Brain Games Sticker by Number Americana

Author: Publications International

Publisher: Publications International, Limited

ISBN:

Category:

Page: 104

View: 696

This Sticker by Number book introduces a compelling new activity to keep your brain engaged to create tons of beautiful, patriotic art. As in color or paint-by-number, each design is divided into dozens of spaces. Each space has a number that corresponds to a sticker. Find the sticker, peel it, and place it in the right space. Watch as a full colored image emerges from the original unfinished illustration. The book contains 28 American scenes and symbols, including the Statue of Liberty, the flag, and classic American foods, animals, and landscapes. The wire spiral makes it easy to use!

Playing to Wiin

Nintendo and the Video Game Industry's Greatest Comeback

Author: Daniel Sloan

Publisher: John Wiley & Sons

ISBN:

Category: Business & Economics

Page: 256

View: 790

How Nintendo reclaimed its spot at the top of one of the world's most competitive industries Nintendo was once the dominant force in home video gaming--until Sony and Microsoft pummeled them with powerful new consoles. As those two giants battled each other for market share, Nintendo looked dead and buried. Then, true to its secretive, low-profile approach, Nintendo roared back into the market with its revolutionary Wii console and portable Nintendo DS system. Taking a completely different approach to gaming while embracing its creative roots, the company was back at the top of its game. But how did a struggling Japanese family company, with its origins in nineteenth-century playing cards, come to dominate a competitive, high-tech industry? Playing to Wiin details the key succession issue for Nintendo, the development of the DS and Wii consoles, and the creation of remarkable new gaming software. All these factors combined to drive Nintendo back to the top of the gaming world. Reveals the business strategy that led Nintendo back to the top of the gaming industry amidst fierce competition from bigger rivals An inspirational story of a stunning business turnaround and the hyper-creative minds behind it Written by an acclaimed financial and business journalist based in Tokyo Offering a fascinating inside look at a market-leading company once left for dead, Playing to Wiin is a must-read for executives and leaders interested in one of the greatest business turnarounds in history.

Learning Center Activities--Games

Author: Carol Monington

Publisher: Teacher Created Materials

ISBN:

Category:

Page: 23

View: 625

These interesting and challenging hands-on activities for learning centers help reinforce higher-level thinking skills and allow for opportunities to extend and enrich students' critical thinking through fun and engaging activities.

Paint by Sticker: Birds

Create 12 Stunning Images One Sticker at a Time!

Author: Workman Publishing

Publisher: Workman Publishing

ISBN:

Category: Games & Activities

Page: 56

View: 854

Paint by Sticker is the most exciting new idea in activity books, both for grown-ups and kids. A compelling activity for crafters and artists, doodlers and colorers of all ages, each Paint by Sticker book includes everything you need to create twelve vibrant, full-color “paintings.” The original images are rendered in low-poly, a computer graphics style using geometric polygon shapes to create a 3D effect. As in paint-by-number, each template is divided into dozens of spaces, each with a number that corresponds to a particular sticker. Find the sticker, peel it, and place it in the right space. Add the next, and the next, and the next—it’s an activity that’s utterly absorbing, both in the pleasure of peeling and sticking and the growing satisfaction of watching a “painting” come to life, emerging from a flat black-and-white illustration to a dazzling image with color, body, and spirit. Paint by Sticker: Birds celebrates the rainbow of colors and shapes of the avian world: a red-headed woodpecker, a blue jay, an orange and black Baltimore oriole, an electric bright hummingbird.

Animal Jam Activity Book

Author: National Geographic Kids

Publisher: National Geographic Children's Books

ISBN:

Category: Juvenile Nonfiction

Page: 128

View: 809

Play wild with this exciting Animal Jam themed activity book filled with 100 superfun things to do, including puzzles, crosswords, word searches, stickers, cards, color-by-numbers, trivia, complete-the-story activities, true/false quizzes, mazes, sudoku, and more. Integrating all the favorite characters and features from the game, this is the perfect activity book for diehard Animal Jam fans to take their game play off screen and up their skills in all kinds of areas. It's also a welcoming introduction to the awesome world of Jamaa for newbies and creative kids who enjoy fun brain games and unplugged activities.

