The popularity of NXT and the success of The Da Vinci Code are combined in this fascinating book. Projects for building and programming five of Leonardo's most famous inventions are covered in detail: the tank, the helicopter, the catapult, the flying machine, and the revolving bridge. This book is written for serious NXT programmers and covers the most popular programming environments available today. The book is abundantly illustrated and includes sample code and countless best-practices strategies.
Learn how to create amazing robotic creations with LEGO MINDSTORMS NXT 2.0 FOR TEENS. This step-by-step guide shows beginners how to use the Lego Mindstorms NXT 2.0 kit and their computer to build fantastic robots, animals, vehicles, and so much more. Eve
Helps readers harness the capabilities of the LEGO MINDSTORMS NXT set and effectively plan, build and program NXT 2.0 robots, offering an overview of the pieces in the NXT set, practical building techniques, instruction on the official NXT-G programming language and step-by-step instructions for building, programming and testing a variety of sample robots. Original.
The Ultimate Tool for MINDSTORMS® Maniacs The new MINDSTORMS kit has been updated to include a programming brick, USB cable, RJ11-like cables, motors, and sensors. This book updates the robotics information to be compatible with the new set and to show how sound, sight, touch, and distance issues are now dealt with. The LEGO MINDSTORMS NXT and its predecessor, the LEGO MINDSTORMS Robotics Invention System (RIS), have been called "the most creative play system ever developed." This book unleashes the full power and potential of the tools, sensors, and components that make up LEGO MINDSTORMS NXT. It also provides a unique insight on newer studless building techniques as well as interfacing with the traditional studded beams. Some of the world's leading LEGO MINDSTORMS inventors share their knowledge and development secrets. You will discover an incredible range of ideas to inspire your next invention. This is the ultimate insider's look at LEGO MINDSTORMS NXT system and is the perfect book whether you build world-class competitive robots or just like to mess around for the fun of it. Featuring an introduction by astronaut Dan Barry and written by Dave Astolfo, Invited Member of the MINDSTORMS Developer Program and MINDSTORMS Community Partners (MCP) groups, and Mario and Guilio Ferrari, authors of the bestselling Building Robots with LEGO Mindstorms, this book covers: Understanding LEGO Geometry Playing with Gears Controlling Motors Reading Sensors What's New with the NXT? Building Strategies Programming the NXT Playing Sounds and Music Becoming Mobile Getting Pumped: Pneumatics Finding and Grabbing Objects Doing the Math Knowing Where You Are Classic Projects Building Robots That Walk Robotic Animals Solving a Maze Drawing and Writing Racing Against Time Hand-to-Hand Combat Searching for Precision Complete coverage of the new Mindstorms NXT kit Brought to you by the DaVinci's of LEGO Updated edition of a bestseller
Extending the LEGO MINDSTORMS NXT to the Next Level, Second Edition
Author: Michael Gasperi,Philippe Hurbain
Although LEGO MINDSTORMS NXT allows anyone to build complex inventions, there are limits to what you can do with what comes inside the box. This book shows you how to advance the NXT with more than 45 exciting projects that include creating a cool magic wand that writes words in thin air, building a remotely guided vehicle, and constructing sophisticated robots that can sense color, light, temperature, and more. All projects are explained with easy-to-follow, step-by-step instructions, so you'll be able to create them successfully whether you're a novice or an expert. This book also shows you how to expand the programming software and use the alternative language NXC. New input devices—such as keypads, sensors, and even the human body—are covered, along with fun games such as surfing, PONG, and SIMON. On the serious side, there are classic engineering challenges such as controlling an inverted pendulum, making a robot that follows a wall, and building several light-seeking vehicles. Some projects are just entertaining, such as the Etch-A-NXT; others are useful, such as a motorized camera mount that takes panoramic photographs. This second edition accounts for the important changes found in the next generation NXT, and it also covers the original concepts in greater depth. Details are presented for practically unlimited expansion of the NXT inputs and outputs by using the I2C communications bus, and several power amplifier designs allow the NXT outputs to drive bigger motors. Instructions are also included for adapting LEGO Power Functions motors to work directly with the NXT.
