Creating Characters with Personality

Author: Tom Bancroft

Publisher: Watson-Guptill

ISBN: 0399578730

Category: Art

Page: 144

View: 5991

From Snow White to Shrek, from Fred Flintstone to SpongeBob SquarePants, the design of a character conveys personality before a single word of dialogue is spoken. Designing Characters with Personality shows artists how to create a distinctive character, then place that character in context within a script, establish hierarchy, and maximize the impact of pose and expression. Practical exercises help readers put everything together to make their new characters sparkle. Lessons from the author, who designed the dragon Mushu (voiced by Eddie Murphy) in Disney's Mulan—plus big-name experts in film, TV, video games, and graphic novels—make a complex subject accessible to every artist.

Character Mentor

Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life

Author: Tom Bancroft

Publisher: Taylor & Francis

ISBN: 1136147411

Category: Art

Page: 180

View: 1063

You've researched your character extensively, tailored her to your audience, sketched hundreds of versions, and now you lean back content as you gaze at your final character model sheet. But now what? Whether you want to use her in an animated film, television show, video game, web comic, or children's book, you're going to have to make her perform. How a character looks and is costumed starts to tell her story, but her body language reveals even more. Character Mentor shows you how to pose your character, create emotion through facial expressions, and stage your character to create drama. Author Tom Bancroft addresses each topic with clear, concise prose, and then shows you what he really means through commenting on and redrawing artwork from a variety of student "apprentices." His assignments allow you to join in and bring your drawing to the next level with concrete techniques, as well as more theoretical analysis. Character Mentor is an apprenticeship in a book. Professional artists from a variety of media offer their experience through additional commentary. These include Marcus Hamilton (Dennis the Menace), Terry Dodson (X-Men), Bobby Rubio (Pixar), Sean "Cheeks" Galloway (Spiderman animated), and more. With a foreword by comicbook artist Adam Hughes, who has produced work for DC, Marvel Comics, Lucasfilm, Warner Bros. Pictures, and other companies.

Fantasy Cartooning

Author: Ben Caldwell

Publisher: Sterling Publishing Company, Inc.

ISBN: 9781402741944

Category: Art

Page: 95

View: 3254

The author of Action! Cartooning moves on to fantasy cartooning, presenting all the techniques necessary to create monsters, heroes, and magical kingdoms. Original.

Action! Cartooning

Author: Ben Caldwell

Publisher: Sterling Publishing Company, Inc.

ISBN: 9780806987392

Category: Art

Page: 95

View: 601

Offers step-by-step instructions for drawing faces, anatomy, creating emotion, and drawing figures in action settings.

Ideas for the Animated Short

Finding and Building Stories

Author: Karen Sullivan,Gary Schumer,Kate Alexander

Publisher: Taylor & Francis

ISBN: 0240808606

Category: Computers

Page: 265

View: 5522

Build your skills in the development of story ideas that will command an audience for your 2-5 minute animated short. Packed with illustrated examples of idea generation, character and story development, acting, dialogue and storyboarding practice this is your conceptual toolkit proven to meet the challenges of this unique art form. The companion DVD includes in-depth interviews with industry insiders, 18 short animations (many with accompanying animatics, character designs and environment designs) and an acting workshop to get your animated short off to a flying start! With Ideas for the Animated Short you'll learn about: Story Background and Theory * Building Better Content * Acting: Exploring the Human Condition * Building Character and Location * Building Story * Dialogue * Storyboarding * Staging

Characters in Fictional Worlds

Understanding Imaginary Beings in Literature, Film, and Other Media

Author: Jens Eder,Fotis Jannidis,Ralf Schneider

Publisher: Walter de Gruyter

ISBN: 3110232413

Category: Social Science

Page: 596

View: 6451

Although fictional characters have long dominated the reception of literature, films, television programs, comics, and other media products, only recently have they begun to attract their due attention in literary and media theory. The book systematically surveys todays diverse and at times conflicting theoretical perspectives on fictional character, spanning research on topics such as the differences between fictional characters and real persons, the ontological status of characters, the strategies of their representation and characterization, the psychology of their reception, as well as their specific forms and constellations in - and across - different media, from the book to the internet."

