Artificial intelligence: A Modern Approach, 3e,is ideal for one or two-semester, undergraduate or graduate-level courses in Artificial Intelligence. It is also a valuable resource for computer professionals, linguists, and cognitive scientists interested in artificial intelligence. The revision of this best-selling text offers the most comprehensive, up-to-date introduction to the theory and practice of artificial intelligence.
Artificial intelligence is growing field of information technology. It has transformed the world we will in. It has made the world more accessible, more social, more advanced and is developing the globe at a rapid speed. It has enabled human beings to study the minute and intricate concepts of science, has facilitated us to create better and much advanced machinery for medical and business purposes. This book contains the topics of utmost important topics with regard to artificial intelligence. It aims to provide thorough insights into this subject and give detailed information about the various uses and methods applied in this area. As this field is emerging at a rapid pace, the contents of this text will help the readers understand the modern concepts and applications of the subject.
A Modern Approach to Distributed Artificial Intelligence
Author: Gerhard Weiss
Publisher: MIT Press
An introduction to multiagent systems and contemporary distributed artificial intelligence, this text provides coverage of basic topics as well as closely-related ones. It emphasizes aspects of both theory and application and includes exercises of varying degrees of difficulty.
Paradigms of AI Programming is the first text to teach advanced Common Lisp techniques in the context of building major AI systems. By reconstructing authentic, complex AI programs using state-of-the-art Common Lisp, the book teaches students and professionals how to build and debug robust practical programs, while demonstrating superior programming style and important AI concepts. The author strongly emphasizes the practical performance issues involved in writing real working programs of significant size. Chapters on troubleshooting and efficiency are included, along with a discussion of the fundamentals of object-oriented programming and a description of the main CLOS functions. This volume is an excellent text for a course on AI programming, a useful supplement for general AI courses and an indispensable reference for the professional programmer.
Updated and expanded, Bayesian Artificial Intelligence, Second Edition provides a practical and accessible introduction to the main concepts, foundation, and applications of Bayesian networks. It focuses on both the causal discovery of networks and Bayesian inference procedures. Adopting a causal interpretation of Bayesian networks, the authors discuss the use of Bayesian networks for causal modeling. They also draw on their own applied research to illustrate various applications of the technology. New to the Second Edition New chapter on Bayesian network classifiers New section on object-oriented Bayesian networks New section that addresses foundational problems with causal discovery and Markov blanket discovery New section that covers methods of evaluating causal discovery programs Discussions of many common modeling errors New applications and case studies More coverage on the uses of causal interventions to understand and reason with causal Bayesian networks Illustrated with real case studies, the second edition of this bestseller continues to cover the groundwork of Bayesian networks. It presents the elements of Bayesian network technology, automated causal discovery, and learning probabilities from data and shows how to employ these technologies to develop probabilistic expert systems. Web Resource The book’s website at www.csse.monash.edu.au/bai/book/book.html offers a variety of supplemental materials, including example Bayesian networks and data sets. Instructors can email the authors for sample solutions to many of the problems in the text.
Appropriate for upper-division undergraduate and graduate level courses in computer vision found in departments of computer science, computer engineering and electrical engineering, this book offers a treatment of modern computer vision methods.
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games).
Author: Stephen J. Hegner,Paul Mc Kevitt,Peter Norvig,Robert L. Wilensky
Publisher: Springer Science & Business Media
In this international collection of papers there is a wealth of knowledge on artificial intelligence (AI) and cognitive science (CS) techniques applied to the problem of providing help systems mainly for the UNIX operating system. The research described here involves the representation of technical computer concepts, but also the representation of how users conceptualise such concepts. The collection looks at computational models and systems such as UC, Yucca, and OSCON programmed in languages such as Lisp, Prolog, OPS-5, and C which have been developed to provide UNIX help. These systems range from being menu-based to ones with natural language interfaces, some providing active help, intervening when they believe the user to have misconceptions, and some based on empirical studies of what users actually do while using UNIX. Further papers investigate planning and knowledge representation where the focus is on discovering what the user wants to do, and figuring out a way to do it, as well as representing the knowledge needed to do so. There is a significant focus on natural language dialogue where consultation systems can become active, incorporating user modfelling, natural language generation and plan recognition, modelling metaphors, and users' mistaken beliefs. Much can be learned from seeing how AI and CS techniques can be investigated in depth while being applied to a real test-bed domain such as help on UNIX.