James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color. What you’ll learn Understand the basics of computer and robotic programming Easily program your robot using the NXT-G 1.0 and 2.0 visual programming languages Learn real-world techniques for moving, waiting, deciding, and much more. Get familiar with new hardware such as the color sensor included in the NXT 2.0 kit Control your robot manually from a remote control device Learn basic math principles that will make you a better programmer Who this book is for This book is for people 10 years old and up who are new to programming, or who are new to the NXT-G programming language. The book also appeals to educators who use NXT-G as a vehicle for teaching about robotics and programming principles. Table of Contents Robots and Programs Program Structure Hello World! Get Movin’ Record and Playback Make Some Noise! Wired! True or False? Feedback Wait for It! Round and Round Decisions, Decisions Stop It! Pick a Card, Any Card Apples and Oranges Inside or Out? Yes? No? Maybe? Title = Anything You Like Basic Text Basic Math Staying Alive Your Own Filing Cabinet Calibration Motoring Messages My Block Is Your Block
Author: James Floyd Kelly,Matthias Paul Scholz,Christopher R. Smith,Martijn Boogaarts,Jonathan Daudelin,Eric D. Burdo,Laurens Valk,BlueToothKiwi
Publisher: No Starch Press
Category: Technology & Engineering
Furnishes detailed, step-by-step instructions for designing, constructing, and programming ten innovative robots--including the Grabbot, Dragster, and The Hand--with detailed guidelines on how a NXT program works and its applications in the world of robotics. Original. (All Users)
Build and Program Your Own LEGO® MINDSTORMS® EV3 Robots Absolutely no experience needed! Build and program amazing robots with the new LEGO MINDSTORMS EV3! With LEGO MINDSTORMS EV3, you can do modern robotics without complex wiring or soldering! This step-by-step, full-color tutorial teaches all you need to know, including basic programming skills most introductory guides skip. Even better—it’s packed with hands-on projects! Start by “unboxing” your new EV3 kit and getting to know every component: motors, sensors, connections, remotes, and the EV3’s more powerful, easier-to-program “brick.” Then walk through building your first “bots”…creating more sophisticated robots with wheels and motors…engineering for strength and balance…“driving” your robot…building robots that recognize colors and do card tricks…and more! LEGO MINDSTORMS EV3 robotics is the perfect pathway into science and technology… and this book is the easiest way to get started, even if you have absolutely no robotics or programming experience! Explore your new EV3 kit: both the retail “Home” and LEGO “Education” versions Get foolproof help with building the Track3r and other standard robots Build cars and tanks, and hack them to do even more Write programs that enable your robots to make their own decisions Improve your programs with feedback Handle more sophisticated engineering and programming tasks Troubleshoot problems that keep your robot from moving Get involved with the worldwide MINDSTORMS® robotics community Marziah Karch is Senior Instructional Designer at NWEA, a Google Expert at About.com, and Senior Web Editor at GeekMom. She has more than a decade of experience in instructional technology and was senior educational technologist for Johnson County Community College, where she also taught interactive media development. She holds a master’s degree in Instructional Design and Technology, and is pursuing a doctorate in Library and Information Science. Her hands-on technology experience ranges from 3D animation to multimedia learning, content management to music video creation. She has extensively explored the educational potential of LEGO robotics. She is the author of Android Tablets Made Simple. This book is not authorized or endorsed by the LEGO® Group.
A Beginner's Guide to Building and Programming Robots
Author: Laurens Valk
Publisher: No Starch Press
Category: Technology & Engineering
Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.
Build and Program Over 20 Challenging Design Projects in Just 30 Minutes Each with the New Generation of LEGO® MINDSTORMS® More powerful and intuitive than ever, LEGO® MINDSTORMS® NXT is a new robotics toolset that enables robot enthusiasts and hobbyists to build and program all kinds of projects. The LEGO® MINDSTORMS® NXT Hacker's Guide explores this new generation of LEGO MINDSTORMS, providing a collection of projects, how-to expertise, insider tips, and over 500 illustrations to help readers become expert NXT hackers. This cutting-edge guide describes new advances that make LEGO MINDSTORMS NXT such a great robotics resource. The book explains the all-new NXT intelligent brick...the interactive servo motors with rotation sensors that align speed for precise control...the ultrasonic sensor that allows robots to “see” by responding to movement...the improved light and touch sensors that let robots detect color and feel...and much more. The LEGO® MINDSTORMS® NXT Hacker's Guide features: Expert, insightful commentary by a member of the LEGO MINDSTORMS Developer Program A hands-on account of the new technologies and expanded sensor capabilities of LEGO MINDSTORMS NXT A collection of 10 hacking projects with step-by-step instructions for creating things ranging from solar power to ZigBee® technology to tank tread feet [“projects” appears twice.] A portfolio of 12 exciting design projects featuring R. Buckminster Fuller's Geodesic Dome, Rem Koolhaas' Seattle Central Library, and the world's first NXT wristwatch Complete disclosure about a “secret” game that is hidden inside every LEGO MINDSTORMS NXT kit An in-depth guide to the NXT programming language A special LEGO factory kit offer available only for readers of this book Inside This Groundbreaking NXT Reference • Your First Robot • Stupid RCX Tricks • Save Your RIS • As Smart as a Brick • MOVE IT! With Servo Motors • Hmm, I Sense Something • Yes, But I Don't Know How to Program • Testing, Testing; Oh, Trouble Shoot • Katherine's Best Hacking Projects • Katherine's Design Fun House • NXT Programming Language Guide • NXT Elements • NXT Resources
FIRST LEGO League (FLL) is an international program for kids ages 9 to 14 that combines a hands-on, interactive robotics program and research presentation with a sports-like atmosphere. Authors James Floyd Kelly and Jonathan Daudelin-both participants in numerous FIRST LEGO League competitions-have teamed up to bring coaches, teachers, parents, and students an all-in-one guide to FLL. Written for both rookie and experienced teams, FIRST LEGO League: The Unofficial Guide includes in-depth coverage of topics like team formation and organization, robot building and programming, and the basics of getting involved with FLL. Before the authors delve into the specifics of robot and team building, they reveal the fascinating history of the FIRST organization and the sometimes puzzling structure of the FLL competition. Using a combination of real-life stories and candid commentary from actual FLL teams, as well as recollections of their own experiences, they offer an abundance of helpful guidance and dependable building and programming examples. FIRST LEGO League: The Unofficial Guide explores the complex workings and structure of the FLL competition, including its four key components: Robot Game, Technical Interview, Project, and Teamwork. You'll learn how to: Organize, recruit, and manage a team Find equipment, mentors, and funding Design, build, and program winning robots Tackle each of the four FLL components-from Robot Game to Teamwork Use strategies and techniques from FLL masters to increase your scores No matter what your role in the FLL competition, FIRST LEGO League: The Unofficial Guide will make you a better competitor, builder, designer, and team member. The only ingredient you need to add is your competitive spirit!