Creative Character Design

Author: Bryan Tillman

Publisher: Taylor & Francis

ISBN: 1136129812

Category: Art

Page: 257

View: 5061

Create compelling, original characters using archetypes and design elements such as shadows and line with the tips and techniques found in this image-packed book. Bryan Tillman bridges the gap between the technique of drawing characters and the theory of good character design by using case studies, examples of professional art, and literary and pop culture references to teach you how to develop a character, not just draw one. The book also features Character Model Sheets that will guide you through the creation of new and unique characters. Finally, Bryan will break down established character archetypes to show you why and how the different aspects of good character design work. The content on the book is based on Bryan's popular 2009 Comic-Con course on 'Character Design'. Learn what makes a character unique and powerful by using shapes, shadows, and form - this title includes 'character model sheets' so you can put it all together yourself, as well as case studies from established artists. It bridges the gap between the technique of drawing characters and the theory of good character design in a practical, hands-on way - learn how to use story and archetypes to develop compelling, new characters. Based on a standing-room only presentation at Comic-Con 2009 in San Diego, it features the artwork of a collection of professional artists as examples to the techniques shown in the book.

Prepare to Board! Creating Story and Characters for Animated Features and Shorts, third Edition

Author: Nancy Beiman

Publisher: CRC Press

ISBN: 1351652338

Category: Computers

Page: 385

View: 477

Successful storyboards and poignant characters have the power to make elusive thoughts and emotions tangible for audiences. Packed with illustrations that illuminate and a text that entertains and informs, Prepare to Board, 3rd edition presents the methods and techniques of animation master, Nancy Beiman, with a focus on pre-production, story development and character design. As one of the only storyboard titles on the market that explores the intersection of creative character design and storyboard development, the third edition is an invaluable resource for both beginner and intermediate artists.

Cartooning: Character Design

Learn the Art of Cartooning Step by Step

Author: Sherm Cohen

Publisher: Walter Foster Pub

ISBN: 156010967X

Category: Art

Page: 32

View: 875

"Designing different 'types,' conveying emotion, adding props and costumes, developing a personal style

Force: Animal Drawing

Animal locomotion and design concepts for animators

Author: Michael D. Mattesi

Publisher: Taylor & Francis

ISBN: 1136131736

Category: Art

Page: 237

View: 7840

Many artists are unsure how to bridge the gap between the many basic 'how to draw' books and the more advanced ones dealing with the esoteric details of composition, perspective and anatomy. Force: Animal Drawing is the comprehensive guide to developing artistic animals that are creative, dynamic and anatomical, bridging the gap between foundational art and advanced techniques. Artists and animators alike all find animal inspiration when animating characters- be they human or inhuman. For a unique 'larger than life' character, readers will learn to apply the unique facets of animal movement, locomotion, expressions, facial features, physical build and personality to their traditional and digital art. Readers will also adapt key industry tricks and techniques to personify animal animations with key characteristics of a human's face. Explore the practical application of force theories and learn from today's leading character designers with the included artist interviews and an extended video tutorial via www.drawingforce.com.

Drawing Crime Noir

For Comics & Graphic Novels

Author: Christopher Hart

Publisher: Random House Digital, Inc.

ISBN: 9780823023998

Category: Art

Page: 144

View: 8077

Wolf Haas' Detective Brenner series has become wildly popular around the world for a reason: They're timely, edgy stories told in a wry, quirky voice that's often hilarious, and with a protagonist it's hard not to love. In this episode, Brenner forced out of the police force tries to get away from detective work by taking a job as the personal chauffeur for two-year-old Helena, the daughter of a Munich construction giant and a Viennese abortion doctor. One day, while Brenner's attention is turned to picking out a chocolate bar for Helena at a gas station, Helena gets snatched from the car. Abruptly out of a job, Brenner decides to investigate her disappearance on his own. With both parents in the public eye, there's no scarcity of leads the father's latest development project has spurred public protest, and the mother's clinic has been targeted by the zealous leader of an anti-abortion group. Brenner and God is told with a dark humor that leaves no character, including Brenner, unscathed. Haas tells the story of a fallible hero who can be indecisive and world-weary, baffled and disillusioned by what he finds, but who presses forward nonetheless out of a stubborn sense of decency a two-year-old is kidnapped, so you find her, because that's just what you do.

Alive Character Design

For Games, Animation and Film

Author: Haitao Su,Vincent Zhao

Publisher: Cypi Press

ISBN: 9780956288073

Category: Characters and characteristics in art

Page: 175

View: 4987

Follow this lively and entertaining book as it illuminates the basics of effective character design. Whether male or female, animal, monster or alien - certain rules apply that animate the figure and elevate it from a two-dimensional plane. Knowledge of a

The Silver Way

Techniques, Tips, and Tutorials for Effective Character Design

Author: Stephen Silver

Publisher: N.A

ISBN: 9781624650345

Category: Art

Page: 248

View: 5359

The Silver Way: Techniques, Tips and Tutorials for Effective Character Design by Stephen Silver offers invaluable instruction from one of best teachers in the industry. Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of high school looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chockfull of helpful--and entertaining --drawing techniques and easy-to-follow tutorials developed through his decades of experience as an artist on popular animated shows (Kim Possible, Danny Phantom, The Fairly OddParents) and as the owner of Silver Drawing Academy, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration.