Paint by Sticker Kids

Create 10 Pictures One Sticker at a Time

Author: Workman Publishing

Publisher: Workman Publishing

ISBN:

Category: Juvenile Nonfiction

Page: 34

View: 644

Move over, coloring books! Here’s an entirely new craft that kids will love: Paint by Sticker Kids. Paint by Sticker Kids is the same compelling craft first introduced in Paint by Sticker, but just for kids! The book includes everything you need to create 10 bright, playful, full-color illustrations—illustrated templates printed on perforated card stock, and 10 pages of stickers to fill in and create the artwork. The fun, vibrant images are rendered in “low-poly,” a computer graphics style using geometric polygon shapes to create a 3-D effect. As in paint-by-number, each template is divided into hundreds of spaces, each with a number that corresponds to a particular sticker. Find the sticker, peel it, and place it in the right space. Add the next, and the next, and the next and voila! It’s a rocket ship blasting through space. A Tyrannosaurus rex prowling his domain. A pickup truck hauling its load. A friendly toucan hanging on his perch. Kids will love watching these pictures come to life. Plus, each is suitable for framing or the fridge.

USA TODAY Jumbo Puzzle Book

400 Brain Games for Every Day

Author: USA Today

Publisher: Andrews McMeel Publishing

ISBN:

Category: Games

Page: 480

View: 186

You can be sitting in the train working on a puzzle but it can take you far away from the everyday. Before you know it you're at your stop or about to pass it. It's not like you were even in the train. It's something different, something removed from the ordinary." --Maki Kaji, Japanese Times The Nation's No. 1 Newspaper offers puzzlesmiths the ultimate cranium compendium boasting five challenging mind teasers. USA TODAY is America's most recognized newspaper reaching more than 5 million people each day. Now, USA TODAY has collected five popular game formats into one book, including: Logic Puzzles, Crossword, Killer Sudoku, and Hitori. Complete with 400 puzzles (that's twice the size of comparable game books), USA TODAY Jumbo Puzzle Book includes an introductory chapter that offers solution tips as well as a concluding chapter that reveals all the answers. Pen and pencil puzzles are big business. According to a national poll by the American Society on Aging, 84 percent of people report that they spend time daily in activities that are good for brain health.

Play Smart Brain Boosters 4+

Author: GAKKEN.

Publisher: Simon and Schuster

ISBN:

Category: Juvenile Nonfiction

Page: 70

View: 585

Gakken's Play Smart workbooks and classes have been sharpening young minds in Asia for 30 years. Now Gakken is introducing their unique, tried-and-true creative learning system in North America.

Brain-Based Early Learning Activities

Connecting Theory and Practice

Author: Nikki Darling-Kuria

Publisher: Redleaf Press

ISBN:

Category: Education

Page: 264

View: 936

Brain-based learning involves both hemispheres of children's brains working together, resulting in stronger, more meaningful learning experiences. Each fun activity in this book is designed to promote brain-based learning in the areas of language, mathematics, science, art, music, and the environment, and encourages physical, social, and emotional development. Each activity includes a materials list, extension activities, variations for multi-sensory exploration, components for diversity, and an explanation of the brain connections being made. Brain-Based Early Learning Activities also includes a comprehensive overview of early brain development and how to create a brain-based early learning environment.

Play Smart Brain Boosters 2+

Author: Early childhood experts at Gakken Publishing

Publisher: Simon and Schuster

ISBN:

Category: Juvenile Nonfiction

Page: 70

View: 431

What's the Play Smart secret? Learning should be fun! Fun-first activities—an engaging mix of tracing, matching games, picture puzzles and more—keep kids thoroughly entertained while they build reasoning skills, fine motor coordination, and creativity. Notes to parents on every page offer suggestions for enhancing vocabulary and problem solving skills as kids play their way through the book. The activities get progressively harder, helping little ones to build a sense of confidence as they progress. And more than 80 adorable stickers add to the excitement: kids choose a reward sticker after finishing each challenge. A wipe-off activity board completes the package.