Artificial intelligence (AI) is a field within computer science that is attempting to build enhanced intelligence into computer systems. This book traces the history of the subject, from the early dreams of eighteenth-century (and earlier) pioneers to the more successful work of today's AI engineers. AI is becoming more and more a part of everyone's life. The technology is already embedded in face-recognizing cameras, speech-recognition software, Internet search engines, and health-care robots, among other applications. The book's many diagrams and easy-to-understand descriptions of AI programs will help the casual reader gain an understanding of how these and other AI systems actually work. Its thorough (but unobtrusive) end-of-chapter notes containing citations to important source materials will be of great use to AI scholars and researchers. This book promises to be the definitive history of a field that has captivated the imaginations of scientists, philosophers, and writers for centuries.
Like Mooki, the hero of Spike Lee's film "Do the Right Thing," artificially intelligent systems have a hard time knowing what to do in all circumstances. Classical theories of perfect rationality prescribe the "right thing" for any occasion, but no finite agent can compute their prescriptions fast enough. In Do the Right Thing, the authors argue that a new theoretical foundation for artificial intelligence can be constructed in which rationality is a property of "programs" within a finite architecture, and their behavior over time in the task environment, rather than a property of individual decisions.Do the Right Thing suggests that the rich structure that seems to be exhibited by humans, and ought to be exhibited by AI systems, is a necessary result of the pressure for optimal behavior operating within a system of strictly limited resources. It provides an outline for the design of new intelligent systems and describes theoretical and practical tools for bringing about intelligent behavior in finite machines. The tools are applied to game planning and realtime problem solving, with surprising results.Stuart Russell is Associate Professor of Computer Science at the University of California, Berkeley. This book builds on important philosophical and technical work by his coauthor, the late Eric Wefald.
Negnevitsky shows students how to build intelligent systems drawing on techniques from knowledge-based systems, neural networks, fuzzy systems, evolutionary computation and now also intelligent agents. The principles behind these techniques are explained without resorting to complex mathematics, showing how the various techniques are implemented, when they are useful and when they are not. No particular programming language is assumed and the book does not tie itself to any of the software tools available. However, available tools and their uses are described, and program examples are given in Java. The lack of assumed prior knowledge makes this book ideal for any introductory courses in artificial intelligence or intelligent systems design, while the contemporary coverage means more advanced students will benefit by discovering the latest state-of-the-art techniques, particularly in intelligent agents and knowledge discovery.
Author: Ian Goodfellow,Yoshua Bengio,Aaron Courville
Publisher: MIT Press
"Written by three experts in the field, Deep Learning is the only comprehensive book on the subject." -- Elon Musk, cochair of OpenAI; cofounder and CEO of Tesla and SpaceX Deep learning is a form of machine learning that enables computers to learn from experience and understand the world in terms of a hierarchy of concepts. Because the computer gathers knowledge from experience, there is no need for a human computer operator to formally specify all the knowledge that the computer needs. The hierarchy of concepts allows the computer to learn complicated concepts by building them out of simpler ones; a graph of these hierarchies would be many layers deep. This book introduces a broad range of topics in deep learning. The text offers mathematical and conceptual background, covering relevant concepts in linear algebra, probability theory and information theory, numerical computation, and machine learning. It describes deep learning techniques used by practitioners in industry, including deep feedforward networks, regularization, optimization algorithms, convolutional networks, sequence modeling, and practical methodology; and it surveys such applications as natural language processing, speech recognition, computer vision, online recommendation systems, bioinformatics, and videogames. Finally, the book offers research perspectives, covering such theoretical topics as linear factor models, autoencoders, representation learning, structured probabilistic models, Monte Carlo methods, the partition function, approximate inference, and deep generative models. Deep Learning can be used by undergraduate or graduate students planning careers in either industry or research, and by software engineers who want to begin using deep learning in their products or platforms. A website offers supplementary material for both readers and instructors.
