution of the self-consistent field equations, calculation of nuclear gradients to obtain forces, and methods to treat excited states within DFT. Other chapters focus on semiempirical and correlated wave function methods including density fitted second order Møller-Plesset perturbation theory and both iterative and perturbative single- and multireference coupled cluster methods. Electronic Structure Calculations on Graphics Processing Units: From Quantum Chemistry to Condensed Matter Physics presents an accessible overview of the field for graduate students and senior researchers of theoretical and computational chemistry, condensed matter physics and materials science, as well as software developers looking for an entry point into the realm of GPU and hybrid GPU/CPU programming for electronic structure calculations.

Practical Aspects of Declarative Languages

16th International Symposium, PADL 2014, San Diego, CA, USA, January 19-20, 2014, Proceedings

Author: Matthew Flatt

Publisher: Springer

ISBN:

Category: Computers

Page: 233

View: 731

This book constitutes the refereed proceedings of the 16th International Symposium on Practical Aspects of Declarative Languages, PADL 2014, held in SanDiego, CA, USA, in January 2014, co-located with POPL 2014, the 41st Symposium on Principles of Programming Languages. The 15 revised papers presented were carefully reviewed and selected from 27 submissions. They cover a wide range of topics related to logic and functional programing, including language support for parallelism and GPUs, constructs and techniques for modularity and extensibility, and applications of declarative programming to document processing and DNA simulation.

Programming Languages and Systems

11th International Symposium, APLAS 2013, Melbourne, VIC, Australia, December 9-11, 2013, Proceedings

Author: Chung-chien Shan

Publisher: Springer

ISBN:

Category: Computers

Page: 381

View: 801

This book constitutes the refereed proceedings of the 11th Asian Symposium on Programming Languages and Systems, APLAS 2013, held in Melbourne, Australia, in December 2013. The 20 regular papers presented together with the abstracts of 3 invited talks were carefully reviewed and selected from 57 submissions. The papers cover a variety of foundational and practical issues in programming languages and systems.

Multimedia and Ubiquitous Engineering

Author: James J. (Jong Hyuk) Park

Publisher: Springer Science & Business

ISBN:

Category: Technology & Engineering

Page: 481

View: 139

The aims of these proceedings are to provide a complete coverage of the areas outlined, and to bring together researchers from academic and industry to share ideas, challenges, and solutions relating to the multifaceted aspects of this field. New multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains.

Advanced Symbolic Analysis for VLSI Systems

Methods and Applications

Author: Guoyong Shi

Publisher: Springer

ISBN:

Category: Technology & Engineering

Page: 300

View: 820

This book provides comprehensive coverage of the recent advances in symbolic analysis techniques for design automation of nanometer VLSI systems. The presentation is organized in parts of fundamentals, basic implementation methods and applications for VLSI design. Topics emphasized include statistical timing and crosstalk analysis, statistical and parallel analysis, performance bound analysis and behavioral modeling for analog integrated circuits. Among the recent advances, the Binary Decision Diagram (BDD) based approaches are studied in depth. The BDD-based hierarchical symbolic analysis approaches, have essentially broken the analog circuit size barrier.

High Performance and Hardware Aware Computing

Proceedings of the First International Workshop on New Frontiers in High-performance and Hardware-aware Computing (HipHaC '08), Lake Como, Italy, November 2008 (in Conjunction with MICRO-41)

Author: Rainer Buchty

Publisher: KIT Scientific Publishing

ISBN:

Category:

Page: 66

View: 730

PPoPP 2008

Author: ACM Special Interest Group on Programming Languages

Publisher:

ISBN:

Category: Computers

Page: 296

View: 795

Heterogeneous Computing with OpenCL

Author: Benedict Gaster

Publisher: Elsevier

ISBN:

Category: Computers

Page: 277

View: 293

"Heterogeneous Computing with OpenCL teaches OpenCL and parallel programming for complex systems that may include different types of hardware: Central Processing Units (CPUs), Digital Signal Processors (DSPs), Graphic Processing Units (GPUs) and Accelerated Processing Units (APUs). Designed to work on multiple platforms and with wide industry support, OpenCL will help you more effectively program for a heterogeneous future.