Draw with Jazza - Creating Characters

Fun and Easy Guide to Drawing Cartoons and Comics

Author: Josiah Brooks

Publisher: Impact

ISBN: 9781440344947

Category: ART

Page: 144

View: 1238

-Draw with Jazza YouTube star Josiah Brooks breaks down an easy-to-follow method that will help you to invent and draw original characters time and time again. Whether sci-fi or steampunk, comic book heroines or tattooed action heroes, animal familiars or alien races, you will discover the limitless possibilities of creating your very own characters for comic books, cartoons, video games and more! No matter what your skill level, you can draw from concept to finished art with confidence. Jazza shows you how as he walks you through The Design Process!,---page [4] of cover.

Animator

The Coolest Jobs on the Planet

Author: Tom Bancroft,Nick Hunter

Publisher: Capstone Classroom

ISBN: 1410966461

Category: Juvenile Nonfiction

Page: 48

View: 3550

"Find out what's involved in becoming a film animator from a top professional in the field. You'll find out about the animator's heroes, the equipment and skills he uses, and the challenges of producing the illusion of movement from thousands of images called frames!"--

The Art of Game Design

A Book of Lenses, Second Edition

Author: Jesse Schell

Publisher: CRC Press

ISBN: 1498759564

Category: Computers

Page: 600

View: 1095

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Drawing Cartoons and Comics For Dummies

Author: Brian Fairrington

Publisher: John Wiley & Sons

ISBN: 9780470572085

Category: Art

Page: 360

View: 2504

A unique reference for creating and marketing original cartoons and comics An original American art form, comics thrill millions of people across the globe. Combining step-by-step instruction with expert tips and advice, Drawing Cartoons & Comics For Dummies is a one-stop reference for creating and marketing original cartoons and comics. While many books tend to focus on specific characters or themes, this thorough guide focuses instead on helping aspiring artists master the basic building blocks of cartoons and comics, revealing step by step how to create everything from wisecracking bunnies to souped-up super villains. It also explores lettering and coloring, and offers expert marketing advice. The book's color insert provides guidance on how to add color to cartoon creations.

Cartoon Animation

Author: Preston Blair

Publisher: Walter Foster Publishing

ISBN: 9781560100843

Category: Art

Page: 224

View: 1170

"This is the one sourcebook that cartooning and animation enthusiasts have been clamoring about for years! A time-tested classic, this tried-and-true reference is often used as a textbook in cartooning workshops, and beginning and professional cartoonists alike are known to have copies of Cartoon Animation in their libraries. In this comprehensive title, famed animator Preston Blair shares his expertise on how to develop a cartoon character, create dynamic movement, and coordinate dialogue with action. Topics include character development, line of action, dialogue, timing, and, of course, animation! This valuable resource provides all the inspiration and information you need to begin drawing your own animated characters."

The Last Kids on Earth

Author: Max Brallier

Publisher: Viking Books for Young Readers

ISBN: 0670016616

Category: Juvenile Fiction

Page: 240

View: 8367

"After a monster apocalypse hits town, average thirteen-year-old Jack Sullivan builds a team of friends to help slay the eerily intelligent monster known as Blarg"--

The Alchemy of Animation

Making an Animated Film in the Modern Age

Author: Don Hahn

Publisher: Disney Editions

ISBN: 9781423104766

Category: Juvenile Nonfiction

Page: 144

View: 8853

The Alchemy of Animation: Making an Animated Film in the Modern Age is a step-by-step introduction to animated filmmaking from one of the foremost producers of animated features. By drawing (sorry!) upon more than seven decades of Disney’s classic and beloved animated films, this stunning book explores the role of the directors, story artists, songwriters, and animators who each play an integral role in the creation of an animated feature. This book includes a special focus on the digital techniques of filmmaking and fresh, behind-the-scenes work from the most current Disney films, including Chicken Little, Meet the Robinsons, and Bolt, as well as showing other forms of animation such as the stop-motion of Tim Burton’s Nightmare Before Christmas and James and the Giant Peach.