This new edition provides a comprehensive, colorful, up-to-date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on robotics and machine learning are now included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion DVD is provided with resources, applications, and figures from the book. Numerous instructors’ resources are available upon adoption. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected] FEATURES: • Includes new chapters on robotics and machine learning and new sections on speech understanding and metaphor in NLP • Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations • Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest • Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications • Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises • Includes DVD with resources, simulations, and figures from the book • Provides numerous instructors’ resources, including: solutions to exercises, Microsoft PP slides, etc.
Step into the future with AI The term "Artificial Intelligence" has been around since the 1950s, but a lot has changed since then. Today, AI is referenced in the news, books, movies, and TV shows, and the exact definition is often misinterpreted. Artificial Intelligence For Dummies provides a clear introduction to AI and how it’s being used today. Inside, you’ll get a clear overview of the technology, the common misconceptions surrounding it, and a fascinating look at its applications in everything from self-driving cars and drones to its contributions in the medical field. Learn about what AI has contributed to society Explore uses for AI in computer applications Discover the limits of what AI can do Find out about the history of AI The world of AI is fascinating—and this hands-on guide makes it more accessible than ever!
Have the classical methods and ideas of AI outlived their usefulness? Foundations of Artificial Intelligence critically evaluates the fundamental assumptions underpinning the dominant approaches to AI. In the 11 contributions, theorists historically associated with each position identify the basic tenets of their position. They discuss the underlying principles, describe the natural types of problems and tasks in which their approach succeeds, explain where its power comes from, and what its scope and limits are. Theorists generally skeptical of these positions evaluate the effectiveness of the method or approach and explain why it works - to the extent they believe it does - and why it eventually fails.David Kirsh is Assistant Professor in the Department of Cognitive Science at the University of California, San Diego.Contents: Foundations of AI: The Big Issues, D. Kirsh. Logic and Artificial Intelligence, N. J. Nilsson. Rigor Mortis: A Response to Nilsson's 'Logic and Artificial Intelligence,' L. Birnbaum. Open Information Systems Semantics for Distributed Artificial Intelligence, C. Hewitt. Social Conceptions of Knowledge and Action: DAI Foundations and Open Systems Semantics, L. Gasser. Intelligence without Representation, R. A. Brooks. Today the Earwig, Tomorrow Man? D. Kirsh. On the Thresholds of Knowledge, D. B. Lenat, E. A. Feigenbaum. The Owl and the Electric Encyclopedia, B. C. Smith. A Preliminary Analysis of the Soar Architecture as a Basis for General Intelligence, P. S. Rosenbloom, J. E. Laird, A. Newell, R. McCarl. Approaches to the Study of Intelligence, D. A. Norman.
With an Introduction to Machine Learning, Second Edition
Author: Richard E. Neapolitan,Xia Jiang
Publisher: CRC Press
The first edition of this popular textbook, Contemporary Artificial Intelligence, provided an accessible and student friendly introduction to AI. This fully revised and expanded update, Artificial Intelligence: With an Introduction to Machine Learning, Second Edition, retains the same accessibility and problem-solving approach, while providing new material and methods. The book is divided into five sections that focus on the most useful techniques that have emerged from AI. The first section of the book covers logic-based methods, while the second section focuses on probability-based methods. Emergent intelligence is featured in the third section and explores evolutionary computation and methods based on swarm intelligence. The newest section comes next and provides a detailed overview of neural networks and deep learning. The final section of the book focuses on natural language understanding. Suitable for undergraduate and beginning graduate students, this class-tested textbook provides students and other readers with key AI methods and algorithms for solving challenging problems involving systems that behave intelligently in specialized domains such as medical and software diagnostics, financial decision making, speech and text recognition, genetic analysis, and more.