Basic Robot Building with LEGO® Mindstorms® NXT 2.0 ABSOLUTELY NO EXPERIENCE NEEDED! Learn LEGO® Mindstorms® NXT 2.0 from the ground up, hands-on, in full color! Ever wanted to build a robot? Now’s the time, LEGO® Mindstorms® NXT 2.0 is the technology, and this is the book. You can do this, even if you’ve never built or programmed anything! Don’t worry about where to begin: start right here. John Baichtal explains everything you need to know, one ridiculously simple step at a time… and shows you every key step with stunningly clear full-color photos! You won’t just learn concepts–you’ll put them to work in three start-to-finish projects, including three remarkable bots you can build right this minute, with zero knowledge of programming or robotics. It’s going to be simple–and it’s going to be fun. All you need is in the box–and in this book! Unbox your LEGO® Mindstorms® NXT 2.0 set, and discover exactly what you’ve got Build a Backscratching Bot immediately Connect the NXT Intelligent Brick to your computer (Windows or Mac) Navigate the Brick’s menus and upload programs Start writing simple new programs–painlessly Build the Clothesline Cruiser, a robot that travels via rope Program your robot’s movements Learn to create stronger, tougher models Help your robot sense everything from distance and movement to sound and color Build a miniature tank-treaded robot that knows how to rebound Write smarter programs by creating your own programming blocks Discover what to learn next, and which additional parts you might want to buy JOHN BAICHTAL is a contributor to MAKE magazine and Wired’s GeekDad blog. He is the co-author of The Cult of Lego (No Starch) and author of Hack This: 24 Incredible Hackerspace Projects from the DIY Movement (Que). Most recently he wrote Make: Lego and Arduino Projects for MAKE, collaborating with Adam Wolf and Matthew Beckler. He lives in Minneapolis, Minnesota, with his wife and three children.
This book teaches anyone interested how to build LEGO MINDSTORMS robots. The author starts with an easy robot and gets to more detail in the succeeding six robots built in the book. The robots he presents are award winning robots, so he is giving away his secrets. The author also teaches how to program the robots. If you are not a programmer, then you can use the code provided. He tells you what equipment you need and how to get it inexpensively. So everything is discussed that you will need to create these robots or modify his designs to create your own. You truly experience the technology in action as you create your robots.
Author: Arthur Penzl,Dave Pearce,Cassius,Lionel Jeannerat,Rub�nBC,Bas Wisselink,Daniel M. Ryan,Robert Bold,Abctc,Roberto Capodieci
"SNAPSHOT - Nxt, unsurpassable blockchain solutions" is a collection of articles, which, after an introduction to the concept of blockchain technology, looks into the history of Nxt, the world's first user-, and business oriented PoS blockchain 2.0 platform. From its tumultuous launch in 2013, the pros and cons of its distribution model and the anonymous inventor, BCNext, who handed over the source code to the community and gave them the responsibility to enhance the tech and ecosystem, it takes the reader on a journey through ups and downs, features, use cases, business projects and bank/government adoption of the tech. The multi million dollar fintech and blockchain industry advances at a rapid pace these years, so why is Nxt, an underfunded open source project, still the most advanced? In 228 pages the book articles tell the story of how a group of mostly anonymous people, investors, cryptographers, economists, and not least software developers and businesses set out to change the world.
Examines recent advances in design, modeling, and implementation of dataflow and multithreaded computers. The text contains reports concerning many of the world's leading projects engaged in the continuing evolution and application of dataflow concepts. It covers the broad range of dataflow principles in program representation -- from language design to processor architecture -- and compiler optimization techniques. The first section of the book delves into massively parallel distributed memory and multithreaded architecture design, synchronization and pipelined design, and superpipelined data-driven VLSI processors. The next section, on language and programming issues, discusses stream data types, the development of well-structured software, and coarse-grain dataflow programming. Other parts of the text study parallelization of dataflow programs, an analytical model for the behavior of dataflow graphs, compare a centralized work distribution scheme with a distributed scheme, and present a comprehensive approach to understanding workload management schemes. Altogether, the book introduces the reader to dataflow concepts that show how functional programming ideas can be harnessed to exploit the power of parallel computing.